Do not return cached values for entity states in emulated_hue (#87642)
* Do not return cached values for state and brightness * Move building the uncached state dict behind a lru_cache (_build_entity_state_dict) --------- Co-authored-by: J. Nick Koston <nick@koston.org>pull/87366/head^2
parent
1170b36a82
commit
589ff54e63
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@ -634,77 +634,87 @@ def get_entity_state_dict(config: Config, entity: State) -> dict[str, Any]:
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# Remove the now stale cached entry.
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config.cached_states.pop(entity.entity_id)
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if cached_state is None:
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return _build_entity_state_dict(entity)
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data: dict[str, Any] = cached_state
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# Make sure brightness is valid
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if data[STATE_BRIGHTNESS] is None:
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data[STATE_BRIGHTNESS] = HUE_API_STATE_BRI_MAX if data[STATE_ON] else 0
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# Make sure hue/saturation are valid
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if (data[STATE_HUE] is None) or (data[STATE_SATURATION] is None):
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data[STATE_HUE] = 0
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data[STATE_SATURATION] = 0
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# If the light is off, set the color to off
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if data[STATE_BRIGHTNESS] == 0:
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data[STATE_HUE] = 0
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data[STATE_SATURATION] = 0
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_clamp_values(data)
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return data
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@lru_cache(maxsize=512)
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def _build_entity_state_dict(entity: State) -> dict[str, Any]:
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"""Build a state dict for an entity."""
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data: dict[str, Any] = {
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STATE_ON: False,
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STATE_ON: entity.state != STATE_OFF,
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STATE_BRIGHTNESS: None,
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STATE_HUE: None,
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STATE_SATURATION: None,
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STATE_COLOR_TEMP: None,
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}
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if cached_state is None:
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data[STATE_ON] = entity.state != STATE_OFF
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if data[STATE_ON]:
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data[STATE_BRIGHTNESS] = hass_to_hue_brightness(
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entity.attributes.get(ATTR_BRIGHTNESS, 0)
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)
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hue_sat = entity.attributes.get(ATTR_HS_COLOR)
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if hue_sat is not None:
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hue = hue_sat[0]
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sat = hue_sat[1]
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# Convert hass hs values back to hue hs values
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data[STATE_HUE] = int((hue / 360.0) * HUE_API_STATE_HUE_MAX)
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data[STATE_SATURATION] = int((sat / 100.0) * HUE_API_STATE_SAT_MAX)
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else:
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data[STATE_HUE] = HUE_API_STATE_HUE_MIN
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data[STATE_SATURATION] = HUE_API_STATE_SAT_MIN
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data[STATE_COLOR_TEMP] = entity.attributes.get(ATTR_COLOR_TEMP, 0)
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if data[STATE_ON]:
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data[STATE_BRIGHTNESS] = hass_to_hue_brightness(
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entity.attributes.get(ATTR_BRIGHTNESS, 0)
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)
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hue_sat = entity.attributes.get(ATTR_HS_COLOR)
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if hue_sat is not None:
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hue = hue_sat[0]
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sat = hue_sat[1]
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# Convert hass hs values back to hue hs values
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data[STATE_HUE] = int((hue / 360.0) * HUE_API_STATE_HUE_MAX)
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data[STATE_SATURATION] = int((sat / 100.0) * HUE_API_STATE_SAT_MAX)
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else:
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data[STATE_BRIGHTNESS] = 0
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data[STATE_HUE] = 0
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data[STATE_SATURATION] = 0
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data[STATE_COLOR_TEMP] = 0
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data[STATE_HUE] = HUE_API_STATE_HUE_MIN
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data[STATE_SATURATION] = HUE_API_STATE_SAT_MIN
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data[STATE_COLOR_TEMP] = entity.attributes.get(ATTR_COLOR_TEMP, 0)
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if entity.domain == climate.DOMAIN:
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temperature = entity.attributes.get(ATTR_TEMPERATURE, 0)
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# Convert 0-100 to 0-254
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data[STATE_BRIGHTNESS] = round(temperature * HUE_API_STATE_BRI_MAX / 100)
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elif entity.domain == humidifier.DOMAIN:
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humidity = entity.attributes.get(ATTR_HUMIDITY, 0)
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# Convert 0-100 to 0-254
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data[STATE_BRIGHTNESS] = round(humidity * HUE_API_STATE_BRI_MAX / 100)
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elif entity.domain == media_player.DOMAIN:
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level = entity.attributes.get(
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ATTR_MEDIA_VOLUME_LEVEL, 1.0 if data[STATE_ON] else 0.0
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)
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# Convert 0.0-1.0 to 0-254
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data[STATE_BRIGHTNESS] = round(min(1.0, level) * HUE_API_STATE_BRI_MAX)
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elif entity.domain == fan.DOMAIN:
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percentage = entity.attributes.get(ATTR_PERCENTAGE) or 0
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# Convert 0-100 to 0-254
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data[STATE_BRIGHTNESS] = round(percentage * HUE_API_STATE_BRI_MAX / 100)
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elif entity.domain == cover.DOMAIN:
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level = entity.attributes.get(ATTR_CURRENT_POSITION, 0)
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data[STATE_BRIGHTNESS] = round(level / 100 * HUE_API_STATE_BRI_MAX)
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else:
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data = cached_state
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# Make sure brightness is valid
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if data[STATE_BRIGHTNESS] is None:
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data[STATE_BRIGHTNESS] = HUE_API_STATE_BRI_MAX if data[STATE_ON] else 0
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data[STATE_BRIGHTNESS] = 0
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data[STATE_HUE] = 0
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data[STATE_SATURATION] = 0
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data[STATE_COLOR_TEMP] = 0
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# Make sure hue/saturation are valid
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if (data[STATE_HUE] is None) or (data[STATE_SATURATION] is None):
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data[STATE_HUE] = 0
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data[STATE_SATURATION] = 0
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if entity.domain == climate.DOMAIN:
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temperature = entity.attributes.get(ATTR_TEMPERATURE, 0)
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# Convert 0-100 to 0-254
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data[STATE_BRIGHTNESS] = round(temperature * HUE_API_STATE_BRI_MAX / 100)
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elif entity.domain == humidifier.DOMAIN:
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humidity = entity.attributes.get(ATTR_HUMIDITY, 0)
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# Convert 0-100 to 0-254
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data[STATE_BRIGHTNESS] = round(humidity * HUE_API_STATE_BRI_MAX / 100)
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elif entity.domain == media_player.DOMAIN:
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level = entity.attributes.get(
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ATTR_MEDIA_VOLUME_LEVEL, 1.0 if data[STATE_ON] else 0.0
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)
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# Convert 0.0-1.0 to 0-254
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data[STATE_BRIGHTNESS] = round(min(1.0, level) * HUE_API_STATE_BRI_MAX)
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elif entity.domain == fan.DOMAIN:
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percentage = entity.attributes.get(ATTR_PERCENTAGE) or 0
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# Convert 0-100 to 0-254
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data[STATE_BRIGHTNESS] = round(percentage * HUE_API_STATE_BRI_MAX / 100)
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elif entity.domain == cover.DOMAIN:
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level = entity.attributes.get(ATTR_CURRENT_POSITION, 0)
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data[STATE_BRIGHTNESS] = round(level / 100 * HUE_API_STATE_BRI_MAX)
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_clamp_values(data)
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return data
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# If the light is off, set the color to off
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if data[STATE_BRIGHTNESS] == 0:
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data[STATE_HUE] = 0
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data[STATE_SATURATION] = 0
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# Clamp brightness, hue, saturation, and color temp to valid values
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def _clamp_values(data: dict[str, Any]) -> None:
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"""Clamp brightness, hue, saturation, and color temp to valid values."""
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for key, v_min, v_max in (
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(STATE_BRIGHTNESS, HUE_API_STATE_BRI_MIN, HUE_API_STATE_BRI_MAX),
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(STATE_HUE, HUE_API_STATE_HUE_MIN, HUE_API_STATE_HUE_MAX),
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@ -714,8 +724,6 @@ def get_entity_state_dict(config: Config, entity: State) -> dict[str, Any]:
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if data[key] is not None:
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data[key] = max(v_min, min(data[key], v_max))
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return data
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@lru_cache(maxsize=1024)
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def _entity_unique_id(entity_id: str) -> str:
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@ -843,10 +851,18 @@ def create_config_model(config: Config, request: web.Request) -> dict[str, Any]:
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def create_list_of_entities(config: Config, request: web.Request) -> dict[str, Any]:
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"""Create a list of all entities."""
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json_response: dict[str, Any] = {
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config.entity_id_to_number(state.entity_id): state_to_json(config, state)
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for state in config.get_exposed_states()
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}
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hass: core.HomeAssistant = request.app["hass"]
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json_response: dict[str, Any] = {}
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for cached_state in config.get_exposed_states():
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entity_id = cached_state.entity_id
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state = hass.states.get(entity_id)
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assert state is not None
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json_response[config.entity_id_to_number(entity_id)] = state_to_json(
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config, state
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)
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return json_response
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@ -301,6 +301,7 @@ async def test_discover_lights(hass, hue_client):
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await hass.async_block_till_done()
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result_json = await async_get_lights(hue_client)
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assert "1" not in result_json.keys()
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devices = {val["uniqueid"] for val in result_json.values()}
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assert "00:2f:d2:31:ce:c5:55:cc-ee" not in devices # light.ceiling_lights
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@ -308,8 +309,16 @@ async def test_discover_lights(hass, hue_client):
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hass.states.async_set("light.ceiling_lights", STATE_ON)
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await hass.async_block_till_done()
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result_json = await async_get_lights(hue_client)
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devices = {val["uniqueid"] for val in result_json.values()}
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assert "00:2f:d2:31:ce:c5:55:cc-ee" in devices # light.ceiling_lights
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device = result_json["1"] # Test that light ID did not change
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assert device["uniqueid"] == "00:2f:d2:31:ce:c5:55:cc-ee" # light.ceiling_lights
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assert device["state"][HUE_API_STATE_ON] is True
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# Test that returned value is fresh and not cached
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hass.states.async_set("light.ceiling_lights", STATE_OFF)
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await hass.async_block_till_done()
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result_json = await async_get_lights(hue_client)
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device = result_json["1"]
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assert device["state"][HUE_API_STATE_ON] is False
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async def test_light_without_brightness_supported(hass_hue, hue_client):
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