drupal/core/modules/quickedit/js/models/EntityModel.js

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/**
* @file
* A Backbone Model for the state of an in-place editable entity in the DOM.
*/
(function (_, $, Backbone, Drupal) {
"use strict";
Drupal.quickedit.EntityModel = Drupal.quickedit.BaseModel.extend({
defaults: {
// The DOM element that represents this entity. It may seem bizarre to
// have a DOM element in a Backbone Model, but we need to be able to map
// entities in the DOM to EntityModels in memory.
el: null,
// An entity ID, of the form "<entity type>/<entity ID>", e.g. "node/1".
entityID: null,
// An entity instance ID. The first intance of a specific entity (i.e. with
// a given entity ID) is assigned 0, the second 1, and so on.
entityInstanceID: null,
// The unique ID of this entity instance on the page, of the form "<entity
// type>/<entity ID>[entity instance ID]", e.g. "node/1[0]".
id: null,
// The label of the entity.
label: null,
// A Drupal.quickedit.FieldCollection for all fields of this entity.
fields: null,
// The attributes below are stateful. The ones above will never change
// during the life of a EntityModel instance.
// Indicates whether this instance of this entity is currently being
// edited in-place.
isActive: false,
// Whether one or more fields have already been stored in
// PrivateTempStore.
inTempStore: false,
// Whether one or more fields have already been stored in PrivateTempStore
// *or* the field that's currently being edited is in the 'changed' or a
// later state. In other words, this boolean indicates whether a "Save"
// button is necessary or not.
isDirty: false,
// Whether the request to the server has been made to commit this entity.
// Used to prevent multiple such requests.
isCommitting: false,
// The current processing state of an entity.
state: 'closed',
// The IDs of the fields whose new values have been stored in
// PrivateTempStore. We must store this on the EntityModel as well (even
// though it already is on the FieldModel) because when a field is
// rerendered, its FieldModel is destroyed and this allows us to
// transition it back to the proper state.
fieldsInTempStore: [],
// A flag the tells the application that this EntityModel must be reloaded
// in order to restore the original values to its fields in the client.
reload: false
},
/**
* {@inheritdoc}
*/
initialize: function () {
this.set('fields', new Drupal.quickedit.FieldCollection());
// Respond to entity state changes.
this.listenTo(this, 'change:state', this.stateChange);
// The state of the entity is largely dependent on the state of its
// fields.
this.listenTo(this.get('fields'), 'change:state', this.fieldStateChange);
// Call Drupal.quickedit.BaseModel's initialize() method.
Drupal.quickedit.BaseModel.prototype.initialize.call(this);
},
/**
* Updates FieldModels' states when an EntityModel change occurs.
*
* @param Drupal.quickedit.EntityModel entityModel
* @param String state
* The state of the associated entity. One of Drupal.quickedit.EntityModel.states.
* @param Object options
*/
stateChange: function (entityModel, state, options) {
var to = state;
switch (to) {
case 'closed':
this.set({
'isActive': false,
'inTempStore': false,
'isDirty': false
});
break;
case 'launching':
break;
case 'opening':
// Set the fields to candidate state.
entityModel.get('fields').each(function (fieldModel) {
fieldModel.set('state', 'candidate', options);
});
break;
case 'opened':
// The entity is now ready for editing!
this.set('isActive', true);
break;
case 'committing':
// The user indicated they want to save the entity.
var fields = this.get('fields');
// For fields that are in an active state, transition them to candidate.
fields.chain()
.filter(function (fieldModel) {
return _.intersection([fieldModel.get('state')], ['active']).length;
})
.each(function (fieldModel) {
fieldModel.set('state', 'candidate');
});
// For fields that are in a changed state, field values must first be
// stored in PrivateTempStore.
fields.chain()
.filter(function (fieldModel) {
return _.intersection([fieldModel.get('state')], Drupal.quickedit.app.changedFieldStates).length;
})
.each(function (fieldModel) {
fieldModel.set('state', 'saving');
});
break;
case 'deactivating':
var changedFields = this.get('fields')
.filter(function (fieldModel) {
return _.intersection([fieldModel.get('state')], ['changed', 'invalid']).length;
});
// If the entity contains unconfirmed or unsaved changes, return the
// entity to an opened state and ask the user if they would like to save
// the changes or discard the changes.
