mbed-os/features/netsocket/NetworkStack.h

441 lines
18 KiB
C++

/* NetworkStack
* Copyright (c) 2015 ARM Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef NETWORK_STACK_H
#define NETWORK_STACK_H
#include "nsapi_types.h"
#include "netsocket/SocketAddress.h"
#include "netsocket/NetworkInterface.h"
#include "DNS.h"
/** @file NetworkStack.h NetworkStack class */
/** @addtogroup netsocket
* @{ */
// Predeclared classes
class OnboardNetworkStack;
/** NetworkStack class
*
* Common interface that is shared between hardware that
* can connect to a network over IP. By implementing the
* NetworkStack, a network stack can be used as a target
* for instantiating network sockets.
*/
class NetworkStack: public DNS {
public:
virtual ~NetworkStack() {};
/** Get the local IP address
*
* @return Null-terminated representation of the local IP address
* or null if not yet connected
*/
virtual const char *get_ip_address();
/** Get the local IP address on interface name
*
* @param interface_name Network interface_name
* @return Null-terminated representation of the local IP address
* or null if not yet connected
*/
virtual const char *get_ip_address_if(const char *interface_name);
/** Translates a hostname to an IP address with specific version
*
* The hostname may be either a domain name or an IP address. If the
* hostname is an IP address, no network transactions will be performed.
*
* If no stack-specific DNS resolution is provided, the hostname
* will be resolve using a UDP socket on the stack.
*
* @param host Hostname to resolve
* @param address Pointer to a SocketAddress to store the result.
* @param version IP version of address to resolve, NSAPI_UNSPEC indicates
* version is chosen by the stack (defaults to NSAPI_UNSPEC)
* @param interface_name Network interface_name
* @return NSAPI_ERROR_OK on success, negative error code on failure
*/
virtual nsapi_error_t gethostbyname(const char *host,
SocketAddress *address, nsapi_version_t version = NSAPI_UNSPEC, const char *interface_name = NULL);
/** Hostname translation callback (asynchronous)
*
* Callback will be called after DNS resolution completes or a failure occurs.
*
* Callback should not take more than 10ms to execute, otherwise it might
* prevent underlying thread processing. A portable user of the callback
* should not make calls to network operations due to stack size limitations.
* The callback should not perform expensive operations such as socket recv/send
* calls or blocking operations.
*
* @param status NSAPI_ERROR_OK on success, negative error code on failure
* @param address On success, destination for the host SocketAddress
*/
typedef mbed::Callback<void (nsapi_error_t result, SocketAddress *address)> hostbyname_cb_t;
/** Translates a hostname to an IP address (asynchronous)
*
* The hostname may be either a domain name or an IP address. If the
* hostname is an IP address, no network transactions will be performed.
*
* If no stack-specific DNS resolution is provided, the hostname
* will be resolve using a UDP socket on the stack.
*
* Call is non-blocking. Result of the DNS operation is returned by the callback.
* If this function returns failure, callback will not be called. In case result
* is success (IP address was found from DNS cache), callback will be called
* before function returns.
*
* @param host Hostname to resolve
* @param callback Callback that is called for result
* @param version IP version of address to resolve, NSAPI_UNSPEC indicates
* version is chosen by the stack (defaults to NSAPI_UNSPEC)
* @param interface_name Network interface_name
* @return 0 on immediate success,
* negative error code on immediate failure or
* a positive unique id that represents the hostname translation operation
* and can be passed to cancel
*/
virtual nsapi_value_or_error_t gethostbyname_async(const char *host, hostbyname_cb_t callback, nsapi_version_t version = NSAPI_UNSPEC,
const char *interface_name = NULL);
/** Cancels asynchronous hostname translation
*
* When translation is cancelled, callback will not be called.
*
* @param id Unique id of the hostname translation operation
* @return NSAPI_ERROR_OK on success, negative error code on failure
*/
virtual nsapi_error_t gethostbyname_async_cancel(int id);
/** Add a domain name server to list of servers to query
*
* @param address Destination for the host address
* @param interface_name Network interface name
* @return NSAPI_ERROR_OK on success, negative error code on failure
*/
virtual nsapi_error_t add_dns_server(const SocketAddress &address, const char *interface_name = NULL);
/** Get a domain name server from a list of servers to query
*
* Returns a DNS server address for a index. If returns error no more
* DNS servers to read.
*
* @param index Index of the DNS server, starts from zero
* @param address Destination for the host address
* @param interface_name Network interface name
* @return NSAPI_ERROR_OK on success, negative error code on failure
*/
virtual nsapi_error_t get_dns_server(int index, SocketAddress *address, const char *interface_name = NULL);
/* Set stack options
*
* setstackopt allows an application to pass stack-specific options
* to the underlying stack using stack-specific level and option names,
* or to request generic options using levels from nsapi_stack_level_t.
*
* For unsupported options, NSAPI_ERROR_UNSUPPORTED is returned
* and the stack is unmodified.
