* create light.hue_activate_scene service
This creates a light.hue_activate_scene service that takes group_name
and scene_name, and calls phue's bridge.run_scene with those
parameters. This allows calling hue bridge stored scene names by name
during automation.
This only currently works reliably in 1 hue hub configurations (which
is most of them). Phue will be further enhanced to display warnings
when it can't figure out what to do with the parameters passed in to HA.
* Update hue.py
* Update __init__.py
addedattribute "WHITE_VALUE" to improve support for RGBW devices
* Update services.yaml
* Update __init__.py
* Update __init__.py
* Update __init__.py
* Update __init__.py
* Update __init__.py
* Update __init__.py
shortened line
* Update __init__.py
* Update __init__.py
* Add mysensors RGBW and light tests
* Activate support for mysensors RGBW devices with support for
white_value attribute.
* Add white_value support in light demo platform.
* Add tests for white_value and more for light component.
* Add tests for light demo platform.
* Fix import order in check_config.
* When using flash with hue, dont change the on/off state of the light so that it will naturally return to its previous state once flash is complete
* ATTR_FLASH not ATTR_EFFECT
* Add support for providing color_name which accepts a CSS3 valid, human readable string such as red or blue
* Forgot the schema validation!
* ugh farcy
* use html5_parse_legacy_color for more input options
* Add webcolors==1.5 to setup.py
* Block pylint no-member errors on tuple
* add color_name_to_rgb test
* whoops
* revert changes to individual platforms
* If color_name is set, pop it off params and set rgb_color with it
* Forgot to reset wink.py
* Import the legacy function as color_name_to_rgb directly
* reset test_color.py
* Improve light services.yaml