117 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			JavaScript
		
	
	
			
		
		
	
	
			117 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			JavaScript
		
	
	
/**
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 * A progressbar object. Initialized with the given id. Must be inserted into
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 * the DOM afterwards through progressBar.element.
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 *
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 * method is the function which will perform the HTTP request to get the
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 * progress bar state. Either HTTPGet or HTTPPost.
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 *
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 * e.g. pb = new progressBar('myProgressBar');
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 *      some_element.appendChild(pb.element);
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 */
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function progressBar(id, updateCallback, method, errorCallback) {
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  var pb = this;
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  this.id = id;
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  this.method = method ? method : HTTPGet;
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  this.updateCallback = updateCallback;
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  this.errorCallback = errorCallback;
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  this.element = document.createElement('div');
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  this.element.id = id;
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  this.element.className = 'progress';
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  this.element.innerHTML = '<div class="percentage"></div>'+
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                           '<div class="message"> </div>'+
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                           '<div class="bar"><div class="filled"></div></div>';
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}
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/**
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 * Set the percentage and status message for the progressbar.
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 */
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progressBar.prototype.setProgress = function (percentage, message) {
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  var divs = this.element.getElementsByTagName('div');
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  var div;
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  for (var i = 0; div = divs[i]; ++i) {
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    if (percentage >= 0) {
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      if (hasClass(divs[i], 'filled')) {
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        divs[i].style.width = percentage + '%';
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      }
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      if (hasClass(divs[i], 'percentage')) {
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        divs[i].innerHTML = percentage + '%';
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      }
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    }
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    if (hasClass(divs[i], 'message')) {
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      divs[i].innerHTML = message;
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    }
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  }
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  if (this.updateCallback) {
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    this.updateCallback(percentage, message, this);
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  }
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}
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/**
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 * Start monitoring progress via Ajax.
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 */
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progressBar.prototype.startMonitoring = function (uri, delay) {
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  this.delay = delay;
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  this.uri = uri;
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  this.sendPing();
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}
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/**
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 * Stop monitoring progress via Ajax.
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 */
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progressBar.prototype.stopMonitoring = function () {
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  clearTimeout(this.timer);
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  // This allows monitoring to be stopped from within the callback
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  this.uri = null;
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}
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/**
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 * Request progress data from server.
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 */
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progressBar.prototype.sendPing = function () {
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  if (this.timer) {
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    clearTimeout(this.timer);
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  }
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  if (this.uri) {
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    this.method(this.uri, this.receivePing, this, '');
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  }
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}
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/**
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 * HTTP callback function. Passes data back to the progressbar and sets a new
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 * timer for the next ping.
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 */
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progressBar.prototype.receivePing = function (string, xmlhttp, pb) {
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  if (xmlhttp.status != 200) {
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    return pb.displayError('An HTTP error '+ xmlhttp.status +' occured.\n'+ pb.uri);
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  }
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  // Parse response
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  var progress = parseJson(string);
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  // Display errors
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  if (progress.status == 0) {
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    pb.displayError(progress.data);
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    return;
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  }
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  // Update display
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  pb.setProgress(progress.percentage, progress.message);
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  // Schedule next timer
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  pb.timer = setTimeout(function() { pb.sendPing(); }, pb.delay);
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}
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/**
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 * Display errors on the page.
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 */
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progressBar.prototype.displayError = function (string) {
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  var error = document.createElement('div');
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  error.className = 'error';
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  error.appendChild(document.createTextNode(string));
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  this.element.style.display = 'none';
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  this.element.parentNode.insertBefore(error, this.element);
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  if (this.errorCallback) {
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    this.errorCallback(this);
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  }
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}
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