* When zwave node's info is parsed remove it and re-add back.
* Delay value entity if not ready
* If node is ready consider it parsed even if manufacturer/product are missing.
* Add annotations
* Add unique_id to zwave node entity
* Wait 30s before adding zwave node if its unique_id is not ready
* Use only node_id in unique_id. Update name, manufacturer, and product attributes on node update.
* phue -> aiohue
* Clean up
* Fix config
* Address comments
* Typo
* Fix rebase error
* Mark light as unavailable when bridge is disconnected
* Tests
* Make Throttle work with double delay and async
* Rework update logic
* Don't resolve host to IP
* Clarify comment
* No longer do unnecessary updates
* Add more doc
* Another comment update
* Wrap up tests
* Lint
* Fix tests
* PyLint does not like mix 'n match async and coroutine
* Lint
* Update aiohue to 1.2
* Lint
* Fix await MagicMock
* Entity#unique_id defaults to None
* Initial commit entity registry
* Clean up unique_id property
* Lint
* Add tests to entity component
* Lint
* Restore some unique ids
* Spelling
* Remove use of IP address for unique ID
* Add tests
* Add tests
* Fix tests
* Add some docs
* Add one more test
* Fix new test…
* Release worker thread while waiting for Z-wave startup
* Increase zwave startup timeout
* Adjust test
* Use asyncio.sleep in _check_awaked
* Remove lint
* Name loop parameter
* Lazy loading of service descriptions
* Fix tests
* Load YAML in executor
* Return a copy of available services to allow mutations
* Remove lint
* Add zha/services.yaml
* Only cache descriptions for known services
* Remove lint
* Remove description loading during service registration
* Remove description parameter from async_register
* Test async_get_all_descriptions
* Remove lint
* Fix typos from multi-edit
* Remove unused arguments
* Remove unused import os
* Remove unused import os, part 2
* Remove unneeded coroutine decorator
* Only use executor for loading files
* Cleanups suggested in review
* Increase test coverage
* Fix races in existing tests
* Adding ZWave CentralScene activation handler.
* Migrated CentralScene logic to node_entity.py
Removed extraneous logging
Modified scene_activated event to send the scene_id and scene_data separately
* Adding unit test for ZWave central scene activation
* Removed return to allow node statistics to update after central scene message is received
* Use standard entity_ids for zwave entities
* Include temporary opt-in for new entity ids
* Update link to blog post
* Update tests
* Add old entity_id as state attribute
* Expose ZWave value details
* Update tests
* Also show new_entity_id
* Just can't win with this one