Change zone's state to be number of person entities in the zone (#64910)
Co-authored-by: Paulus Schoutsen <balloob@gmail.com>pull/64990/head
parent
ccf018a5fc
commit
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@ -1,12 +1,14 @@
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"""Support for the definition of zones."""
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"""Support for the definition of zones."""
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from __future__ import annotations
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from __future__ import annotations
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from collections.abc import Callable
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import logging
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import logging
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from typing import Any, cast
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from typing import Any, cast
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import voluptuous as vol
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import voluptuous as vol
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from homeassistant import config_entries
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from homeassistant import config_entries
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from homeassistant.components.person import DOMAIN as PERSON_DOMAIN
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from homeassistant.const import (
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from homeassistant.const import (
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ATTR_EDITABLE,
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ATTR_EDITABLE,
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ATTR_LATITUDE,
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ATTR_LATITUDE,
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@ -21,12 +23,20 @@ from homeassistant.const import (
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SERVICE_RELOAD,
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SERVICE_RELOAD,
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STATE_UNAVAILABLE,
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STATE_UNAVAILABLE,
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)
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)
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from homeassistant.core import Event, HomeAssistant, ServiceCall, State, callback
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from homeassistant.core import (
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Event,
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HomeAssistant,
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ServiceCall,
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State,
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callback,
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split_entity_id,
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)
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from homeassistant.helpers import (
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from homeassistant.helpers import (
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collection,
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collection,
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config_validation as cv,
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config_validation as cv,
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entity,
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entity,
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entity_component,
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entity_component,
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event,
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service,
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service,
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storage,
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storage,
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)
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)
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@ -285,7 +295,9 @@ class Zone(entity.Entity):
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self._config = config
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self._config = config
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self.editable = True
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self.editable = True
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self._attrs: dict | None = None
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self._attrs: dict | None = None
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self._remove_listener: Callable[[], None] | None = None
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self._generate_attrs()
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self._generate_attrs()
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self._persons_in_zone: set[str] = set()
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@classmethod
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@classmethod
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def from_yaml(cls, config: dict) -> Zone:
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def from_yaml(cls, config: dict) -> Zone:
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@ -296,9 +308,9 @@ class Zone(entity.Entity):
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return zone
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return zone
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@property
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@property
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def state(self) -> str:
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def state(self) -> int:
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"""Return the state property really does nothing for a zone."""
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"""Return the state property really does nothing for a zone."""
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return "zoning"
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return len(self._persons_in_zone)
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@property
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@property
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def name(self) -> str:
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def name(self) -> str:
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@ -333,6 +345,37 @@ class Zone(entity.Entity):
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self._generate_attrs()
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self._generate_attrs()
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self.async_write_ha_state()
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self.async_write_ha_state()
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@callback
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def _person_state_change_listener(self, evt: Event) -> None:
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object_id = split_entity_id(self.entity_id)[1]
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person_entity_id = evt.data["entity_id"]
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cur_count = len(self._persons_in_zone)
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if evt.data["new_state"] and evt.data["new_state"].state == object_id:
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self._persons_in_zone.add(person_entity_id)
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elif person_entity_id in self._persons_in_zone:
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self._persons_in_zone.remove(person_entity_id)
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if len(self._persons_in_zone) != cur_count:
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self.async_write_ha_state()
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async def async_added_to_hass(self) -> None:
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"""Run when entity about to be added to hass."""
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await super().async_added_to_hass()
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persons = self.hass.states.async_entity_ids(PERSON_DOMAIN)
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object_id = split_entity_id(self.entity_id)[1]
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for person in persons:
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state = self.hass.states.get(person)
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if state and state.state == object_id:
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self._persons_in_zone.add(person)
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self.async_on_remove(
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event.async_track_state_change_filtered(
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self.hass,
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event.TrackStates(False, set(), {PERSON_DOMAIN}),
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self._person_state_change_listener,
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).async_remove
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)
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@callback
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@callback
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def _generate_attrs(self) -> None:
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def _generate_attrs(self) -> None:
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"""Generate new attrs based on config."""
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"""Generate new attrs based on config."""
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@ -316,7 +316,7 @@ async def test_load_from_storage(hass, storage_setup):
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"""Test set up from storage."""
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"""Test set up from storage."""