// 1. One of the fields is in a changed state. The changed field might
// just be a change in the client or it might have been saved to
// tempstore.
// 2. The saved flag is empty and the confirmed flag is empty. If the
// entity has been saved to the server, the fields changed in the
// client are irrelevant. If the changes are confirmed, then proceed
// to set the fields to candidate state.
if ((changedFields.length || this.get('fieldsInTempStore').length) && (!options.saved && !options.confirmed)) {
// Cancel deactivation until the user confirms save or discard.
this.set('state', 'opened', {confirming: true});
// An action in reaction to state change must be deferred.
_.defer(function () {
Drupal.quickedit.app.confirmEntityDeactivation(entityModel);
});
}
else {
var invalidFields = this.get('fields')
.filter(function (fieldModel) {
return _.intersection([fieldModel.get('state')], ['invalid']).length;
});
// Indicate if this EntityModel needs to be reloaded in order to
// restore the original values of its fields.
entityModel.set('reload', (this.get('fieldsInTempStore').length || invalidFields.length));
// Set all fields to the 'candidate' state. A changed field may have to
// go through confirmation first.
entityModel.get('fields').each(function (fieldModel) {
// If the field is already in the candidate state, trigger a change
// event so that the entityModel can move to the next state in
// deactivation.
if (_.intersection([fieldModel.get('state')], ['candidate', 'highlighted']).length) {
fieldModel.trigger('change:state', fieldModel, fieldModel.get('state'), options);
}
else {
fieldModel.set('state', 'candidate', options);
}
});
}
break;
case 'closing':
// Set all fields to the 'inactive' state.
options.reason = 'stop';
this.get('fields').each(function (fieldModel) {
fieldModel.set({
'inTempStore': false,
'state': 'inactive'
}, options);
});
break;
}
},
/**
* Updates a Field and Entity model's "inTempStore" when appropriate.
*
* Helper function.
*
* @param Drupal.quickedit.EntityModel entityModel
* The model of the entity for which a field's state attribute has changed.
* @param Drupal.quickedit.FieldModel fieldModel
* The model of the field whose state attribute has changed.
*
* @see fieldStateChange()
*/
_updateInTempStoreAttributes: function (entityModel, fieldModel) {
var current = fieldModel.get('state');
var previous = fieldModel.previous('state');
var fieldsInTempStore = entityModel.get('fieldsInTempStore');
// If the fieldModel changed to the 'saved' state: remember that this
// field was saved to PrivateTempStore.
if (current === 'saved') {
// Mark the entity as saved in PrivateTempStore, so that we can pass the
// proper "reset PrivateTempStore" boolean value when communicating with
// the server.
entityModel.set('inTempStore', true);
// Mark the field as saved in PrivateTempStore, so that visual
// indicators signifying just that may be rendered.
fieldModel.set('inTempStore', true);
// Remember that this field is in PrivateTempStore, restore when
// rerendered.
fieldsInTempStore.push(fieldModel.get('fieldID'));
fieldsInTempStore = _.uniq(fieldsInTempStore);
entityModel.set('fieldsInTempStore', fieldsInTempStore);
}
// If the fieldModel changed to the 'candidate' state from the
// 'inactive' state, then this is a field for this entity that got
// rerendered. Restore its previous 'inTempStore' attribute value.
else if (current === 'candidate' && previous === 'inactive') {
fieldModel.set('inTempStore', _.intersection([fieldModel.get('fieldID')], fieldsInTempStore).length > 0);
}
},
/**
* Reacts to state changes in this entity's fields.
*
* @param Drupal.quickedit.FieldModel fieldModel
* The model of the field whose state attribute changed.
* @param String state
* The state of the associated field. One of Drupal.quickedit.FieldModel.states.
*/
fieldStateChange: function (fieldModel, state) {
var entityModel = this;
var fieldState = state;
// Switch on the entityModel state.
