mbed-os/drivers/USBMouseKeyboard.h

255 lines
7.1 KiB
C++

/*
* Copyright (c) 2018-2019, Arm Limited and affiliates.
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef USBMOUSEKEYBOARD_H
#define USBMOUSEKEYBOARD_H
#define REPORT_ID_KEYBOARD 1
#define REPORT_ID_MOUSE 2
#define REPORT_ID_VOLUME 3
#include "USBMouse.h"
#include "USBKeyboard.h"
#include "platform/Stream.h"
#include "USBHID.h"
#include "PlatformMutex.h"
/**
* \defgroup drivers_USBMouseKeyboard USBMouseKeyboard class
* \ingroup drivers-public-api-usb
* @{
*/
/**
* USBMouseKeyboard example
* @code
*
* #include "mbed.h"
* #include "USBMouseKeyboard.h"
*
* USBMouseKeyboard key_mouse;
*
* int main(void)
* {
* while(1)
* {
* key_mouse.move(20, 0);
* key_mouse.printf("Hello From MBED\r\n");
* wait(1);
* }
* }
* @endcode
*
*
* @code
*
* #include "mbed.h"
* #include "USBMouseKeyboard.h"
*
* USBMouseKeyboard key_mouse(ABS_MOUSE);
*
* int main(void)
* {
* while(1)
* {
* key_mouse.move(X_MAX_ABS/2, Y_MAX_ABS/2);
* key_mouse.printf("Hello from MBED\r\n");
* wait(1);
* }
* }
* @endcode
*
* @note Synchronization level: Thread safe
*/
class USBMouseKeyboard: public USBHID, public mbed::Stream {
public:
/**
* Basic constructor
*
* Construct this object optionally connecting and blocking until it is ready.
*
* @note Do not use this constructor in derived classes.
*
* @param connect_blocking true to perform a blocking connect, false to start in a disconnected state
* @param mouse_type Mouse type: ABS_MOUSE (absolute mouse) or REL_MOUSE (relative mouse) (default: REL_MOUSE)
* @param vendor_id Your vendor_id (default: 0x1234)
* @param product_id Your product_id (default: 0x0001)
* @param product_release Your preoduct_release (default: 0x0001)
*
*/
USBMouseKeyboard(bool connect_blocking = true, MOUSE_TYPE mouse_type = REL_MOUSE, uint16_t vendor_id = 0x0021, uint16_t product_id = 0x0011, uint16_t product_release = 0x0001);
/**
* Fully featured constructor
*
* Construct this object with the supplied USBPhy and parameters. The user
* this object is responsible for calling connect() or init().
*
* @note Derived classes must use this constructor and call init() or
* connect() themselves. Derived classes should also call deinit() in
* their destructor. This ensures that no interrupts can occur when the
* object is partially constructed or destroyed.
*
* @param phy USB phy to use
* @param mouse_type Mouse type: ABS_MOUSE (absolute mouse) or REL_MOUSE (relative mouse) (default: REL_MOUSE)
* @param vendor_id Your vendor_id (default: 0x1234)
* @param product_id Your product_id (default: 0x0001)
* @param product_release Your preoduct_release (default: 0x0001)
*
*/
USBMouseKeyboard(USBPhy *phy, MOUSE_TYPE mouse_type = REL_MOUSE, uint16_t vendor_id = 0x0021, uint16_t product_id = 0x0011, uint16_t product_release = 0x0001);
/**
* Destroy this object
*
* Any classes which inherit from this class must call deinit
* before this destructor runs.
*/
virtual ~USBMouseKeyboard();
/**
* Write a state of the mouse
*
* @param x x-axis position
* @param y y-axis position
* @param buttons buttons state (first bit represents MOUSE_LEFT, second bit MOUSE_RIGHT and third bit MOUSE_MIDDLE)
* @param z wheel state (>0 to scroll down, <0 to scroll up)
* @returns true if there is no error, false otherwise
*/
bool update(int16_t x, int16_t y, uint8_t buttons, int8_t z);
/**
* Move the cursor to (x, y)
*
* @param x x-axis position
* @param y y-axis position
* @returns true if there is no error, false otherwise
*/
bool move(int16_t x, int16_t y);
/**
* Press one or several buttons
*
* @param button button state (ex: press(MOUSE_LEFT))
* @returns true if there is no error, false otherwise
*/
bool press(uint8_t button);
/**
* Release one or several buttons
*
* @param button button state (ex: release(MOUSE_LEFT))
* @returns true if there is no error, false otherwise
*/
bool release(uint8_t button);
/**
* Double click (MOUSE_LEFT)
*
* @returns true if there is no error, false otherwise
*/
bool doubleClick();
/**
* Click
*
* @param button state of the buttons ( ex: clic(MOUSE_LEFT))
* @returns true if there is no error, false otherwise
*/
bool click(uint8_t button);
/**
* Scrolling
*
* @param z value of the wheel (>0 to go down, <0 to go up)
* @returns true if there is no error, false otherwise
*/
bool scroll(int8_t z);
/**
* To send a character defined by a modifier(CTRL, SHIFT, ALT) and the key
*
* @code
* //To send CTRL + s (save)
* keyboard.keyCode('s', KEY_CTRL);
* @endcode
*
* @param modifier bit 0: KEY_CTRL, bit 1: KEY_SHIFT, bit 2: KEY_ALT (default: 0)
* @param key character to send
* @returns true if there is no error, false otherwise
*/
bool key_code(uint8_t key, uint8_t modifier = 0);
/**
* Send a character
*
* @param c character to be sent
* @returns true if there is no error, false otherwise
*/
virtual int _putc(int c);
/**
* Control media keys
*
* @param key media key pressed (KEY_NEXT_TRACK, KEY_PREVIOUS_TRACK, KEY_STOP, KEY_PLAY_PAUSE, KEY_MUTE, KEY_VOLUME_UP, KEY_VOLUME_DOWN)
* @returns true if there is no error, false otherwise
*/
bool media_control(MEDIA_KEY key);
/**
* Read status of lock keys. Useful to switch-on/off LEDs according to key pressed. Only the first three bits of the result is important:
* - First bit: NUM_LOCK
* - Second bit: CAPS_LOCK
* - Third bit: SCROLL_LOCK
*
* @returns status of lock keys
*/
uint8_t lock_status();
/*
* To define the report descriptor. Warning: this method has to store the length of the report descriptor in reportLength.
*
* @returns pointer to the report descriptor
*/
virtual const uint8_t *report_desc();
/*
* Called when a data is received on the OUT endpoint. Useful to switch on LED of LOCK keys
*
* @returns if handle by subclass, return true
*/
virtual void report_rx();
private:
MOUSE_TYPE _mouse_type;
uint8_t _button;
uint8_t _lock_status;
PlatformMutex _mutex;
bool _mouse_send(int8_t x, int8_t y, uint8_t buttons, int8_t z);
//dummy otherwise it doesn't compile (we must define all methods of an abstract class)
virtual int _getc();
};
/** @}*/
#endif