e06923c64a
Nanostack object constructor didn't actually initialise Nanostack. Nanostack initialisation was deferred until an interface was actually attached to the stack, which generally happened at first interface connect. Not normally a problem, unless you're trying to make direct Nanostack setup calls prior to connect - some applications do this, and were relying on ThreadInterface::initialise to do Nanostack initialisation. Unfortunately in 5.9 ThreadInterface::initialise no longer does initialise Nanostack immediately, because the mesh interfaces were aligned and integrated with the Ethernet interfaces, which did initialisation on connect(). Make the Nanostack object constructor initialise Nanostack (as the LWIP constructor does for lwIP), so calling Nanostack::get_instance() is the 5.9 API for Nanostack initialisation. For future work, APIs like ns_file_system_set_root_path should be exposed as methods of Nanostack, so everything happens with a single Nanostack::get_instance().file_system_set_root_path(). |
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TESTS | ||
cmsis | ||
drivers | ||
events | ||
features | ||
hal | ||
platform | ||
rtos | ||
targets | ||
tools | ||
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CONTRIBUTING.md | ||
DOXYGEN_FRONTPAGE.md | ||
Jenkinsfile | ||
LICENSE | ||
LICENSE-BSD-3-Clause | ||
README.md | ||
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doxygen_options.json | ||
logo.png | ||
mbed.h | ||
requirements.txt |
README.md
Arm Mbed OS is an open source embedded operating system designed specifically for the "things" in the Internet of Things. It includes all the features you need to develop a connected product based on an Arm Cortex-M microcontroller, including security, connectivity, an RTOS and drivers for sensors and I/O devices.
Mbed OS provides a platform that includes:
- Security foundations.
- Cloud management services.
- Drivers for sensors, I/O devices and connectivity.
Release notes
The release notes detail the current release. You can also find information about previous versions.
Getting started for developers
We have a developer website for asking questions, engaging with others, finding information on boards and components, using an online IDE and compiler, reading the documentation and learning about what's new and what's coming next in Mbed OS.
Getting started for contributors
We also have a contributing and publishing guide that covers licensing, contributor agreements and style guidelines.