*
* @param level Stack-specific protocol level or nsapi_stack_level_t
* @param optname Level-specific option name
* @param optval Option value
* @param optlen Length of the option value
* @return NSAPI_ERROR_OK on success, negative error code on failure
*/
virtual nsapi_error_t setstackopt(int level, int optname, const void *optval, unsigned optlen);
/* Get stack options
*
* getstackopt allows an application to retrieve stack-specific options
* to the underlying stack using stack-specific level and option names,
* or to request generic options using levels from nsapi_stack_level_t.
*
* @param level Stack-specific protocol level or nsapi_stack_level_t
* @param optname Level-specific option name
* @param optval Destination for option value
* @param optlen Length of the option value
* @return NSAPI_ERROR_OK on success, negative error code on failure
*/
virtual nsapi_error_t getstackopt(int level, int optname, void *optval, unsigned *optlen);
/** Dynamic downcast to a OnboardNetworkStack */
virtual OnboardNetworkStack *onboardNetworkStack()
{
return 0;
}
protected:
friend class InternetSocket;
friend class UDPSocket;
friend class TCPSocket;
friend class TCPServer;
/** Opens a socket
*
* Creates a network socket and stores it in the specified handle.
* The handle must be passed to following calls on the socket.
*
* A stack may have a finite number of sockets, in this case
* NSAPI_ERROR_NO_SOCKET is returned if no socket is available.
*
* @param handle Destination for the handle to a newly created socket
* @param proto Protocol of socket to open, NSAPI_TCP or NSAPI_UDP
* @return NSAPI_ERROR_OK on success, negative error code on failure
*/
virtual nsapi_error_t socket_open(nsapi_socket_t *handle, nsapi_protocol_t proto) = 0;
/** Close the socket
*
* Closes any open connection and deallocates any memory associated
* with the socket.
*
* @param handle Socket handle
* @return NSAPI_ERROR_OK on success, negative error code on failure
*/
virtual nsapi_error_t socket_close(nsapi_socket_t handle) = 0;
/** Bind a specific address to a socket
*
* Binding a socket specifies the address and port on which to receive
* data. If the IP address is zeroed, only the port is bound.
*
* @param handle Socket handle
* @param address Local address to bind
* @return NSAPI_ERROR_OK on success, negative error code on failure.
*/
virtual nsapi_error_t socket_bind(nsapi_socket_t handle, const SocketAddress &address) = 0;
/** Listen for connections on a TCP socket
*
* Marks the socket as a passive socket that can be used to accept
* incoming connections.
*
* @param handle Socket handle
* @param backlog Number of pending connections that can be queued
* simultaneously
* @return NSAPI_ERROR_OK on success, negative error code on failure
*/
virtual nsapi_error_t socket_listen(nsapi_socket_t handle, int backlog) = 0;
/** Connects TCP socket to a remote host
*
* Initiates a connection to a remote server specified by the
* indicated address.
*
* @param handle Socket handle
* @param address The SocketAddress of the remote host
* @return NSAPI_ERROR_OK on success, negative error code on failure
*/
virtual nsapi_error_t socket_connect(nsapi_socket_t handle, const SocketAddress &address) = 0;
/** Accepts a connection on a TCP socket
*
* The server socket must be bound and set to listen for connections.
* On a new connection, creates a network socket and stores it in the
* specified handle. The handle must be passed to following calls on
* the socket.
*
* A stack may have a finite number of sockets, in this case
* NSAPI_ERROR_NO_SOCKET is returned if no socket is available.
*
* This call is non-blocking. If accept would block,
* NSAPI_ERROR_WOULD_BLOCK is returned immediately.
*
* @param server Socket handle to server to accept from
* @param handle Destination for a handle to the newly created socket
* @param address Destination for the remote address or NULL
* @return NSAPI_ERROR_OK on success, negative error code on failure
*/
virtual nsapi_error_t socket_accept(nsapi_socket_t server,
nsapi_socket_t *handle, SocketAddress *address = 0) = 0;
/** Send data over a TCP socket
*
* The socket must be connected to a remote host. Returns the number of
* bytes sent from the buffer.
*
* This call is non-blocking. If send would block,
* NSAPI_ERROR_WOULD_BLOCK is returned immediately.
*
* @param handle Socket handle
* @param data Buffer of data to send to the host
* @param size Size of the buffer in bytes
* @return Number of sent bytes on success, negative error
* code on failure
*/
virtual nsapi_size_or_error_t socket_send(nsapi_socket_t handle,
const void *data, nsapi_size_t size) = 0;
/** Receive data over a TCP socket
*
* The socket must be connected to a remote host. Returns the number of
* bytes received into the buffer.
*
* This call is non-blocking. If recv would block,
* NSAPI_ERROR_WOULD_BLOCK is returned immediately.
