* Improve OAuth error handling in configuration flows
* Update strings for all integrations that use oauth2 config flow
* Remove invalid_auth strings
* Revert change to release
* Revert close change in aiohttp mock
* Differentiate between warnings and errors in check_config helper
* Update tests
* Treat configuration errors in frontend and its dependencies as errors
* Improve test coverage
* Address review comments
* Improve test coverage
* Improve test coverage
* Address review comments
* Add comment
The contextmanager decorator creates a new context manager every
time its run, but since we only have a single context var, we can
use the same one every time. Creating the contextmanager was roughly
20% of the time time of the template render
I was a bit suprised to find it creates a new context manager
object every time https://stackoverflow.com/questions/34872535/why-contextmanager-is-slow
* Prevent accidentally reusing an entity object
* Fix group reload service
* Revert "Fix group reload service"
* Improve test
* Add tests aserting entity can't be reused
* add supports_response to platform entity services
* support multiple entities in entity_service_call
* support legacy response format for service calls
* revert changes to script/shell_command
* add back test for multiple responses for legacy service
* remove SupportsResponse.ONLY_LEGACY
* Apply suggestion
Co-authored-by: Allen Porter <allen.porter@gmail.com>
* test for entity_id remove None
* revert Apply suggestion
* return EntityServiceResponse from _handle_entity_call
* Use asyncio.gather
* EntityServiceResponse not Optional
* styling
---------
Co-authored-by: Allen Porter <allen.porter@gmail.com>
* Avoid looking up the callable type for HassJob when we already know it
When we connect the frontend we call async_listen with run_immediately MANY
times when we already know the job type (it will always be a callback). This
reduces the latency to get the frontend going
* missing coverage
This was being built every time state was written. When
a robo vac is operating it writes state often which mean building
the icon string over and over again when it rarely changes.