mbed-os/features/filesystem/FileSystem.h

261 lines
8.4 KiB
C++

/* mbed Microcontroller Library
* Copyright (c) 2006-2013 ARM Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef MBED_FILESYSTEM_H
#define MBED_FILESYSTEM_H
#include "platform/platform.h"
#include "platform/FileBase.h"
#include "platform/FileHandle.h"
#include "platform/DirHandle.h"
#include "platform/FileSystemLike.h"
#include "BlockDevice.h"
namespace mbed {
/** \addtogroup filesystem */
/** @{*/
// Opaque pointer representing files and directories
typedef void *fs_file_t;
typedef void *fs_dir_t;
// Predeclared classes
class Dir;
class File;
/** A filesystem object provides filesystem operations and file operations
* for the File and Dir classes on a block device.
*
* Implementations must provide at minimum file operations and mount
* operations for block devices.
*
* @note Synchronization level: Set by subclass
*/
class FileSystem : public FileSystemLike {
public:
/** FileSystem lifetime
*
* @param name Name to add filesystem to tree as
*/
FileSystem(const char *name = NULL);
virtual ~FileSystem() {}
/** Mounts a filesystem to a block device
*
* @param bd BlockDevice to mount to
* @return 0 on success, negative error code on failure
*/
virtual int mount(BlockDevice *bd) = 0;
/** Unmounts a filesystem from the underlying block device
*
* @return 0 on success, negative error code on failure
*/
virtual int unmount() = 0;
/** Reformats a filesystem, results in an empty and mounted filesystem
*
* @param bd BlockDevice to reformat and mount. If NULL, the mounted
* block device will be used.
* Note: if mount fails, bd must be provided.
* Default: NULL
* @return 0 on success, negative error code on failure
*/
virtual int reformat(BlockDevice *bd = NULL);
/** Remove a file from the filesystem.
*
* @param path The name of the file to remove.
* @return 0 on success, negative error code on failure
*/
virtual int remove(const char *path);
/** Rename a file in the filesystem.
*
* @param path The name of the file to rename.
* @param newpath The name to rename it to
* @return 0 on success, negative error code on failure
*/
virtual int rename(const char *path, const char *newpath);
/** Store information about the file in a stat structure
*
* @param path The name of the file to find information about
* @param st The stat buffer to write to
* @return 0 on success, negative error code on failure
*/
virtual int stat(const char *path, struct stat *st);
/** Create a directory in the filesystem.
*
* @param path The name of the directory to create.
* @param mode The permissions with which to create the directory
* @return 0 on success, negative error code on failure
*/
virtual int mkdir(const char *path, mode_t mode);
protected:
friend class File;
friend class Dir;
/** Open a file on the filesystem
*
* @param file Destination for the handle to a newly created file
* @param path The name of the file to open
* @param flags The flags to open the file in, one of O_RDONLY, O_WRONLY, O_RDWR,
* bitwise or'd with one of O_CREAT, O_TRUNC, O_APPEND
* @return 0 on success, negative error code on failure
*/
virtual int file_open(fs_file_t *file, const char *path, int flags) = 0;
/** Close a file
*
* @param file File handle
* @return 0 on success, negative error code on failure
*/
virtual int file_close(fs_file_t file) = 0;
/** Read the contents of a file into a buffer
*
* @param file File handle
* @param buffer The buffer to read in to
* @param size The number of bytes to read
* @return The number of bytes read, 0 at end of file, negative error on failure
*/
virtual ssize_t file_read(fs_file_t file, void *buffer, size_t size) = 0;
/** Write the contents of a buffer to a file
*
* @param file File handle
* @param buffer The buffer to write from
* @param size The number of bytes to write
* @return The number of bytes written, negative error on failure
*/
virtual ssize_t file_write(fs_file_t file, const void *buffer, size_t size) = 0;
/** Flush any buffers associated with the file
*
* @param file File handle
* @return 0 on success, negative error code on failure
*/
virtual int file_sync(fs_file_t file);
/** Check if the file in an interactive terminal device
* If so, line buffered behaviour is used by default
*
* @param file File handle
* @return True if the file is a terminal
*/
virtual int file_isatty(fs_file_t file);
/** Move the file position to a given offset from from a given location
*
* @param file File handle
* @param offset The offset from whence to move to
* @param whence The start of where to seek
* SEEK_SET to start from beginning of file,
* SEEK_CUR to start from current position in file,
* SEEK_END to start from end of file
* @return The new offset of the file
*/
virtual off_t file_seek(fs_file_t file, off_t offset, int whence) = 0;
/** Get the file position of the file
*
* @param file File handle
* @return The current offset in the file
*/
virtual off_t file_tell(fs_file_t file);
/** Rewind the file position to the beginning of the file
*
* @param file File handle
* @note This is equivalent to file_seek(file, 0, FS_SEEK_SET)
*/
virtual void file_rewind(fs_file_t file);
/** Get the size of the file
*
* @param file File handle
* @return Size of the file in bytes
*/
virtual off_t file_size(fs_file_t file);
/** Open a directory on the filesystem
*
* @param dir Destination for the handle to the directory
* @param path Name of the directory to open
* @return 0 on success, negative error code on failure
*/
virtual int dir_open(fs_dir_t *dir, const char *path);
/** Close a directory
*
* @param dir Dir handle
* @return 0 on success, negative error code on failure
*/
virtual int dir_close(fs_dir_t dir);
/** Read the next directory entry
*
* @param dir Dir handle
* @param ent The directory entry to fill out
* @return 1 on reading a filename, 0 at end of directory, negative error on failure
*/
virtual ssize_t dir_read(fs_dir_t dir, struct dirent *ent);
/** Set the current position of the directory
*
* @param dir Dir handle
* @param offset Offset of the location to seek to,
* must be a value returned from dir_tell
*/
virtual void dir_seek(fs_dir_t dir, off_t offset);
/** Get the current position of the directory
*
* @param dir Dir handle
* @return Position of the directory that can be passed to dir_rewind
*/
virtual off_t dir_tell(fs_dir_t dir);
/** Rewind the current position to the beginning of the directory
*
* @param dir Dir handle
*/
virtual void dir_rewind(fs_dir_t dir);
/** Get the sizeof the directory
*
* @param dir Dir handle
* @return Number of files in the directory
*/
virtual size_t dir_size(fs_dir_t dir);
protected:
// Hooks for FileSystemHandle
virtual int open(FileHandle **file, const char *path, int flags);
virtual int open(DirHandle **dir, const char *path);
};
/** @}*/
} // namespace mbed
#endif