mirror of https://github.com/ARMmbed/mbed-os.git
173 lines
5.8 KiB
C++
173 lines
5.8 KiB
C++
/*
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* Copyright (c) 2018 ARM Limited
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef L3IP_INTERFACE_H
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#define L3IP_INTERFACE_H
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#include "nsapi.h"
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#include "L3IP.h"
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#include "OnboardNetworkStack.h"
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/** L3IPInterface class
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* Implementation of the NetworkInterface for an IP-based driver
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*
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* This class provides the necessary glue logic to create a NetworkInterface
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* based on an L3IP and an OnboardNetworkStack. Cellular Interface drivers derive from it.
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*
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* Drivers derived from L3IPInterface should be constructed so that their
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* L3IP is functional without the need to call `connect()`.
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*/
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class L3IPInterface : public virtual NetworkInterface {
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public:
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/** Create an L3IP-based network interface.
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*
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* The default arguments obtain the default L3IP, which will be target-
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* dependent (and the target may have some JSON option to choose which
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* is the default, if there are multiple). The default stack is configured
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* by JSON option nsapi.default-stack.
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*
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* Due to inability to return errors from the constructor, no real
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* work is done until the first call to connect().
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*
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* @param l3ip Reference to L3IP to use
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* @param stack Reference to onboard-network stack to use
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*/
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L3IPInterface(L3IP &l3ip = L3IP::get_default_instance(),
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OnboardNetworkStack &stack = OnboardNetworkStack::get_default_instance());
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virtual ~L3IPInterface();
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/** Set a static IP address
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*
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* Configures this network interface to use a static IP address.
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* Implicitly disables DHCP, which can be enabled in set_dhcp.
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* Requires that the network is disconnected.
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*
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* @param ip_address Null-terminated representation of the local IP address
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* @param netmask Null-terminated representation of the local network mask
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* @param gateway Null-terminated representation of the local gateway
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* @return 0 on success, negative error code on failure
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*/
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virtual nsapi_error_t set_network(const char *ip_address, const char *netmask, const char *gateway);
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/** Enable or disable DHCP on the network
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*
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* Requires that the network is disconnected
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*
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* @param dhcp False to disable dhcp (defaults to enabled)
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* @return 0 on success, negative error code on failure
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*/
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virtual nsapi_error_t set_dhcp(bool dhcp);
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/** Start the interface
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* @return 0 on success, negative on failure
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*/
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virtual nsapi_error_t connect();
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/** Stop the interface
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* @return 0 on success, negative on failure
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*/
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virtual nsapi_error_t disconnect();
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/** Get the local IP address
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*
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* @return Null-terminated representation of the local IP address
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* or null if no IP address has been received
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*/
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virtual const char *get_ip_address();
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/** Get the local network mask
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*
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* @return Null-terminated representation of the local network mask
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* or null if no network mask has been received
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*/
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virtual const char *get_netmask();
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/** Get the local gateways
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*
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* @return Null-terminated representation of the local gateway
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* or null if no network mask has been received
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*/
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virtual const char *get_gateway();
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/** Get the network interface name
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*
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* @return Null-terminated representation of the network interface name
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* or null if interface not exists
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*/
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virtual char *get_interface_name(char *interface_name);
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/** Set the network interface as default one
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*/
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virtual void set_as_default();
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/** Register callback for status reporting
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*
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* @param status_cb The callback for status changes
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*/
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virtual void attach(mbed::Callback<void(nsapi_event_t, intptr_t)> status_cb);
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/** Get the connection status
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*
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* @return The connection status according to nsapi_connection_status_t
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*/
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virtual nsapi_connection_status_t get_connection_status() const;
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/** Set blocking status of connect() which by default should be blocking
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*
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* @param blocking true if connect is blocking
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* @return 0 on success, negative error code on failure
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*/
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virtual nsapi_error_t set_blocking(bool blocking);
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/** Provide access to the L3IP
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*
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* This should be used with care - normally the network stack would
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* control the L3IP, so manipulating the L3IP while the stack
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* is also using it (ie after connect) will likely cause problems.
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*
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* @return Reference to the L3IP in use
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*/
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L3IP &getl3ip() const
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{
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return _l3ip;
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}
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virtual L3IPInterface *l3ipInterface()
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{
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return this;
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}
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protected:
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/** Provide access to the underlying stack
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*
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* @return The underlying network stack
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*/
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virtual NetworkStack *get_stack();
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L3IP &_l3ip;
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OnboardNetworkStack &_stack;
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OnboardNetworkStack::Interface *_interface;
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bool _dhcp;
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bool _blocking;
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char _ip_address[NSAPI_IPv6_SIZE];
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char _netmask[NSAPI_IPv4_SIZE];
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char _gateway[NSAPI_IPv4_SIZE];
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mbed::Callback<void(nsapi_event_t, intptr_t)> _connection_status_cb;
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};
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#endif
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