mirror of https://github.com/ARMmbed/mbed-os.git
				
				
				
			
		
			
				
	
	
		
			161 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
			
		
		
	
	
			161 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
/*
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 * Copyright (c) 2018 Arm Limited and affiliates.
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 * SPDX-License-Identifier: Apache-2.0
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 *     http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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#ifndef MBED_WATCHDOG_H
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#define MBED_WATCHDOG_H
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#ifdef DEVICE_WATCHDOG
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#include "platform/mbed_error.h"
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#include "platform/mbed_assert.h"
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#include "platform/mbed_critical.h"
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#include "hal/watchdog_api.h"
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#include "platform/NonCopyable.h"
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#include <cstdio>
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namespace mbed {
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/**
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 * \defgroup drivers_Watchdog Watchdog class
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 * \ingroup drivers-public-api
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 * @{
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 */
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/** A hardware watchdog timer that resets the system in the case of system
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 * failures or malfunctions. If you fail to refresh the Watchdog timer periodically,
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 * it resets the system after a set period of time.
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 *
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 * There is only one instance of the Watchdog class in the system, which directly maps to the hardware.
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 * Use Watchdog::get_instance to obtain a reference.
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 *
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 * Watchdog::start initializes a system timer with a time period specified in
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 * @a timeout param. This timer counts down and triggers a system reset
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 * when it wraps. To prevent the system reset, you must periodically kick or refresh
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 * the timer by calling Watchdog::kick, which resets the countdown
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 * to the initial value.
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 *
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 * Example:
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 * @code
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 * Watchdog &watchdog = Watchdog::get_instance();
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 * watchdog.start(500);
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 *
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 * while (true) {
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      // kick watchdog regularly within provided timeout
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      watchdog.kick();
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      // Application code
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 * }
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 * @endcode
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 *
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 * @note Synchronization level: Interrupt safe
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 */
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class Watchdog : private NonCopyable<Watchdog>  {
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public:
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    /** Get a reference to the single Watchdog instance in the system.
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     *
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     * @return A reference to the single Watchdog instance present in the system.
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     */
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    static Watchdog &get_instance()
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    {
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        // Use this implementation of singleton (Meyer's) rather than the one that allocates
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        // the instance on the heap because it ensures destruction at program end (preventing warnings
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        // from memory checking tools, such as valgrind).
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        static Watchdog instance;
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        return instance;
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    }
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    /** Start the Watchdog timer with the maximum timeout value available for
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     * the target.
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     *
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     * @note The timeout is set to a value returned by Watchdog::get_max_timeout.
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     *
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     * If the Watchdog timer is already running, this function does nothing.
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     *
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     * @return true if the Watchdog timer was started successfully;
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     *         false if the Watchdog timer was not started or if the Watchdog
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     *         timer is already running.
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     */
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    bool start();
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    /** Start the Watchdog timer.
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     *
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     * @note Asset that the timeout param is supported by the target
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     * (0 < timeout <= Watchdog::get_max_timeout).
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     *
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     * @param timeout Watchdog timeout in milliseconds.
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     *
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     * @return true if the Watchdog timer was started successfully;
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     *         false if Watchdog timer was not started or if the Watchdog
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     *         timer is already running.
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     */
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    bool start(uint32_t timeout);
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    /** Stop the Watchdog timer.
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     *
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     * Calling this function disables a running Watchdog
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     * peripheral if the platform supports it.
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     *
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     * @return true if the Watchdog timer was successfully stopped;
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     *         false if the Watchdog timer cannot be disabled on this platform
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     *         or if the Watchdog timer has not been started.
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     */
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    bool stop();
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    /** Get the Watchdog timer refresh value.
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     *
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     * This function returns the refresh timeout of the watchdog peripheral.
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     *
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     * @return Reload value for the Watchdog timer in milliseconds.
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     */
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    uint32_t get_timeout() const;
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    /** Get the maximum Watchdog refresh value for this platform.
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     *
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     * @return Maximum reload value supported by the Watchdog timer for this
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     *         platform in milliseconds.
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     */
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    uint32_t get_max_timeout() const;
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    /** Check if the Watchdog timer is already running.
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     *
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     * @return true if the Watchdog timer is running and
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     *         false otherwise.
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     */
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    bool is_running() const;
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    /** Refresh the Watchdog timer.
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     *
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     * Call this function periodically before the Watchdog times out.
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     * Otherwise, the system resets.
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     *
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     * If the Watchdog timer is not running, this function does nothing.
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     */
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    void kick();
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private:
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    Watchdog();
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    ~Watchdog();
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    bool _running;
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};
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/** @}*/
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} // namespace mbed
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#endif // DEVICE_WATCHDOG
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#endif // MBED_WATCHDOG_H
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