// The EntityModel responds to FieldModel state changes as a function of its
// state. For example, a field switching back to 'candidate' state when its
// entity is in the 'opened' state has no effect on the entity. But that
// same switch back to 'candidate' state of a field when the entity is in
// the 'committing' state might allow the entity to proceed with the commit
// flow.
switch (this.get('state')) {
case 'closed':
case 'launching':
// It should be impossible to reach these: fields can't change state
// while the entity is closed or still launching.
break;
case 'opening':
// We must change the entity to the 'opened' state, but it must first be
// confirmed that all of its fieldModels have transitioned to the
// 'candidate' state.
// We do this here, because this is called every time a fieldModel
// changes state, hence each time this is called, we get closer to the
// goal of having all fieldModels in the 'candidate' state.
// A state change in reaction to another state change must be deferred.
_.defer(function () {
entityModel.set('state', 'opened', {
'accept-field-states': Drupal.quickedit.app.readyFieldStates
});
});
break;
case 'opened':
// Set the isDirty attribute when appropriate so that it is known when
// to display the "Save" button in the entity toolbar.
// Note that once a field has been changed, there's no way to discard
// that change, hence it will have to be saved into PrivateTempStore,
// or the in-place editing of this field will have to be stopped
// completely. In other words: once any field enters the 'changed'
// field, then for the remainder of the in-place editing session, the
// entity is by definition dirty.
if (fieldState === 'changed') {
entityModel.set('isDirty', true);
}
else {
this._updateInTempStoreAttributes(entityModel, fieldModel);
}
break;
case 'committing':
// If the field save returned a validation error, set the state of the
// entity back to 'opened'.
if (fieldState === 'invalid') {
// A state change in reaction to another state change must be deferred.
_.defer(function () {
entityModel.set('state', 'opened', {reason: 'invalid'});
});
}
else {
this._updateInTempStoreAttributes(entityModel, fieldModel);
}
// Attempt to save the entity. If the entity's fields are not yet all in
// a ready state, the save will not be processed.
var options = {
'accept-field-states': Drupal.quickedit.app.readyFieldStates
};
if (entityModel.set('isCommitting', true, options)) {
entityModel.save({
success: function () {
entityModel.set({
'state': 'deactivating',
'isCommitting': false
}, {'saved': true});
},
error: function () {
// Reset the "isCommitting" mutex.
entityModel.set('isCommitting', false);
// Change the state back to "opened", to allow the user to hit the
// "Save" button again.
entityModel.set('state', 'opened', {reason: 'networkerror'});
// Show a modal to inform the user of the network error.
var message = Drupal.t('Your changes to <q>@entity-title</q> could not be saved, either due to a website problem or a network connection problem.<br>Please try again.', {'@entity-title': entityModel.get('label')});
Drupal.quickedit.util.networkErrorModal(Drupal.t('Sorry!'), message);
}
});
}
break;
case 'deactivating':
// When setting the entity to 'closing', require that all fieldModels
// are in either the 'candidate' or 'highlighted' state.
// A state change in reaction to another state change must be deferred.
_.defer(function () {
entityModel.set('state', 'closing', {
'accept-field-states': Drupal.quickedit.app.readyFieldStates
});
});
break;
case 'closing':
// When setting the entity to 'closed', require that all fieldModels are
// in the 'inactive' state.
// A state change in reaction to another state change must be deferred.
_.defer(function () {
entityModel.set('state', 'closed', {
'accept-field-states': ['inactive']
});
});
break;
}
},
/**
* Fires an AJAX request to the REST save URL for an entity.
*
* @param options
* An object of options that contains:
* - success: (optional) A function to invoke if the entity is success-
* fully saved.
*/
save: function (options) {
var entityModel = this;
// @todo Simplify this once https://drupal.org/node/1533366 lands.
// @see https://drupal.org/node/2029999.
var id = 'quickedit-save-entity';
// Create a temporary element to be able to use Drupal.ajax.
var $el = $('#quickedit-entity-toolbar').find('.action-save'); // This is the span element inside the button.
