It currently works with any wireless router with [Tomato firmware](http://www.polarcloud.com/tomato) in combination with [Philips Hue](http://meethue.com) and the [Google Chromecast](http://www.google.com/intl/en/chrome/devices/chromecast). The system is built modular so support for other wireless routers, other devices or actions can be implemented easily.
* Copy home-assistant.conf.default to home-assistant.conf and adjust the config values to match your setup.
* For Tomato you will have to not only setup your host, username and password but also a http_id. The http_id can be retrieved by going to the admin console of your router, view the source of any of the pages and search for `http_id`.
* Setup PHue by running `python -m phue --host HUE_BRIDGE_IP_ADDRESS` from the commandline.
* The first time the script will start it will create a file called `known_devices.csv` which will contain the detected devices. Adjust the track variable for the devices you want the script to act on and restart the script.
Home Assistent runs a webserver accessible on port 8123. At http://localhost:8123/ it will provide a debug interface showing the current state of the system. At http://localhost:8123/api/ it provides a password protected API so it can be controlled from other devices through HTTP POST requests.
The [APK](https://raw.github.com/balloob/home-assistant/master/android-tasker/Home_Assistant.apk) and [Tasker project XML](https://raw.github.com/balloob/home-assistant/master/android-tasker/Home_Assistant.prj.xml) can be found in [/android-tasker/](https://github.com/balloob/home-assistant/tree/master/android-tasker)
Home Assistent has been built from the ground up with extensibility and modularity in mind. It is easy to swap in a different device tracker that polls another wireless router for example.
The beating heart of Home Assistant is an event bus. Different modules are able to fire and listen for specific events. On top of this is a state machine that allows modules to track the state of different things. For example each device that is being tracked will have a state of either 'Home' or 'Not Home'.
Tracks the state of the sun and when the next sun rising and setting will occur.
Depends on: latitude and longitude
Action: maintains state of `weather.sun` including attributes `next_rising` and `next_setting`
**TomatoDeviceScanner**
A device scanner that scans a Tomato-based router and retrieves currently connected devices. To be used by `DeviceTracker`.
Depends on: host, username, password and http_id to login to Tomato Router.
**DeviceTracker**
Keeps track of which devices are currently home.
Depends on: a device scanner
Action: sets the state per device and maintains a combined state called `all_devices`. Keeps track of known devices in the file `known_devices.csv`.
### Supported actors
**HueLightControl**
A light control for controlling the Philips Hue lights.
**LightTrigger**
Turns lights on or off using supplied light control based on state of the sun and devices that are home.
Depends on: light control, track_sun, DeviceTracker
Action:
* Turns lights off when all devices leave home.
* Turns lights on when a device is home while sun is setting.
* Turns lights on when a device gets home after sun set.
Listens for events `turn_light_on` and `turn_light_off`:
Turn a or all lights on or off
Optional event_data:
-`light_id` - only act on specific light. Else targets all.
-`transition_seconds` - seconds to take to swithc to new state.
**file_downloader**
Listen for `download_file` events to start downloading from the `url` specified in event_data.
**webbrowser**
Listen for `browse_url` events and opens a browser with the `url` specified in event_data.
**chromecast**
Listen for `chromecast.play_youtube_video` events and starts playing the specified video on the YouTube app on the ChromeCast. Specify video using `video` in event_data.
Also listens for `start_fireplace` and `start_epic_sax` events to play a pre-defined movie.
**media_buttons**
Listens for the events `keyboard.volume_up`, `keyboard.volume_down` and `keyboard.media_play_pause` to simulate the pressing of the appropriate media button.