Baseline is changed to use a single set of data structures that simplifies the code in the LoRaWANStack and Mac layer. We are now following certian rules for naming data structures. - All structures visible outside their domain are prefixed as 'lorawan_' - All mac structures are prefixed as 'loramac_' - All subsystem or module strucutures carry their name in prefix, like 'mcps_' PHY layer still have legacy camel case data structures which will be entertained later while we will be simplifying PHY layer. Test cases are also updated with the new data structure naming conventions. One major difference from the previous baseline is the removal of static buffer from mcps indication. And we do not copy data from stack buffer to rx_msg buffer. This saves at least 512 bytes. It may look like now that if we have received something but the user have not read from the buffer, then the buffer will be overwritten and we will lose previous frame. Yes, we will. But the same will happen even if we would have copied the buffer into rx_msg because then the rx_msg gets overwritten. So we decide to abandon copying the buffer at multiple locations. We inform the user about reception, if the user doesn't read and the data gets overwritten, then so be it. |
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platform | ||
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mbed.h | ||
requirements.txt |
README.md
Arm Mbed OS is an open source embedded operating system designed specifically for the "things" in the Internet of Things. It includes all the features you need to develop a connected product based on an Arm Cortex-M microcontroller, including security, connectivity, an RTOS and drivers for sensors and I/O devices.
Mbed OS provides a platform that includes:
- Security foundations.
- Cloud management services.
- Drivers for sensors, I/O devices and connectivity.
Release notes
The release notes detail the current release. You can also find information about previous versions.
Getting started for developers
We have a developer website for asking questions, engaging with others, finding information on boards and components, using an online IDE and compiler, reading the documentation and learning about what's new and what's coming next in Mbed OS.
Getting started for contributors
We also have a contributing and publishing guide that covers licensing, contributor agreements and style guidelines.