core/homeassistant/components/hunterdouglas_powerview/scene.py

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"""Support for Powerview scenes from a Powerview hub."""
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import logging
import voluptuous as vol
import homeassistant.helpers.config_validation as cv
from homeassistant.components.scene import Scene, DOMAIN
from homeassistant.const import CONF_PLATFORM
from homeassistant.helpers.aiohttp_client import async_get_clientsession
from homeassistant.helpers.entity import async_generate_entity_id
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_LOGGER = logging.getLogger(__name__)
ENTITY_ID_FORMAT = DOMAIN + '.{}'
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HUB_ADDRESS = 'address'
PLATFORM_SCHEMA = vol.Schema({
vol.Required(CONF_PLATFORM): 'hunterdouglas_powerview',
vol.Required(HUB_ADDRESS): cv.string,
})
SCENE_DATA = 'sceneData'
ROOM_DATA = 'roomData'
SCENE_NAME = 'name'
ROOM_NAME = 'name'
SCENE_ID = 'id'
ROOM_ID = 'id'
ROOM_ID_IN_SCENE = 'roomId'
STATE_ATTRIBUTE_ROOM_NAME = 'roomName'
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async def async_setup_platform(hass, config, async_add_entities,
discovery_info=None):
"""Set up home assistant scene entries."""
# from aiopvapi.hub import Hub
from aiopvapi.helpers.aiorequest import AioRequest
from aiopvapi.scenes import Scenes
from aiopvapi.rooms import Rooms
from aiopvapi.resources.scene import Scene as PvScene
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hub_address = config.get(HUB_ADDRESS)
websession = async_get_clientsession(hass)
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pv_request = AioRequest(hub_address, loop=hass.loop, websession=websession)
_scenes = await Scenes(pv_request).get_resources()
_rooms = await Rooms(pv_request).get_resources()
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if not _scenes or not _rooms:
_LOGGER.error(
"Unable to initialize PowerView hub: %s", hub_address)
return
pvscenes = (PowerViewScene(hass,
PvScene(_raw_scene, pv_request), _rooms)
for _raw_scene in _scenes[SCENE_DATA])
async_add_entities(pvscenes)
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class PowerViewScene(Scene):
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"""Representation of a Powerview scene."""
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def __init__(self, hass, scene, room_data):
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"""Initialize the scene."""
self._scene = scene
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self.hass = hass
self._room_name = None
self._sync_room_data(room_data)
self.entity_id = async_generate_entity_id(
ENTITY_ID_FORMAT, str(self._scene.id), hass=hass)
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def _sync_room_data(self, room_data):
"""Sync room data."""
room = next((room for room in room_data[ROOM_DATA]
if room[ROOM_ID] == self._scene.room_id), {})
self._room_name = room.get(ROOM_NAME, '')
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@property
def name(self):
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"""Return the name of the scene."""
return self._scene.name
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@property
def device_state_attributes(self):
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"""Return the state attributes."""
return {STATE_ATTRIBUTE_ROOM_NAME: self._room_name}
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@property
def icon(self):
"""Icon to use in the frontend."""
return 'mdi:blinds'
async def async_activate(self):
"""Activate scene. Try to get entities into requested state."""
await self._scene.activate()