mbed-os/TCPSocket.h

109 lines
3.5 KiB
C++

/* TCPSocket
* Copyright (c) 2015 ARM Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef TCPSOCKET_H
#define TCPSOCKET_H
#include "Socket.h"
#include "NetworkStack.h"
/** TCP socket connection
*/
class TCPSocket : public Socket {
public:
/** Create an uninitialized socket
*
* Must call open to initialize the socket on a network stack.
*/
TCPSocket();
/** Create a socket on a network stack
*
* Creates and opens a socket on the specified network stack.
*
* @param iface Network stack as target for socket
*/
TCPSocket(NetworkStack *iface);
/** Opens a socket
*
* Creates a network socket on the specified network stack.
* Not needed if stack is passed to the socket's constructor.
*
* @param iface Network stack as target for socket
* @return 0 on success, negative error code on failure
*/
virtual int open(NetworkStack *iface);
/** Connects TCP socket to a remote host
*
* Initiates a connection to a remote server specified by either
* a domain name or an IP address and a port.
*
* @param host Hostname of the remote host
* @param port Port of the remote host
* @return 0 on success, negative error code on failure
*/
int connect(const char *host, uint16_t port);
/** Connects TCP socket to a remote host
*
* Initiates a connection to a remote server specified by the
* indicated address.
*
* @param address The SocketAddress of the remote host
* @return 0 on success, negative error code on failure
*/
int connect(const SocketAddress &address);
/** Send data over a TCP socket
*
* The socket must be connected to a remote host. Returns the number of
* bytes sent from the buffer.
*
* By default, send blocks until data is sent. If socket is set to
* non-blocking or times out, NSAPI_ERROR_WOULD_BLOCK is returned
* immediately.
*
* @param data Buffer of data to send to the host
* @param size Size of the buffer in bytes
* @return Number of sent bytes on success, negative error
* code on failure
*/
int send(const void *data, unsigned size);
/** Receive data over a TCP socket
*
* The socket must be connected to a remote host. Returns the number of
* bytes received into the buffer.
*
* By default, recv blocks until data is sent. If socket is set to
* non-blocking or times out, NSAPI_ERROR_WOULD_BLOCK is returned
* immediately.
*
* @param data Destination buffer for data received from the host
* @param size Size of the buffer in bytes
* @return Number of received bytes on success, negative error
* code on failure
*/
int recv(void *data, unsigned size);
private:
friend class TCPServer;
};
#endif