core/homeassistant/components/ps4/__init__.py

179 lines
5.7 KiB
Python

"""Support for PlayStation 4 consoles."""
import logging
import voluptuous as vol
from pyps4_homeassistant.ddp import async_create_ddp_endpoint
from pyps4_homeassistant.media_art import COUNTRIES
from homeassistant.const import (
ATTR_COMMAND, ATTR_ENTITY_ID, CONF_REGION, CONF_TOKEN)
from homeassistant.core import split_entity_id
from homeassistant.helpers import entity_registry, config_validation as cv
from homeassistant.helpers.typing import HomeAssistantType
from homeassistant.util import location
from homeassistant.util.json import load_json, save_json
from .config_flow import PlayStation4FlowHandler # noqa: pylint: disable=unused-import
from .const import COMMANDS, DOMAIN, GAMES_FILE, PS4_DATA
_LOGGER = logging.getLogger(__name__)
SERVICE_COMMAND = 'send_command'
PS4_COMMAND_SCHEMA = vol.Schema({
vol.Required(ATTR_ENTITY_ID): cv.entity_ids,
vol.Required(ATTR_COMMAND): vol.In(list(COMMANDS))
})
class PS4Data():
"""Init Data Class."""
def __init__(self):
"""Init Class."""
self.devices = []
self.protocol = None
async def async_setup(hass, config):
"""Set up the PS4 Component."""
hass.data[PS4_DATA] = PS4Data()
transport, protocol = await async_create_ddp_endpoint()
hass.data[PS4_DATA].protocol = protocol
_LOGGER.debug("PS4 DDP endpoint created: %s, %s", transport, protocol)
service_handle(hass)
return True
async def async_setup_entry(hass, config_entry):
"""Set up PS4 from a config entry."""
hass.async_create_task(hass.config_entries.async_forward_entry_setup(
config_entry, 'media_player'))
return True
async def async_unload_entry(hass, entry):
"""Unload a PS4 config entry."""
await hass.config_entries.async_forward_entry_unload(
entry, 'media_player')
return True
async def async_migrate_entry(hass, entry):
"""Migrate old entry."""
config_entries = hass.config_entries
data = entry.data
version = entry.version
_LOGGER.debug("Migrating PS4 entry from Version %s", version)
reason = {
1: "Region codes have changed",
2: "Format for Unique ID for entity registry has changed"
}
# Migrate Version 1 -> Version 2: New region codes.
if version == 1:
loc = await location.async_detect_location_info(
hass.helpers.aiohttp_client.async_get_clientsession()
)
if loc:
country = loc.country_name
if country in COUNTRIES:
for device in data['devices']:
device[CONF_REGION] = country
version = entry.version = 2
config_entries.async_update_entry(entry, data=data)
_LOGGER.info(
"PlayStation 4 Config Updated: \
Region changed to: %s", country)
# Migrate Version 2 -> Version 3: Update identifier format.
if version == 2:
# Prevent changing entity_id. Updates entity registry.
registry = await entity_registry.async_get_registry(hass)
for entity_id, e_entry in registry.entities.items():
if e_entry.config_entry_id == entry.entry_id:
unique_id = e_entry.unique_id
# Remove old entity entry.
registry.async_remove(entity_id)
# Format old unique_id.
unique_id = format_unique_id(entry.data[CONF_TOKEN], unique_id)
# Create new entry with old entity_id.
new_id = split_entity_id(entity_id)[1]
registry.async_get_or_create(
'media_player', DOMAIN, unique_id,
suggested_object_id=new_id,
config_entry_id=e_entry.config_entry_id,
device_id=e_entry.device_id
)
entry.version = 3
_LOGGER.info(
"PlayStation 4 identifier for entity: %s \
has changed", entity_id)
config_entries.async_update_entry(entry)
return True
msg = """{} for the PlayStation 4 Integration.
Please remove the PS4 Integration and re-configure
[here](/config/integrations).""".format(reason[version])
hass.components.persistent_notification.async_create(
title="PlayStation 4 Integration Configuration Requires Update",
message=msg,
notification_id='config_entry_migration'
)
return False
def format_unique_id(creds, mac_address):
"""Use last 4 Chars of credential as suffix. Unique ID per PSN user."""
suffix = creds[-4:]
return "{}_{}".format(mac_address, suffix)
def load_games(hass: HomeAssistantType) -> dict:
"""Load games for sources."""
g_file = hass.config.path(GAMES_FILE)
try:
games = load_json(g_file)
# If file does not exist, create empty file.
except FileNotFoundError:
games = {}
save_games(hass, games)
return games
def save_games(hass: HomeAssistantType, games: dict):
"""Save games to file."""
g_file = hass.config.path(GAMES_FILE)
try:
save_json(g_file, games)
except OSError as error:
_LOGGER.error("Could not save game list, %s", error)
# Retry loading file
if games is None:
load_games(hass)
def service_handle(hass: HomeAssistantType):
"""Handle for services."""
async def async_service_command(call):
"""Service for sending commands."""
entity_ids = call.data[ATTR_ENTITY_ID]
command = call.data[ATTR_COMMAND]
for device in hass.data[PS4_DATA].devices:
if device.entity_id in entity_ids:
await device.async_send_command(command)
hass.services.async_register(
DOMAIN, SERVICE_COMMAND, async_service_command,
schema=PS4_COMMAND_SCHEMA)