core/homeassistant/components/wink.py

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"""
Connects to a Wink hub and loads relevant components to control its devices.
"""
import logging
# pylint: disable=no-name-in-module, import-error
import homeassistant.external.wink.pywink as pywink
from homeassistant import bootstrap
from homeassistant.loader import get_component
from homeassistant.helpers import validate_config
from homeassistant.helpers.entity import ToggleEntity
from homeassistant.const import (
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EVENT_PLATFORM_DISCOVERED, CONF_ACCESS_TOKEN,
ATTR_SERVICE, ATTR_DISCOVERED, ATTR_FRIENDLY_NAME)
DOMAIN = "wink"
DEPENDENCIES = []
DISCOVER_LIGHTS = "wink.lights"
DISCOVER_SWITCHES = "wink.switches"
DISCOVER_SENSORS = "wink.sensors"
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def setup(hass, config):
""" Sets up the Wink component. """
logger = logging.getLogger(__name__)
if not validate_config(config, {DOMAIN: [CONF_ACCESS_TOKEN]}, logger):
return False
pywink.set_bearer_token(config[DOMAIN][CONF_ACCESS_TOKEN])
# Load components for the devices in the Wink that we support
for component_name, func_exists, discovery_type in (
('light', pywink.get_bulbs, DISCOVER_LIGHTS),
('switch', pywink.get_switches, DISCOVER_SWITCHES),
('sensor', pywink.get_sensors, DISCOVER_SENSORS)):
if func_exists():
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component = get_component(component_name)
# Ensure component is loaded
bootstrap.setup_component(hass, component.DOMAIN, config)
# Fire discovery event
hass.bus.fire(EVENT_PLATFORM_DISCOVERED, {
ATTR_SERVICE: discovery_type,
ATTR_DISCOVERED: {}
})
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return True
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class WinkToggleDevice(ToggleEntity):
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""" represents a Wink switch within home assistant. """
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def __init__(self, wink):
self.wink = wink
@property
def unique_id(self):
""" Returns the id of this WeMo switch """
return "{}.{}".format(self.__class__, self.wink.deviceId())
@property
def name(self):
""" Returns the name of the light if any. """
return self.wink.name()
@property
def is_on(self):
""" True if light is on. """
return self.wink.state()
@property
def state_attributes(self):
""" Returns optional state attributes. """
return {
ATTR_FRIENDLY_NAME: self.wink.name()
}
def turn_on(self, **kwargs):
""" Turns the switch on. """
self.wink.setState(True)
def turn_off(self):
""" Turns the switch off. """
self.wink.setState(False)
def update(self):
""" Update state of the light. """
self.wink.wait_till_desired_reached()