core/homeassistant/components/deconz/button.py

116 lines
3.2 KiB
Python
Raw Normal View History

"""Support for deCONZ buttons."""
from __future__ import annotations
from collections.abc import ValuesView
from dataclasses import dataclass
from pydeconz.group import Scene as PydeconzScene
from homeassistant.components.button import (
DOMAIN,
ButtonEntity,
ButtonEntityDescription,
)
from homeassistant.config_entries import ConfigEntry
from homeassistant.core import HomeAssistant, callback
from homeassistant.helpers.dispatcher import async_dispatcher_connect
from homeassistant.helpers.entity import EntityCategory
from homeassistant.helpers.entity_platform import AddEntitiesCallback
from .deconz_device import DeconzSceneMixin
from .gateway import DeconzGateway, get_gateway_from_config_entry
@dataclass
class DeconzButtonDescriptionMixin:
"""Required values when describing deCONZ button entities."""
suffix: str
button_fn: str
@dataclass
class DeconzButtonDescription(ButtonEntityDescription, DeconzButtonDescriptionMixin):
"""Class describing deCONZ button entities."""
ENTITY_DESCRIPTIONS = {
PydeconzScene: [
DeconzButtonDescription(
key="store",
button_fn="store",
suffix="Store Current Scene",
icon="mdi:inbox-arrow-down",
entity_category=EntityCategory.CONFIG,
)
]
}
async def async_setup_entry(
hass: HomeAssistant,
config_entry: ConfigEntry,
async_add_entities: AddEntitiesCallback,
) -> None:
"""Set up the deCONZ button entity."""
gateway = get_gateway_from_config_entry(hass, config_entry)
gateway.entities[DOMAIN] = set()
@callback
def async_add_scene(
scenes: list[PydeconzScene]
| ValuesView[PydeconzScene] = gateway.api.scenes.values(),
) -> None:
"""Add scene button from deCONZ."""
entities = []
for scene in scenes:
known_entities = set(gateway.entities[DOMAIN])
for description in ENTITY_DESCRIPTIONS.get(PydeconzScene, []):
new_entity = DeconzButton(scene, gateway, description)
if new_entity.unique_id not in known_entities:
entities.append(new_entity)
if entities:
async_add_entities(entities)
config_entry.async_on_unload(
async_dispatcher_connect(
hass,
gateway.signal_new_scene,
async_add_scene,
)
)
async_add_scene()
class DeconzButton(DeconzSceneMixin, ButtonEntity):
"""Representation of a deCONZ button entity."""
TYPE = DOMAIN
def __init__(
self,
device: PydeconzScene,
gateway: DeconzGateway,
description: DeconzButtonDescription,
) -> None:
"""Initialize deCONZ number entity."""
self.entity_description: DeconzButtonDescription = description
super().__init__(device, gateway)
self._attr_name = f"{self._attr_name} {description.suffix}"
async def async_press(self) -> None:
"""Store light states into scene."""
async_button_fn = getattr(self._device, self.entity_description.button_fn)
await async_button_fn()
def get_device_identifier(self) -> str:
"""Return a unique identifier for this scene."""
return f"{super().get_device_identifier()}-{self.entity_description.key}"