mbed-os/drivers/USBMouse.h

244 lines
6.7 KiB
C++

/*
* Copyright (c) 2018-2019, Arm Limited and affiliates.
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef USBMOUSE_H
#define USBMOUSE_H
#include "USBHID.h"
#include "PlatformMutex.h"
#define REPORT_ID_MOUSE 2
/* Common usage */
enum MOUSE_BUTTON {
MOUSE_LEFT = 1,
MOUSE_RIGHT = 2,
MOUSE_MIDDLE = 4,
};
/* X and Y limits */
/* These values do not directly map to screen pixels */
/* Zero may be interpreted as meaning 'no movement' */
#define X_MIN_ABS (1) /*!< Minimum value on x-axis */
#define Y_MIN_ABS (1) /*!< Minimum value on y-axis */
#define X_MAX_ABS (0x7fff) /*!< Maximum value on x-axis */
#define Y_MAX_ABS (0x7fff) /*!< Maximum value on y-axis */
#define X_MIN_REL (-127) /*!< The maximum value that we can move to the left on the x-axis */
#define Y_MIN_REL (-127) /*!< The maximum value that we can move up on the y-axis */
#define X_MAX_REL (127) /*!< The maximum value that we can move to the right on the x-axis */
#define Y_MAX_REL (127) /*!< The maximum value that we can move down on the y-axis */
enum MOUSE_TYPE {
ABS_MOUSE,
REL_MOUSE,
};
/**
* \defgroup drivers_USBMouse USBMouse class
* \ingroup drivers-public-api-usb
* @{
*/
/**
*
* USBMouse example
* @code
* #include "mbed.h"
* #include "USBMouse.h"
*
* USBMouse mouse;
*
* int main(void)
* {
* while (1)
* {
* mouse.move(20, 0);
* wait(0.5);
* }
* }
*
* @endcode
*
*
* @code
* #include "mbed.h"
* #include "USBMouse.h"
* #include <math.h>
*
* USBMouse mouse(true, ABS_MOUSE);
*
* int main(void)
* {
* uint16_t x_center = (X_MAX_ABS - X_MIN_ABS)/2;
* uint16_t y_center = (Y_MAX_ABS - Y_MIN_ABS)/2;
* uint16_t x_screen = 0;
* uint16_t y_screen = 0;
*
* uint32_t x_origin = x_center;
* uint32_t y_origin = y_center;
* uint32_t radius = 5000;
* uint32_t angle = 0;
*
* while (1)
* {
* x_screen = x_origin + cos((double)angle*3.14/180.0)*radius;
* y_screen = y_origin + sin((double)angle*3.14/180.0)*radius;
*
* mouse.move(x_screen, y_screen);
* angle += 3;
* wait(0.01);
* }
* }
*
* @endcode
*
* @note Synchronization level: Thread safe
*/
class USBMouse: public USBHID {
public:
/**
* Basic constructor
*
* Construct this object optionally connecting and blocking until it is ready.
*
* @note Do not use this constructor in derived classes.
*
* @param connect_blocking true to perform a blocking connect, false to start in a disconnected state
* @param mouse_type Mouse type: ABS_MOUSE (absolute mouse) or REL_MOUSE (relative mouse) (default: REL_MOUSE)
* @param vendor_id Your vendor_id
* @param product_id Your product_id
* @param product_release Your product_release
*/
USBMouse(bool connect_blocking = true, MOUSE_TYPE mouse_type = REL_MOUSE, uint16_t vendor_id = 0x1234, uint16_t product_id = 0x0001, uint16_t product_release = 0x0001);
/**
* Fully featured constructor
*
* Construct this object with the supplied USBPhy and parameters. The user
* this object is responsible for calling connect() or init().
*
* @note Derived classes must use this constructor and call init() or
* connect() themselves. Derived classes should also call deinit() in
* their destructor. This ensures that no interrupts can occur when the
* object is partially constructed or destroyed.
*
* @param phy USB phy to use
* @param mouse_type Mouse type: ABS_MOUSE (absolute mouse) or REL_MOUSE (relative mouse) (default: REL_MOUSE)
* @param vendor_id Your vendor_id
* @param product_id Your product_id
* @param product_release Your product_release
*/
USBMouse(USBPhy *phy, MOUSE_TYPE mouse_type = REL_MOUSE, uint16_t vendor_id = 0x1234, uint16_t product_id = 0x0001, uint16_t product_release = 0x0001);
/**
* Destroy this object
*
* Any classes which inherit from this class must call deinit
* before this destructor runs.
*/
virtual ~USBMouse();
/**
* Write a state of the mouse
*
* @param x x-axis position
* @param y y-axis position
* @param buttons buttons state (first bit represents MOUSE_LEFT, second bit MOUSE_RIGHT and third bit MOUSE_MIDDLE)
* @param z wheel state (>0 to scroll down, <0 to scroll up)
* @returns true if there is no error, false otherwise
*/
bool update(int16_t x, int16_t y, uint8_t buttons, int8_t z);
/**
* Move the cursor to (x, y)
*
* @param x x-axis position
* @param y y-axis position
* @returns true if there is no error, false otherwise
*/
bool move(int16_t x, int16_t y);
/**
* Press one or several buttons
*
* @param button button state (ex: press(MOUSE_LEFT))
* @returns true if there is no error, false otherwise
*/
bool press(uint8_t button);
/**
* Release one or several buttons
*
* @param button button state (ex: release(MOUSE_LEFT))
* @returns true if there is no error, false otherwise
*/
bool release(uint8_t button);
/**
* Double click (MOUSE_LEFT)
*
* @returns true if there is no error, false otherwise
*/
bool double_click();
/**
* Click
*
* @param button state of the buttons ( ex: clic(MOUSE_LEFT))
* @returns true if there is no error, false otherwise
*/
bool click(uint8_t button);
/**
* Scrolling
*
* @param z value of the wheel (>0 to go down, <0 to go up)
* @returns true if there is no error, false otherwise
*/
bool scroll(int8_t z);
/*
* To define the report descriptor. Warning: this method has to store the length of the report descriptor in reportLength.
*
* @returns pointer to the report descriptor
*/
virtual const uint8_t *report_desc();
protected:
/*
* Get configuration descriptor
*
* @returns pointer to the configuration descriptor
*/
virtual const uint8_t *configuration_desc(uint8_t index);
private:
MOUSE_TYPE _mouse_type;
uint8_t _button;
uint8_t _configuration_descriptor[41];
PlatformMutex _mutex;
bool mouse_send(int8_t x, int8_t y, uint8_t buttons, int8_t z);
};
/** @}*/
#endif