mirror of https://github.com/ARMmbed/mbed-os.git
				
				
				
			
		
			
				
	
	
		
			102 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
			
		
		
	
	
			102 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
/* mbed Microcontroller Library
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 * Copyright (c) 2006-2013 ARM Limited
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 *     http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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#include "drivers/FileSystemLike.h"
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namespace mbed {
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class BaseDirHandle : public DirHandle {
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public:
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    /*
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      We keep track of our current location as the n'th object in the
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      FileSystemLike list. Using a Base* instead would cause problems if that
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      object were to be destroyed between readdirs.
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      Using this method does mean though that destroying/creating objects can
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      give unusual results from readdir.
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    */
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    off_t n;
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    struct dirent cur_entry;
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    BaseDirHandle() : DirHandle(0), n(0), cur_entry() {
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    }
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    virtual int closedir() {
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        // No lock can be used in destructor
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        delete this;
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        return 0;
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    }
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    virtual struct dirent *readdir() {
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        lock();
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        FileBase *ptr = FileBase::get(n);
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        if (ptr == NULL) {
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            unlock();
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            return NULL;
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        }
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        /* Increment n, so next readdir gets the next item */
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        n++;
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        /* Setup cur entry and return a pointer to it */
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        std::strncpy(cur_entry.d_name, ptr->getName(), NAME_MAX);
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        unlock();
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        return &cur_entry;
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    }
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    virtual off_t telldir() {
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        lock();
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        off_t offset = n;
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        unlock();
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        return offset;
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    }
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    virtual void seekdir(off_t offset) {
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        lock();
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        n = offset;
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        unlock();
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    }
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    virtual void rewinddir() {
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        lock();
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        n = 0;
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        unlock();
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    }
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protected:
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    PlatformMutex _mutex;
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    virtual void lock() {
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        _mutex.lock();
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    }
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    virtual void unlock() {
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        _mutex.unlock();
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    }
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};
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FileSystemLike::FileSystemLike(const char *name) : FileBase(name, FileSystemPathType) {
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}
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FileSystemLike::~FileSystemLike() {
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}
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DirHandle *FileSystemLike::opendir() {
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    return new BaseDirHandle();
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}
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} // namespace mbed
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