core/homeassistant/components/tractive/switch.py

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"""Support for Tractive switches."""
from __future__ import annotations
from dataclasses import dataclass
import logging
from typing import Any, Literal, cast
from aiotractive.exceptions import TractiveError
from homeassistant.components.switch import SwitchEntity, SwitchEntityDescription
from homeassistant.config_entries import ConfigEntry
from homeassistant.core import HomeAssistant, callback
from homeassistant.helpers.dispatcher import async_dispatcher_connect
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from homeassistant.helpers.entity import EntityCategory
from homeassistant.helpers.entity_platform import AddEntitiesCallback
from . import Trackables
from .const import (
ATTR_BUZZER,
ATTR_LED,
ATTR_LIVE_TRACKING,
CLIENT,
DOMAIN,
SERVER_UNAVAILABLE,
TRACKABLES,
TRACKER_HARDWARE_STATUS_UPDATED,
)
from .entity import TractiveEntity
_LOGGER = logging.getLogger(__name__)
@dataclass
class TractiveRequiredKeysMixin:
"""Mixin for required keys."""
method: Literal["async_set_buzzer", "async_set_led", "async_set_live_tracking"]
@dataclass
class TractiveSwitchEntityDescription(
SwitchEntityDescription, TractiveRequiredKeysMixin
):
"""Class describing Tractive switch entities."""
SWITCH_TYPES: tuple[TractiveSwitchEntityDescription, ...] = (
TractiveSwitchEntityDescription(
key=ATTR_BUZZER,
name="Tracker Buzzer",
icon="mdi:volume-high",
method="async_set_buzzer",
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entity_category=EntityCategory.CONFIG,
),
TractiveSwitchEntityDescription(
key=ATTR_LED,
name="Tracker LED",
icon="mdi:led-on",
method="async_set_led",
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entity_category=EntityCategory.CONFIG,
),
TractiveSwitchEntityDescription(
key=ATTR_LIVE_TRACKING,
name="Live Tracking",
icon="mdi:map-marker-path",
method="async_set_live_tracking",
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entity_category=EntityCategory.CONFIG,
),
)
async def async_setup_entry(
hass: HomeAssistant, entry: ConfigEntry, async_add_entities: AddEntitiesCallback
) -> None:
"""Set up Tractive switches."""
client = hass.data[DOMAIN][entry.entry_id][CLIENT]
trackables = hass.data[DOMAIN][entry.entry_id][TRACKABLES]
entities = [
TractiveSwitch(client.user_id, item, description)
for description in SWITCH_TYPES
for item in trackables
]
async_add_entities(entities)
class TractiveSwitch(TractiveEntity, SwitchEntity):
"""Tractive switch."""
entity_description: TractiveSwitchEntityDescription
def __init__(
self,
user_id: str,
item: Trackables,
description: TractiveSwitchEntityDescription,
) -> None:
"""Initialize switch entity."""
super().__init__(user_id, item.trackable, item.tracker_details)
self._attr_name = f"{item.trackable['details']['name']} {description.name}"
self._attr_unique_id = f"{item.trackable['_id']}_{description.key}"
self._attr_available = False
self._tracker = item.tracker
self._method = getattr(self, description.method)
self.entity_description = description
@callback
def handle_server_unavailable(self) -> None:
"""Handle server unavailable."""
self._attr_available = False
self.async_write_ha_state()
@callback
def handle_hardware_status_update(self, event: dict[str, Any]) -> None:
"""Handle hardware status update."""
if (state := event[self.entity_description.key]) is None:
return
self._attr_is_on = state
self._attr_available = True
self.async_write_ha_state()
async def async_added_to_hass(self) -> None:
"""Handle entity which will be added."""
self.async_on_remove(
async_dispatcher_connect(
self.hass,
f"{TRACKER_HARDWARE_STATUS_UPDATED}-{self._tracker_id}",
self.handle_hardware_status_update,
)
)
self.async_on_remove(
async_dispatcher_connect(
self.hass,
f"{SERVER_UNAVAILABLE}-{self._user_id}",
self.handle_server_unavailable,
)
)
async def async_turn_on(self, **kwargs: Any) -> None:
"""Turn on a switch."""
try:
result = await self._method(True)
except TractiveError as error:
_LOGGER.error(error)
return
# Write state back to avoid switch flips with a slow response
if result["pending"]:
self._attr_is_on = True
self.async_write_ha_state()
async def async_turn_off(self, **kwargs: Any) -> None:
"""Turn off a switch."""
try:
result = await self._method(False)
except TractiveError as error:
_LOGGER.error(error)
return
# Write state back to avoid switch flips with a slow response
if result["pending"]:
self._attr_is_on = False
self.async_write_ha_state()
async def async_set_buzzer(self, active: bool) -> dict[str, Any]:
"""Set the buzzer on/off."""
return cast(dict[str, Any], await self._tracker.set_buzzer_active(active))
async def async_set_led(self, active: bool) -> dict[str, Any]:
"""Set the LED on/off."""
return cast(dict[str, Any], await self._tracker.set_led_active(active))
async def async_set_live_tracking(self, active: bool) -> dict[str, Any]:
"""Set the live tracking on/off."""
return cast(
dict[str, Any], await self._tracker.set_live_tracking_active(active)
)