mirror of https://github.com/ARMmbed/mbed-os.git
109 lines
3.5 KiB
C++
109 lines
3.5 KiB
C++
/* TCPSocket
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* Copyright (c) 2015 ARM Limited
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef TCPSOCKET_H
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#define TCPSOCKET_H
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#include "Socket.h"
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#include "NetworkStack.h"
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/** TCP socket connection
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*/
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class TCPSocket : public Socket {
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public:
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/** Create an uninitialized socket
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*
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* Must call open to initialize the socket on a network stack.
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*/
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TCPSocket();
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/** Create a socket on a network stack
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*
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* Creates and opens a socket on the specified network stack.
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*
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* @param iface Network stack as target for socket
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*/
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TCPSocket(NetworkStack *iface);
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/** Opens a socket
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*
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* Creates a network socket on the specified network stack.
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* Not needed if stack is passed to the socket's constructor.
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*
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* @param iface Network stack as target for socket
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* @return 0 on success, negative error code on failure
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*/
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virtual int open(NetworkStack *iface);
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/** Connects TCP socket to a remote host
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*
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* Initiates a connection to a remote server specified by either
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* a domain name or an IP address and a port.
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*
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* @param host Hostname of the remote host
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* @param port Port of the remote host
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* @return 0 on success, negative error code on failure
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*/
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int connect(const char *host, uint16_t port);
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/** Connects TCP socket to a remote host
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*
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* Initiates a connection to a remote server specified by the
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* indicated address.
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*
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* @param address The SocketAddress of the remote host
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* @return 0 on success, negative error code on failure
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*/
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int connect(const SocketAddress &address);
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/** Send data over a TCP socket
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*
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* The socket must be connected to a remote host. Returns the number of
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* bytes sent from the buffer.
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*
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* By default, send blocks until data is sent. If socket is set to
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* non-blocking or times out, NSAPI_ERROR_WOULD_BLOCK is returned
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* immediately.
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*
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* @param data Buffer of data to send to the host
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* @param size Size of the buffer in bytes
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* @return Number of sent bytes on success, negative error
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* code on failure
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*/
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int send(const void *data, unsigned size);
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/** Receive data over a TCP socket
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*
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* The socket must be connected to a remote host. Returns the number of
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* bytes received into the buffer.
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*
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* By default, recv blocks until data is sent. If socket is set to
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* non-blocking or times out, NSAPI_ERROR_WOULD_BLOCK is returned
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* immediately.
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*
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* @param data Destination buffer for data received from the host
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* @param size Size of the buffer in bytes
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* @return Number of received bytes on success, negative error
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* code on failure
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*/
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int recv(void *data, unsigned size);
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private:
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friend class TCPServer;
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};
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#endif
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