"""Sensor for Steam account status.""" from __future__ import annotations from datetime import datetime from time import localtime, mktime import voluptuous as vol from homeassistant.components.sensor import ( PLATFORM_SCHEMA, SensorEntity, SensorEntityDescription, ) from homeassistant.config_entries import SOURCE_IMPORT, ConfigEntry from homeassistant.const import CONF_API_KEY from homeassistant.core import HomeAssistant import homeassistant.helpers.config_validation as cv from homeassistant.helpers.entity_platform import AddEntitiesCallback from homeassistant.helpers.typing import ConfigType, DiscoveryInfoType, StateType from homeassistant.util.dt import utc_from_timestamp from . import SteamEntity from .const import ( CONF_ACCOUNTS, DOMAIN, STEAM_API_URL, STEAM_HEADER_IMAGE_FILE, STEAM_ICON_URL, STEAM_MAIN_IMAGE_FILE, STEAM_STATUSES, ) from .coordinator import SteamDataUpdateCoordinator # Deprecated in Home Assistant 2022.5 PLATFORM_SCHEMA = PLATFORM_SCHEMA.extend( { vol.Required(CONF_API_KEY): cv.string, vol.Required(CONF_ACCOUNTS, default=[]): vol.All(cv.ensure_list, [cv.string]), } ) PARALLEL_UPDATES = 1 async def async_setup_platform( hass: HomeAssistant, config: ConfigType, async_add_entities: AddEntitiesCallback, discovery_info: DiscoveryInfoType | None = None, ) -> None: """Set up the Twitch sensor from yaml.""" hass.async_create_task( hass.config_entries.flow.async_init( DOMAIN, context={"source": SOURCE_IMPORT}, data=config ) ) async def async_setup_entry( hass: HomeAssistant, entry: ConfigEntry, async_add_entities: AddEntitiesCallback, ) -> None: """Set up the Steam platform.""" async_add_entities( SteamSensor(hass.data[DOMAIN][entry.entry_id], account) for account in entry.options[CONF_ACCOUNTS] ) class SteamSensor(SteamEntity, SensorEntity): """A class for the Steam account.""" def __init__(self, coordinator: SteamDataUpdateCoordinator, account: str) -> None: """Initialize the sensor.""" super().__init__(coordinator) self.entity_description = SensorEntityDescription( key=account, name=f"steam_{account}", icon="mdi:steam", ) self._attr_unique_id = f"sensor.steam_{account}" @property def native_value(self) -> StateType: """Return the state of the sensor.""" if self.entity_description.key in self.coordinator.data: player = self.coordinator.data[self.entity_description.key] return STEAM_STATUSES[player["personastate"]] return None @property def extra_state_attributes(self) -> dict[str, str | datetime]: """Return the state attributes of the sensor.""" if self.entity_description.key not in self.coordinator.data: return {} player = self.coordinator.data[self.entity_description.key] attrs: dict[str, str | datetime] = {} if game := player.get("gameextrainfo"): attrs["game"] = game if game_id := player.get("gameid"): attrs["game_id"] = game_id game_url = f"{STEAM_API_URL}{player['gameid']}/" attrs["game_image_header"] = f"{game_url}{STEAM_HEADER_IMAGE_FILE}" attrs["game_image_main"] = f"{game_url}{STEAM_MAIN_IMAGE_FILE}" if info := self._get_game_icon(player): attrs["game_icon"] = f"{STEAM_ICON_URL}{game_id}/{info}.jpg" self._attr_name = player["personaname"] self._attr_entity_picture = player["avatarmedium"] if last_online := player.get("lastlogoff"): attrs["last_online"] = utc_from_timestamp(mktime(localtime(last_online))) if level := self.coordinator.data[self.entity_description.key]["level"]: attrs["level"] = level return attrs def _get_game_icon(self, player: dict) -> str | None: """Get game icon identifier.""" if player.get("gameid") in self.coordinator.game_icons: return self.coordinator.game_icons[player["gameid"]] # Reset game icons to have coordinator get id for new game self.coordinator.game_icons = {} return None