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assert await storage_setup()
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assert await storage_setup()
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state = hass.states.get(f"{DOMAIN}.from_storage")
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state = hass.states.get(f"{DOMAIN}.from_storage")
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assert state.state == "zoning"
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assert state.state == "0"
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assert state.name == "from storage"
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assert state.name == "from storage"
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assert state.attributes.get(ATTR_EDITABLE)
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assert state.attributes.get(ATTR_EDITABLE)
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@ -328,12 +328,12 @@ async def test_editable_state_attribute(hass, storage_setup):
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)
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)
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state = hass.states.get(f"{DOMAIN}.from_storage")
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state = hass.states.get(f"{DOMAIN}.from_storage")
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assert state.state == "zoning"
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assert state.state == "0"
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assert state.attributes.get(ATTR_FRIENDLY_NAME) == "from storage"
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assert state.attributes.get(ATTR_FRIENDLY_NAME) == "from storage"
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assert state.attributes.get(ATTR_EDITABLE)
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assert state.attributes.get(ATTR_EDITABLE)
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state = hass.states.get(f"{DOMAIN}.yaml_option")
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state = hass.states.get(f"{DOMAIN}.yaml_option")
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assert state.state == "zoning"
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assert state.state == "0"
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assert not state.attributes.get(ATTR_EDITABLE)
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assert not state.attributes.get(ATTR_EDITABLE)
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@ -457,7 +457,7 @@ async def test_ws_create(hass, hass_ws_client, storage_setup):
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assert resp["success"]
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assert resp["success"]
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state = hass.states.get(input_entity_id)
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state = hass.states.get(input_entity_id)
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assert state.state == "zoning"
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assert state.state == "0"
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assert state.attributes["latitude"] == 3
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assert state.attributes["latitude"] == 3
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assert state.attributes["longitude"] == 4
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assert state.attributes["longitude"] == 4
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assert state.attributes["passive"] is True
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assert state.attributes["passive"] is True
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@ -503,3 +503,117 @@ async def test_unavailable_zone(hass):
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assert zone.async_active_zone(hass, 0.0, 0.01) is None
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assert zone.async_active_zone(hass, 0.0, 0.01) is None
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assert zone.in_zone(hass.states.get("zone.bla"), 0, 0) is False
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assert zone.in_zone(hass.states.get("zone.bla"), 0, 0) is False
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async def test_state(hass):
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"""Test the state of a zone."""
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info = {
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"name": "Test Zone",
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"latitude": 32.880837,
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"longitude": -117.237561,
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"radius": 250,
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"passive": True,
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}
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assert await setup.async_setup_component(hass, zone.DOMAIN, {"zone": info})
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assert len(hass.states.async_entity_ids("zone")) == 2
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state = hass.states.get("zone.test_zone")
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assert state.state == "0"
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# Person entity enters zone
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hass.states.async_set("person.person1", "test_zone")
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await hass.async_block_till_done()
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state = hass.states.get("zone.test_zone")
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assert state.state == "1"
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# Person entity enters zone
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hass.states.async_set("person.person2", "test_zone")
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await hass.async_block_till_done()
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state = hass.states.get("zone.test_zone")
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assert state.state == "2"
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# Person entity enters another zone
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hass.states.async_set("person.person1", "home")
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await hass.async_block_till_done()
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state = hass.states.get("zone.test_zone")
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assert state.state == "1"
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# Person entity removed
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hass.states.async_remove("person.person2")
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await hass.async_block_till_done()
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state = hass.states.get("zone.test_zone")
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assert state.state == "0"
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async def test_state_2(hass):
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"""Test the state of a zone."""
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hass.states.async_set("person.person1", "unknown")
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hass.states.async_set("person.person2", "unknown")
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info = {
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"name": "Test Zone",
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"latitude": 32.880837,
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"longitude": -117.237561,
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"radius": 250,
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"passive": True,
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}
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assert await setup.async_setup_component(hass, zone.DOMAIN, {"zone": info})
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assert len(hass.states.async_entity_ids("zone")) == 2
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state = hass.states.get("zone.test_zone")
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assert state.state == "0"
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# Person entity enters zone
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hass.states.async_set("person.person1", "test_zone")
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await hass.async_block_till_done()
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state = hass.states.get("zone.test_zone")
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assert state.state == "1"
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# Person entity enters zone
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hass.states.async_set("person.person2", "test_zone")
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await hass.async_block_till_done()
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state = hass.states.get("zone.test_zone")
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assert state.state == "2"
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# Person entity enters another zone
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hass.states.async_set("person.person1", "home")
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await hass.async_block_till_done()
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state = hass.states.get("zone.test_zone")
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assert state.state == "1"
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# Person entity removed
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hass.states.async_remove("person.person2")
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await hass.async_block_till_done()
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state = hass.states.get("zone.test_zone")
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assert state.state == "0"
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async def test_state_3(hass):
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"""Test the state of a zone."""
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hass.states.async_set("person.person1", "test_zone")
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hass.states.async_set("person.person2", "test_zone")
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info = {
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"name": "Test Zone",
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"latitude": 32.880837,
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"longitude": -117.237561,
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"radius": 250,
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"passive": True,
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}
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assert await setup.async_setup_component(hass, zone.DOMAIN, {"zone": info})
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assert len(hass.states.async_entity_ids("zone")) == 2
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state = hass.states.get("zone.test_zone")
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assert state.state == "2"
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# Person entity enters another zone
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hass.states.async_set("person.person1", "home")
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await hass.async_block_till_done()
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state = hass.states.get("zone.test_zone")
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assert state.state == "1"
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# Person entity removed
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hass.states.async_remove("person.person2")
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await hass.async_block_till_done()
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state = hass.states.get("zone.test_zone")
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assert state.state == "0"
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