mirror of https://github.com/ARMmbed/mbed-os.git
				
				
				
			
		
			
				
	
	
		
			60 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Cheetah
		
	
	
			
		
		
	
	
			60 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Cheetah
		
	
	
/* mbed Microcontroller Library
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 * Copyright (c) 2017 ARM Limited
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 *     http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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#include "flash_api.h"
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#include "flash_data.h"
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#include "platform/mbed_critical.h"
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// This file is automatically generated
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#if DEVICE_FLASH
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// This is a flash algo binary blob. It is PIC (position independent code) that should be stored in RAM
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static uint32_t FLASH_ALGO[] = {
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    {{algo.format_algo_data(4, 8, "c")}}
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};
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static const flash_algo_t flash_algo_config = {
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    .init = {{'0x%x' % algo.symbols['Init']}},
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    .uninit = {{'0x%x' % algo.symbols['UnInit']}},
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    .erase_sector = {{'0x%x' % algo.symbols['EraseSector']}},
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    .program_page = {{'0x%x' % algo.symbols['ProgramPage']}},
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    .static_base = {{'0x%x' % algo.rw_start}},
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    .algo_blob = FLASH_ALGO
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};
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static const sector_info_t sectors_info[] = {
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{%- for start, size  in algo.sector_sizes %}
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    {{ "{0x%x, 0x%x}" % (start + algo.flash_start, size) }}, 
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{%- endfor %}
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};
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static const flash_target_config_t flash_target_config = {
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    .page_size  = {{'0x%x' % algo.page_size}},
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    .flash_start = {{'0x%x' % algo.flash_start}},
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    .flash_size = {{'0x%x' % algo.flash_size}},
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    .sectors = sectors_info,
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    .sector_info_count = sizeof(sectors_info) / sizeof(sector_info_t)
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};
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void flash_set_target_config(flash_t *obj)
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{
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    obj->flash_algo = &flash_algo_config;
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    obj->target_config = &flash_target_config;
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}
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#endif
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