mbed-os/net/NetworkSocketAPI/TCPServer.cpp

102 lines
2.2 KiB
C++

/* Socket
* Copyright (c) 2015 ARM Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "TCPServer.h"
#include "Timer.h"
TCPServer::TCPServer(): _accept_sem(0)
{
}
TCPServer::TCPServer(NetworkStack *iface): _accept_sem(0)
{
open(iface);
}
int TCPServer::open(NetworkStack *iface)
{
return Socket::open(iface, NSAPI_TCP);
}
int TCPServer::listen(int backlog)
{
_lock.lock();
int ret = NSAPI_ERROR_NO_SOCKET;
if (_socket) {
ret = _iface->socket_listen(_socket, backlog);
}
_lock.unlock();
return ret;
}
int TCPServer::accept(TCPSocket *connection)
{
_lock.lock();
int ret = NSAPI_ERROR_NO_SOCKET;
while (true) {
if (!_socket) {
ret = NSAPI_ERROR_NO_SOCKET;
break;
}
void *socket;
ret = _iface->socket_accept(&socket, _socket);
if (0 == ret) {
connection->_lock.lock();
if (connection->_socket) {
connection->close();
}
connection->_iface = _iface;
connection->_socket = socket;
_iface->socket_attach(socket, &Socket::thunk, connection);
connection->_lock.unlock();
break;
}
if (NSAPI_ERROR_WOULD_BLOCK == ret) {
int32_t count;
_lock.unlock();
count = _accept_sem.wait(_timeout);
_lock.lock();
if (count < 1) {
ret = NSAPI_ERROR_WOULD_BLOCK;
break;
}
}
}
_lock.unlock();
return ret;
}
void TCPServer::socket_event()
{
int32_t status = _accept_sem.wait(0);
if (status <= 1) {
_accept_sem.release();
}
Socket::socket_event();
}