mbed-os/net/NetworkSocketAPI/Socket.cpp

131 lines
2.4 KiB
C++

/* Socket
* Copyright (c) 2015 ARM Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "Socket.h"
#include <string.h>
Socket::Socket(NetworkInterface *iface, ns_protocol_t proto)
: _iface(iface)
, _proto(proto)
, _socket(0)
{
memset(_ip_address, 0, NS_IP_SIZE);
_port = 0;
}
Socket::~Socket()
{
if (_socket) {
close();
}
}
int32_t Socket::open(const char *address, uint16_t port)
{
int32_t err;
err = close();
if (err) {
return err;
}
err = _iface->getHostByName(address, _ip_address);
_port = port;
if (err) {
return err;
}
_socket = _iface->createSocket(_proto);
if (!_socket) {
return NS_ERROR_NO_SOCKET;
}
err = _socket->open(_ip_address, _port);
if (err) {
_iface->destroySocket(_socket);
_socket = 0;
}
return err;
}
int32_t Socket::close()
{
if (!_socket) {
return 0;
}
SocketInterface *socket = _socket;
_socket = 0;
int32_t err = socket->close();
if (!err) {
_iface->destroySocket(socket);
}
return err;
}
int32_t Socket::send(const void *data, uint32_t size)
{
if (!_socket) {
return NS_ERROR_NO_CONNECTION;
}
return _socket->send(data, size);
}
int32_t Socket::recv(void *data, uint32_t size, bool blocking)
{
while (true) {
if (!_socket) {
return NS_ERROR_NO_CONNECTION;
}
int32_t recv = _socket->recv(data, size);
if (recv != NS_ERROR_WOULD_BLOCK || !blocking) {
return recv;
}
}
}
const char *Socket::getIPAddress() const
{
if (_ip_address[0]) {
return _ip_address;
} else {
return 0;
}
}
uint16_t Socket::getPort() const
{
return _port;
}
bool Socket::isConnected()
{
if (!_socket) {
return false;
}
return _socket->isConnected();
}