Add support for Lutron Keypad LEDs (#30452)
* Add support for Lutron Keypad LEDs * Removed unneeded attribute definitions * Pull initial state from Lutron on startup * Format updates per code review * Altered caching code to only fetch state if needed * Update homeassistant/components/lutron/switch.py Co-Authored-By: Martin Hjelmare <marhje52@gmail.com> * Cloud pylint is also offended by this ;) Co-authored-by: Martin Hjelmare <marhje52@gmail.com>pull/34464/head
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9062d6e5e6
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@ -20,6 +20,7 @@ LUTRON_DEVICES = "lutron_devices"
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# Attribute on events that indicates what action was taken with the button.
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# Attribute on events that indicates what action was taken with the button.
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ATTR_ACTION = "action"
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ATTR_ACTION = "action"
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ATTR_FULL_ID = "full_id"
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CONFIG_SCHEMA = vol.Schema(
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CONFIG_SCHEMA = vol.Schema(
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{
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{
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@ -37,7 +38,6 @@ CONFIG_SCHEMA = vol.Schema(
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def setup(hass, base_config):
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def setup(hass, base_config):
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"""Set up the Lutron component."""
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"""Set up the Lutron component."""
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hass.data[LUTRON_BUTTONS] = []
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hass.data[LUTRON_BUTTONS] = []
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hass.data[LUTRON_CONTROLLER] = None
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hass.data[LUTRON_CONTROLLER] = None
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hass.data[LUTRON_DEVICES] = {
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hass.data[LUTRON_DEVICES] = {
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@ -84,7 +84,9 @@ def setup(hass, base_config):
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(area.name, keypad.name, button, led)
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(area.name, keypad.name, button, led)
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)
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)
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hass.data[LUTRON_BUTTONS].append(LutronButton(hass, keypad, button))
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hass.data[LUTRON_BUTTONS].append(
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LutronButton(hass, area.name, keypad, button)
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)
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if area.occupancy_group is not None:
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if area.occupancy_group is not None:
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hass.data[LUTRON_DEVICES]["binary_sensor"].append(
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hass.data[LUTRON_DEVICES]["binary_sensor"].append(
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(area.name, area.occupancy_group)
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(area.name, area.occupancy_group)
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@ -133,7 +135,7 @@ class LutronButton:
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represented as an entity; it simply fires events.
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represented as an entity; it simply fires events.
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"""
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"""
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def __init__(self, hass, keypad, button):
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def __init__(self, hass, area_name, keypad, button):
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"""Register callback for activity on the button."""
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"""Register callback for activity on the button."""
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name = f"{keypad.name}: {button.name}"
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name = f"{keypad.name}: {button.name}"
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self._hass = hass
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self._hass = hass
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@ -141,13 +143,17 @@ class LutronButton:
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button.button_type is not None and "RaiseLower" in button.button_type
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button.button_type is not None and "RaiseLower" in button.button_type
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)
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)
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self._id = slugify(name)
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self._id = slugify(name)
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self._keypad = keypad
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self._area_name = area_name
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self._button_name = button.name
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self._button = button
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self._event = "lutron_event"
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self._event = "lutron_event"
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self._full_id = slugify(f"{area_name} {keypad.name}: {button.name}")
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button.subscribe(self.button_callback, None)
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button.subscribe(self.button_callback, None)
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def button_callback(self, button, context, event, params):
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def button_callback(self, button, context, event, params):
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"""Fire an event about a button being pressed or released."""
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"""Fire an event about a button being pressed or released."""
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# Events per button type:
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# Events per button type:
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# RaiseLower -> pressed/released
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# RaiseLower -> pressed/released
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# SingleAction -> single
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# SingleAction -> single
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@ -161,5 +167,5 @@ class LutronButton:
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action = "single"
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action = "single"
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if action:
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if action:
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data = {ATTR_ID: self._id, ATTR_ACTION: action}
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data = {ATTR_ID: self._id, ATTR_ACTION: action, ATTR_FULL_ID: self._full_id}
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self._hass.bus.fire(self._event, data)
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self._hass.bus.fire(self._event, data)
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@ -11,10 +11,21 @@ _LOGGER = logging.getLogger(__name__)
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def setup_platform(hass, config, add_entities, discovery_info=None):
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def setup_platform(hass, config, add_entities, discovery_info=None):
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"""Set up the Lutron switches."""
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"""Set up the Lutron switches."""
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devs = []
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devs = []
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# Add Lutron Switches
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for (area_name, device) in hass.data[LUTRON_DEVICES]["switch"]:
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for (area_name, device) in hass.data[LUTRON_DEVICES]["switch"]:
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dev = LutronSwitch(area_name, device, hass.data[LUTRON_CONTROLLER])
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dev = LutronSwitch(area_name, device, hass.data[LUTRON_CONTROLLER])
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devs.append(dev)
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devs.append(dev)
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# Add the indicator LEDs for scenes (keypad buttons)
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for scene_data in hass.data[LUTRON_DEVICES]["scene"]:
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(area_name, keypad_name, scene, led) = scene_data
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if led is not None:
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led = LutronLed(
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area_name, keypad_name, scene, led, hass.data[LUTRON_CONTROLLER]
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)
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devs.append(led)
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add_entities(devs, True)
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add_entities(devs, True)
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@ -50,3 +61,49 @@ class LutronSwitch(LutronDevice, SwitchDevice):
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"""Call when forcing a refresh of the device."""
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"""Call when forcing a refresh of the device."""
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if self._prev_state is None:
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if self._prev_state is None:
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self._prev_state = self._lutron_device.level > 0
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self._prev_state = self._lutron_device.level > 0
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class LutronLed(LutronDevice, SwitchDevice):
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"""Representation of a Lutron Keypad LED."""
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def __init__(self, area_name, keypad_name, scene_device, led_device, controller):
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"""Initialize the switch."""
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self._keypad_name = keypad_name
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self._scene_name = scene_device.name
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super().__init__(area_name, led_device, controller)
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def turn_on(self, **kwargs):
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"""Turn the LED on."""
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self._lutron_device.state = 1
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def turn_off(self, **kwargs):
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"""Turn the LED off."""
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self._lutron_device.state = 0
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@property
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def device_state_attributes(self):
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"""Return the state attributes."""
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attr = {
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"keypad": self._keypad_name,
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"scene": self._scene_name,
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"led": self._lutron_device.name,
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}
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return attr
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@property
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def is_on(self):
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"""Return true if device is on."""
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return self._lutron_device.last_state
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@property
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def name(self):
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"""Return the name of the LED."""
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return f"{self._area_name} {self._keypad_name}: {self._scene_name} LED"
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def update(self):
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"""Call when forcing a refresh of the device."""
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if self._lutron_device.last_state is not None:
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return
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# The following property getter actually triggers an update in Lutron
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self._lutron_device.state # pylint: disable=pointless-statement
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