// Create a Drupal.ajax instance to save the entity.
var entitySaverAjax = new Drupal.ajax(id, $el, {
url: Drupal.url('quickedit/entity/' + entityModel.get('entityID')),
event: 'quickedit-save.quickedit',
progress: {type: 'none'},
error: function () {
$el.off('quickedit-save.quickedit');
// Let the Drupal.quickedit.EntityModel Backbone model's error()=
// method handle errors.
options.error.call(entityModel);
}
});
// Entity saved successfully.
entitySaverAjax.commands.quickeditEntitySaved = function (ajax, response, status) {
// Clean up.
$(ajax.element).off('quickedit-save.quickedit');
// All fields have been moved from PrivateTempStore to permanent
// storage, update the "inTempStore" attribute on FieldModels, on the
// EntityModel and clear EntityModel's "fieldInTempStore" attribute.
entityModel.get('fields').each(function (fieldModel) {
fieldModel.set('inTempStore', false);
});
entityModel.set('inTempStore', false);
entityModel.set('fieldsInTempStore', []);
// Invoke the optional success callback.
if (options.success) {
options.success.call(entityModel);
}
};
// Trigger the AJAX request, which will will return the
// quickeditEntitySaved AJAX command to which we then react.
$el.trigger('quickedit-save.quickedit');
},
/**
* {@inheritdoc}
*
* @param Object attrs
* The attributes changes in the save or set call.
* @param Object options
* An object with the following option:
* - String reason (optional): a string that conveys a particular reason
* to allow for an exceptional state change.
* - Array accept-field-states (optional) An array of strings that
* represent field states that the entities must be in to validate. For
* example, if accept-field-states is ['candidate', 'highlighted'], then
* all the fields of the entity must be in either of these two states
* for the save or set call to validate and proceed.
*/
validate: function (attrs, options) {
var acceptedFieldStates = options['accept-field-states'] || [];
// Validate state change.
var currentState = this.get('state');
var nextState = attrs.state;
if (currentState !== nextState) {
// Ensure it's a valid state.
if (_.indexOf(this.constructor.states, nextState) === -1) {
return '"' + nextState + '" is an invalid state';
}
// Ensure it's a state change that is allowed.
// Check if the acceptStateChange function accepts it.
if (!this._acceptStateChange(currentState, nextState, options)) {
return 'state change not accepted';
}
// If that function accepts it, then ensure all fields are also in an
// acceptable state.
else if (!this._fieldsHaveAcceptableStates(acceptedFieldStates)) {
return 'state change not accepted because fields are not in acceptable state';
}
}
// Validate setting isCommitting = true.
var currentIsCommitting = this.get('isCommitting');
var nextIsCommitting = attrs.isCommitting;
if (currentIsCommitting === false && nextIsCommitting === true) {
if (!this._fieldsHaveAcceptableStates(acceptedFieldStates)) {
return 'isCommitting change not accepted because fields are not in acceptable state';
}
}
else if (currentIsCommitting === true && nextIsCommitting === true) {
return "isCommiting is a mutex, hence only changes are allowed";
}
},
// Like @see AppView.acceptEditorStateChange()
_acceptStateChange: function (from, to, context) {
var accept = true;
// In general, enforce the states sequence. Disallow going back from a
// "later" state to an "earlier" state, except in explicitly allowed
// cases.
if (!this.constructor.followsStateSequence(from, to)) {
accept = false;
// Allow: closing -> closed.
// Necessary to stop editing an entity.
if (from === 'closing' && to === 'closed') {
accept = true;
}
// Allow: committing -> opened.
// Necessary to be able to correct an invalid field, or to hit the "Save"
// button again after a server/network error.
else if (from === 'committing' && to === 'opened' && context.reason && (context.reason === 'invalid' || context.reason === 'networkerror')) {
accept = true;
}
// Allow: deactivating -> opened.
// Necessary to be able to confirm changes with the user.
else if (from === 'deactivating' && to === 'opened' && context.confirming) {
accept = true;
}
// Allow: opened -> deactivating.
