mbed-os/features/netsocket/EMACInterface.h

188 lines
6.4 KiB
C++

/* LWIP implementation of NetworkInterfaceAPI
* Copyright (c) 2015 ARM Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef EMAC_INTERFACE_H
#define EMAC_INTERFACE_H
#include "nsapi.h"
#include "EMAC.h"
#include "OnboardNetworkStack.h"
/** EMACInterface class
* Implementation of the NetworkInterface for an EMAC-based driver
*
* This class provides the necessary glue logic to create a NetworkInterface
* based on an EMAC and an OnboardNetworkStack. EthernetInterface and
* EMAC-based Wi-Fi drivers derive from it.
*
* Drivers derived from EMACInterface should be constructed so that their
* EMAC is functional without the need to call `connect()`. For example
* a Wi-Fi driver should permit `WiFi::get_emac().power_up()` as soon as
* the credentials have been set. This is necessary to support specialized
* applications such as 6LoWPAN mesh border routers.
*/
class EMACInterface : public virtual NetworkInterface {
public:
/** Create an EMAC-based network interface.
*
* The default arguments obtain the default EMAC, which will be target-
* dependent (and the target may have some JSON option to choose which
* is the default, if there are multiple). The default stack is configured
* by JSON option nsapi.default-stack.
*
* Due to inability to return errors from the constructor, no real
* work is done until the first call to connect().
*
* @param emac Reference to EMAC to use
* @param stack Reference to onboard-network stack to use
*/
EMACInterface(EMAC &emac = EMAC::get_default_instance(),
OnboardNetworkStack &stack = OnboardNetworkStack::get_default_instance());
/** Set a static IP address
*
* Configures this network interface to use a static IP address.
* Implicitly disables DHCP, which can be enabled in set_dhcp.
* Requires that the network is disconnected.
*
* @param ip_address Null-terminated representation of the local IP address
* @param netmask Null-terminated representation of the local network mask
* @param gateway Null-terminated representation of the local gateway
* @return 0 on success, negative error code on failure
*/
virtual nsapi_error_t set_network(const char *ip_address, const char *netmask, const char *gateway);
/** Enable or disable DHCP on the network
*
* Requires that the network is disconnected
*
* @param dhcp False to disable dhcp (defaults to enabled)
* @return 0 on success, negative error code on failure
*/
virtual nsapi_error_t set_dhcp(bool dhcp);
/** Start the interface
* @return 0 on success, negative on failure
*/
virtual nsapi_error_t connect();
/** Stop the interface
* @return 0 on success, negative on failure
*/
virtual nsapi_error_t disconnect();
/** Get the local MAC address
*
* Provided MAC address is intended for info or debug purposes and
* may not be provided if the underlying network interface does not
* provide a MAC address
*
* @return Null-terminated representation of the local MAC address
* or null if no MAC address is available
*/
virtual const char *get_mac_address();
/** Get the local IP address
*
* @return Null-terminated representation of the local IP address
* or null if no IP address has been received
*/
virtual const char *get_ip_address();
/** Get the local network mask
*
* @return Null-terminated representation of the local network mask
* or null if no network mask has been received
*/
virtual const char *get_netmask();
/** Get the local gateways
*
* @return Null-terminated representation of the local gateway
* or null if no network mask has been received
*/
virtual const char *get_gateway();
/** Get the network interface name
*
* @return Null-terminated representation of the network interface name
* or null if interface not exists
*/
virtual char *get_interface_name(char *interface_name);
/** Set the network interface as default one
*/
virtual void set_as_default();
/** Register callback for status reporting
*
* @param status_cb The callback for status changes
*/
virtual void attach(mbed::Callback<void(nsapi_event_t, intptr_t)> status_cb);
/** Get the connection status
*
* @return The connection status according to nsapi_connection_status_t
*/
virtual nsapi_connection_status_t get_connection_status() const;
/** Set blocking status of connect() which by default should be blocking
*
* @param blocking true if connect is blocking
* @return 0 on success, negative error code on failure
*/
virtual nsapi_error_t set_blocking(bool blocking);
/** Provide access to the EMAC
*
* This should be used with care - normally the network stack would
* control the EMAC, so manipulating the EMAC while the stack
* is also using it (ie after connect) will likely cause problems.
*
* @return Reference to the EMAC in use
*/
EMAC &get_emac() const
{
return _emac;
}
virtual EMACInterface *emacInterface()
{
return this;
}
protected:
/** Provide access to the underlying stack
*
* @return The underlying network stack
*/
virtual NetworkStack *get_stack();
EMAC &_emac;
OnboardNetworkStack &_stack;
OnboardNetworkStack::Interface *_interface;
bool _dhcp;
bool _blocking;
char _mac_address[NSAPI_MAC_SIZE];
char _ip_address[NSAPI_IPv6_SIZE];
char _netmask[NSAPI_IPv4_SIZE];
char _gateway[NSAPI_IPv4_SIZE];
mbed::Callback<void(nsapi_event_t, intptr_t)> _connection_status_cb;
};
#endif