*
* @param handle Socket handle
* @param data Destination buffer for data received from the host
* @param size Size of the buffer in bytes
* @return Number of received bytes on success, negative error
* code on failure
*/
virtual nsapi_size_or_error_t socket_recv(nsapi_socket_t handle,
void *data, nsapi_size_t size) = 0;
/** Send a packet over a UDP socket
*
* Sends data to the specified address. Returns the number of bytes
* sent from the buffer.
*
* This call is non-blocking. If sendto would block,
* NSAPI_ERROR_WOULD_BLOCK is returned immediately.
*
* @param handle Socket handle
* @param address The SocketAddress of the remote host
* @param data Buffer of data to send to the host
* @param size Size of the buffer in bytes
* @return Number of sent bytes on success, negative error
* code on failure
*/
virtual nsapi_size_or_error_t socket_sendto(nsapi_socket_t handle, const SocketAddress &address,
const void *data, nsapi_size_t size) = 0;
/** Receive a packet over a UDP socket
*
* Receives data and stores the source address in address if address
* is not NULL. Returns the number of bytes received into the buffer.
*
* This call is non-blocking. If recvfrom would block,
* NSAPI_ERROR_WOULD_BLOCK is returned immediately.
*
* @param handle Socket handle
* @param address Destination for the source address or NULL
* @param buffer Destination buffer for data received from the host
* @param size Size of the buffer in bytes
* @return Number of received bytes on success, negative error
* code on failure
*/
virtual nsapi_size_or_error_t socket_recvfrom(nsapi_socket_t handle, SocketAddress *address,
void *buffer, nsapi_size_t size) = 0;
/** Register a callback on state change of the socket
*
* The specified callback will be called on state changes such as when
* the socket can recv/send/accept successfully and on when an error
* occurs. The callback may also be called spuriously without reason.
*
* The callback may be called in an interrupt context and should not
* perform expensive operations such as recv/send calls.
*
* @param handle Socket handle
* @param callback Function to call on state change
* @param data Argument to pass to callback
*/
virtual void socket_attach(nsapi_socket_t handle, void (*callback)(void *), void *data) = 0;
/** Set stack-specific socket options.
*
* The setsockopt allow an application to pass stack-specific hints
* to the underlying stack. For unsupported options,
* NSAPI_ERROR_UNSUPPORTED is returned and the socket is unmodified.
*
* @param handle Socket handle.
* @param level Stack-specific protocol level.
* @param optname Stack-specific option identifier.
* @param optval Option value.
* @param optlen Length of the option value.
* @return NSAPI_ERROR_OK on success, negative error code on failure.
*/
virtual nsapi_error_t setsockopt(nsapi_socket_t handle, int level,
int optname, const void *optval, unsigned optlen);
/** Get stack-specific socket options.
*
* The getstackopt allow an application to retrieve stack-specific hints
* from the underlying stack. For unsupported options,
* NSAPI_ERROR_UNSUPPORTED is returned and optval is unmodified.
*
* @param handle Socket handle.
* @param level Stack-specific protocol level.
* @param optname Stack-specific option identifier.
* @param optval Destination for option value.
* @param optlen Length of the option value.
* @return NSAPI_ERROR_OK on success, negative error code on failure.
*/
virtual nsapi_error_t getsockopt(nsapi_socket_t handle, int level,
int optname, void *optval, unsigned *optlen);
private:
/** Call in callback
*
* Callback is used to call the call in method of the network stack.
*/
typedef mbed::Callback<nsapi_error_t (int delay_ms, mbed::Callback<void()> user_cb)> call_in_callback_cb_t;
/** Get a call in callback
*
* Get a call in callback from the network stack context.
*
* Callback should not take more than 10ms to execute, otherwise it might
* prevent underlying thread processing. A portable user of the callback
* should not make calls to network operations due to stack size limitations.
* The callback should not perform expensive operations such as socket recv/send
* calls or blocking operations.
*
* @return Call in callback
*/
virtual call_in_callback_cb_t get_call_in_callback();
/** Call a callback after a delay
*
* Call a callback from the network stack context after a delay. If function
* returns error callback will not be called.
*
* @param delay Delay in milliseconds
* @param func Callback to be called
* @return NSAPI_ERROR_OK on success, negative error code on failure
*/
virtual nsapi_error_t call_in(int delay, mbed::Callback<void()> func);
};
/** Convert a raw nsapi_stack_t object into a C++ NetworkStack object
*
* @param stack Reference to an object that can be converted to a stack
* - A raw nsapi_stack_t object
* - A reference to a network stack
* - A reference to a network interface
* @return Reference to the underlying network stack
*/
NetworkStack *nsapi_create_stack(nsapi_stack_t *stack);
NetworkStack *nsapi_create_stack(NetworkStack *stack);
template <typename IF>
NetworkStack *nsapi_create_stack(IF *iface)
{
return nsapi_create_stack(static_cast<NetworkInterface *>(iface)->get_stack());
}
#endif
/** @} */