// Necessary to be able to stop editing.
else if (from === 'opened' && to === 'deactivating' && context.confirmed) {
accept = true;
}
}
return accept;
},
/**
* @param Array acceptedFieldStates
* @see validate()
* @return Boolean
*/
_fieldsHaveAcceptableStates: function (acceptedFieldStates) {
var accept = true;
// If no acceptable field states are provided, assume all field states are
// acceptable. We want to let validation pass as a default and only
// check validity on calls to set that explicitly request it.
if (acceptedFieldStates.length > 0) {
var fieldStates = this.get('fields').pluck('state') || [];
// If not all fields are in one of the accepted field states, then we
// still can't allow this state change.
if (_.difference(fieldStates, acceptedFieldStates).length) {
accept = false;
}
}
return accept;
},
/**
* {@inheritdoc}
*/
destroy: function (options) {
Drupal.quickedit.BaseModel.prototype.destroy.call(this, options);
this.stopListening();
// Destroy all fields of this entity.
this.get('fields').each(function (fieldModel) {
fieldModel.destroy();
});
},
/**
* {@inheritdoc}
*/
sync: function () {
// We don't use REST updates to sync.
return;
}
}, {
/**
* A list (sequence) of all possible states an entity can be in during
* in-place editing.
*/
states: [
// Initial state, like field's 'inactive' OR the user has just finished
// in-place editing this entity.
// - Trigger: none (initial) or EntityModel (finished).
// - Expected behavior: (when not initial state): tear down
// EntityToolbarView, in-place editors and related views.
'closed',
// User has activated in-place editing of this entity.
// - Trigger: user.
// - Expected behavior: the EntityToolbarView is gets set up, in-place
// editors (EditorViews) and related views for this entity's fields are
// set up. Upon completion of those, the state is changed to 'opening'.
'launching',
// Launching has finished.
// - Trigger: application.
// - Guarantees: in-place editors ready for use, all entity and field views
// have been set up, all fields are in the 'inactive' state.
// - Expected behavior: all fields are changed to the 'candidate' state and
// once this is completed, the entity state will be changed to 'opened'.
'opening',
// Opening has finished.
// - Trigger: EntityModel.
// - Guarantees: see 'opening', all fields are in the 'candidate' state.
// - Expected behavior: the user is able to actually use in-place editing.
'opened',
// User has clicked the 'Save' button (and has thus changed at least one
// field).
// - Trigger: user.
// - Guarantees: see 'opened', plus: either a changed field is in
// PrivateTempStore, or the user has just modified a field without
// activating (switching to) another field.
// - Expected behavior: 1) if any of the fields are not yet in
// PrivateTempStore, save them to PrivateTempStore, 2) if then any of
// the fields has the 'invalid' state, then change the entity state back
// to 'opened', otherwise: save the entity by committing it from
// PrivateTempStore into permanent storage.
'committing',
// User has clicked the 'Close' button, or has clicked the 'Save' button and
// that was successfully completed.
// - Trigger: user or EntityModel.
// - Guarantees: when having clicked 'Close' hardly any: fields may be in a
// variety of states; when having clicked 'Save': all fields are in the
// 'candidate' state.
// - Expected behavior: transition all fields to the 'candidate' state,
// possibly requiring confirmation in the case of having clicked 'Close'.
'deactivating',
// Deactivation has been completed.
// - Trigger: EntityModel.
// - Guarantees: all fields are in the 'candidate' state.
// - Expected behavior: change all fields to the 'inactive' state.
'closing'
],
/**
* Indicates whether the 'from' state comes before the 'to' state.
*
* @param String from
* One of Drupal.quickedit.EntityModel.states.
* @param String to
* One of Drupal.quickedit.EntityModel.states.
* @return Boolean
*/
followsStateSequence: function (from, to) {
return _.indexOf(this.states, from) < _.indexOf(this.states, to);
}
});
Drupal.quickedit.EntityCollection = Backbone.Collection.extend({
model: Drupal.quickedit.EntityModel
});
}(_, jQuery, Backbone, Drupal));