"""Support for Lutron switches.""" from homeassistant.components.switch import SwitchEntity from . import LUTRON_CONTROLLER, LUTRON_DEVICES, LutronDevice def setup_platform(hass, config, add_entities, discovery_info=None): """Set up the Lutron switches.""" devs = [] # Add Lutron Switches for (area_name, device) in hass.data[LUTRON_DEVICES]["switch"]: dev = LutronSwitch(area_name, device, hass.data[LUTRON_CONTROLLER]) devs.append(dev) # Add the indicator LEDs for scenes (keypad buttons) for scene_data in hass.data[LUTRON_DEVICES]["scene"]: (area_name, keypad_name, scene, led) = scene_data if led is not None: led = LutronLed( area_name, keypad_name, scene, led, hass.data[LUTRON_CONTROLLER] ) devs.append(led) add_entities(devs, True) class LutronSwitch(LutronDevice, SwitchEntity): """Representation of a Lutron Switch.""" def __init__(self, area_name, lutron_device, controller): """Initialize the switch.""" self._prev_state = None super().__init__(area_name, lutron_device, controller) def turn_on(self, **kwargs): """Turn the switch on.""" self._lutron_device.level = 100 def turn_off(self, **kwargs): """Turn the switch off.""" self._lutron_device.level = 0 @property def extra_state_attributes(self): """Return the state attributes.""" return {"lutron_integration_id": self._lutron_device.id} @property def is_on(self): """Return true if device is on.""" return self._lutron_device.last_level() > 0 def update(self): """Call when forcing a refresh of the device.""" if self._prev_state is None: self._prev_state = self._lutron_device.level > 0 class LutronLed(LutronDevice, SwitchEntity): """Representation of a Lutron Keypad LED.""" def __init__(self, area_name, keypad_name, scene_device, led_device, controller): """Initialize the switch.""" self._keypad_name = keypad_name self._scene_name = scene_device.name super().__init__(area_name, led_device, controller) def turn_on(self, **kwargs): """Turn the LED on.""" self._lutron_device.state = 1 def turn_off(self, **kwargs): """Turn the LED off.""" self._lutron_device.state = 0 @property def extra_state_attributes(self): """Return the state attributes.""" return { "keypad": self._keypad_name, "scene": self._scene_name, "led": self._lutron_device.name, } @property def is_on(self): """Return true if device is on.""" return self._lutron_device.last_state @property def name(self): """Return the name of the LED.""" return f"{self._area_name} {self._keypad_name}: {self._scene_name} LED" def update(self): """Call when forcing a refresh of the device.""" if self._lutron_device.last_state is not None: return # The following property getter actually triggers an update in Lutron self._lutron_device.state # pylint: disable=pointless-statement