* Add diagnostics support
* Return diagnostics dict directly
* Use syrupy snapshots for assertions in diagnostics test
* Use parametrize for testing diagnostics
* Remove unnecessary side_effect in patch
* Use config entry ID as unique ID
* Add entry migration to v2 and and remove helper module
* Remove unneeded strings
* Add asserts for config, device and entity entries and improve comments
* Add debug log for config entry migration
* Reset config entry unique ID and use config entry ID instead
* Remove unnecessary unique ID debug log
* Revert usage of constants for tranlation keys and use dash as delimiter for entity unique id suffix
* Revert "Revert usage of constants for tranlation keys and use dash as delimiter for entity unique id suffix"
This reverts commit 07de334606054097e914404da04950e952bef6d2.
* Remove unused logger in entity module
* Improve reading of MOTD, bump mcstatus to 10.0.3 and getmac to 0.9.4
* Revert bump of getmac
* Bump mcstatus to 11.0.0-rc3. Use new MOTD parser.
* Bump mcstatus to 11.0.0
* Added support for Minecraft SRV records
* Switched from dnspython to aiodns, improved server ping and log messages, use address instead of host and port in config flow
* Updated component requirements
* Add Minecraft Server integration
* Add unit test for config flow
* Fixed some review findings and increased unit test coverage
* Fixed docstrings of new test cases
* Removed unnecessary debug log messages
* Added unique IDs and device infos and removed duplicate name validation
* Attempt to fix unit test on CI
* Return state OFF instead of UNAVAILABLE in case connection to server drops
* Added property decorator to server properties, even less debug messages, improved sensor dispatcher connection and other review findings fixed
* Moved special property handling to sensors, fixed name confusion in sensor entity, switch to HA const for scan_interval, simplified building players list string
* Improved periodic update, speeded up unit tests
* Added type hints, added callback decorator to entity update callback, added const.py to unit test exclusions
* Changed state sensor to binary sensor, removed empty unit test file, added constants for icons and units
* Let HA handle unknown state, check for None in description and players list sensor
* Removed periods at end of log messages, removed constant for default host
* Updated requirements_test_pre_commit.txt, fixed codespell findings
* Use localhost as default host
* Removed passing hass to entities, moved log message from init, moved host lower to vol, use proper patch library, patch library instead of own code
* Replaced server properties with global instance attributes, removed config option scan_interval, switch back to async_track_time_interval
* Removed description and players list sensors, added players list as state attributes to online players sensor, raise OSError instead of deprecated IOError, other minor review findings fixed
* Use MAC address for unique_id in case of an IP address as host, added getmac to manifest.json, added invalid_ip to strings.json, added new test cases for changes in config_flow, replace all IOError's with OSError, other review findings fixed
* Removed double assignment
* Call get_mac_address async safe
* Handle unavailable and unknown states to reach silver quality scale, added quality scale to manifest.json