Issue #2480333 by Wim Leers, Elijah Lynn: Document how to use an unminified CKEditor build (for developing/debugging)

8.0.x
Alex Pott 2015-11-03 11:04:18 +00:00
parent 6efce42953
commit 0a05169495
1 changed files with 9 additions and 0 deletions

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@ -5,6 +5,15 @@
* CKEditor again. Alternatively, use the "build.sh" script to build it locally.
* If you do so, be sure to pass it the "-s" flag. So: "sh build.sh -s".
*
* If you are developing or debugging CKEditor plugins, you may want to work
* against an unoptimized (unminified) CKEditor build. To do so, you have two
* options:
* 1. Upload build-config.js to http://ckeditor.com/builder and choose the
* "Source (Big N'Slow)" option when downloading.
* 2. Use the "build.sh" script to build it locally, with one additional flag:
* "sh build.sh -s --leave-js-unminified".
* Then, replace this directory (core/assets/vendor/ckeditor) with your build.
*
* NOTE:
* This file is not used by CKEditor, you may remove it.
* Changing this file will not change your CKEditor configuration.