116 lines
3.2 KiB
Python
116 lines
3.2 KiB
Python
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"""Support for deCONZ buttons."""
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from __future__ import annotations
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from collections.abc import ValuesView
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from dataclasses import dataclass
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from pydeconz.group import Scene as PydeconzScene
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from homeassistant.components.button import (
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DOMAIN,
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ButtonEntity,
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ButtonEntityDescription,
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)
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from homeassistant.config_entries import ConfigEntry
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from homeassistant.core import HomeAssistant, callback
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from homeassistant.helpers.dispatcher import async_dispatcher_connect
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from homeassistant.helpers.entity import EntityCategory
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from homeassistant.helpers.entity_platform import AddEntitiesCallback
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from .deconz_device import DeconzSceneMixin
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from .gateway import DeconzGateway, get_gateway_from_config_entry
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@dataclass
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class DeconzButtonDescriptionMixin:
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"""Required values when describing deCONZ button entities."""
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suffix: str
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button_fn: str
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@dataclass
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class DeconzButtonDescription(ButtonEntityDescription, DeconzButtonDescriptionMixin):
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"""Class describing deCONZ button entities."""
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ENTITY_DESCRIPTIONS = {
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PydeconzScene: [
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DeconzButtonDescription(
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key="store",
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button_fn="store",
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suffix="Store Current Scene",
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icon="mdi:inbox-arrow-down",
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entity_category=EntityCategory.CONFIG,
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)
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]
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}
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async def async_setup_entry(
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hass: HomeAssistant,
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config_entry: ConfigEntry,
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async_add_entities: AddEntitiesCallback,
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) -> None:
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"""Set up the deCONZ button entity."""
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gateway = get_gateway_from_config_entry(hass, config_entry)
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gateway.entities[DOMAIN] = set()
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@callback
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def async_add_scene(
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scenes: list[PydeconzScene]
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| ValuesView[PydeconzScene] = gateway.api.scenes.values(),
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) -> None:
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"""Add scene button from deCONZ."""
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entities = []
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for scene in scenes:
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known_entities = set(gateway.entities[DOMAIN])
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for description in ENTITY_DESCRIPTIONS.get(PydeconzScene, []):
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new_entity = DeconzButton(scene, gateway, description)
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if new_entity.unique_id not in known_entities:
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entities.append(new_entity)
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if entities:
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async_add_entities(entities)
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config_entry.async_on_unload(
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async_dispatcher_connect(
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hass,
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gateway.signal_new_scene,
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async_add_scene,
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)
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)
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async_add_scene()
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class DeconzButton(DeconzSceneMixin, ButtonEntity):
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"""Representation of a deCONZ button entity."""
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TYPE = DOMAIN
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def __init__(
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self,
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device: PydeconzScene,
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gateway: DeconzGateway,
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description: DeconzButtonDescription,
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) -> None:
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"""Initialize deCONZ number entity."""
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self.entity_description: DeconzButtonDescription = description
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super().__init__(device, gateway)
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self._attr_name = f"{self._attr_name} {description.suffix}"
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async def async_press(self) -> None:
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"""Store light states into scene."""
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async_button_fn = getattr(self._device, self.entity_description.button_fn)
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await async_button_fn()
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def get_device_identifier(self) -> str:
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"""Return a unique identifier for this scene."""
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return f"{super().get_device_identifier()}-{self.entity_description.key}"
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