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			324 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
			
		
		
	
	
			324 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
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/* NetworkStack
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 * Copyright (c) 2015 ARM Limited
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 *     http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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#ifndef NETWORK_STACK_H
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#define NETWORK_STACK_H
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#include "nsapi_types.h"
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#include "netsocket/SocketAddress.h"
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#include "netsocket/NetworkInterface.h"
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/** NetworkStack class
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 *
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 *  Common interface that is shared between hardware that
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 *  can connect to a network over IP. By implementing the
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 *  NetworkStack, a network stack can be used as a target
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 *  for instantiating network sockets.
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 *  @addtogroup netsocket
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 */
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class NetworkStack
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{
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public:
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    virtual ~NetworkStack() {};
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    /** Get the local IP address
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     *
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     *  @return         Null-terminated representation of the local IP address
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     *                  or null if not yet connected
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     */
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    virtual const char *get_ip_address() = 0;
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    /** Translates a hostname to an IP address with specific version
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     *
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     *  The hostname may be either a domain name or an IP address. If the
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     *  hostname is an IP address, no network transactions will be performed.
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     *
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     *  If no stack-specific DNS resolution is provided, the hostname
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     *  will be resolve using a UDP socket on the stack.
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     *
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     *  @param host     Hostname to resolve
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     *  @param address  Destination for the host SocketAddress
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     *  @param version  IP version of address to resolve, NSAPI_UNSPEC indicates
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     *                  version is chosen by the stack (defaults to NSAPI_UNSPEC)
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     *  @return         0 on success, negative error code on failure
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     */
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    virtual nsapi_error_t gethostbyname(const char *host,
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            SocketAddress *address, nsapi_version_t version = NSAPI_UNSPEC);
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    /** Add a domain name server to list of servers to query
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     *
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     *  @param address  Destination for the host address
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     *  @return         0 on success, negative error code on failure
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     */
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    virtual nsapi_error_t add_dns_server(const SocketAddress &address);
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    /*  Set stack options
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     *
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     *  setstackopt allows an application to pass stack-specific options
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     *  to the underlying stack using stack-specific level and option names,
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     *  or to request generic options using levels from nsapi_stack_level_t.
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     *
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     *  For unsupported options, NSAPI_ERROR_UNSUPPORTED is returned
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     *  and the stack is unmodified.
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     *
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     *  @param level    Stack-specific protocol level or nsapi_stack_level_t
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     *  @param optname  Level-specific option name
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     *  @param optval   Option value
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     *  @param optlen   Length of the option value
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     *  @return         0 on success, negative error code on failure
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     */
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    virtual nsapi_error_t setstackopt(int level, int optname, const void *optval, unsigned optlen);
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    /*  Get stack options
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     *
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     *  getstackopt allows an application to retrieve stack-specific options
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     *  to the underlying stack using stack-specific level and option names,
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     *  or to request generic options using levels from nsapi_stack_level_t.
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     *
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     *  @param level    Stack-specific protocol level or nsapi_stack_level_t
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     *  @param optname  Level-specific option name
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     *  @param optval   Destination for option value
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     *  @param optlen   Length of the option value
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     *  @return         0 on success, negative error code on failure
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     */
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    virtual nsapi_error_t getstackopt(int level, int optname, void *optval, unsigned *optlen);
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protected:
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    friend class Socket;
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    friend class UDPSocket;
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    friend class TCPSocket;
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    friend class TCPServer;
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    /** Opens a socket
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     *
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     *  Creates a network socket and stores it in the specified handle.
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     *  The handle must be passed to following calls on the socket.
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     *
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     *  A stack may have a finite number of sockets, in this case
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     *  NSAPI_ERROR_NO_SOCKET is returned if no socket is available.
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     *
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     *  @param handle   Destination for the handle to a newly created socket
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     *  @param proto    Protocol of socket to open, NSAPI_TCP or NSAPI_UDP
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     *  @return         0 on success, negative error code on failure
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     */
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    virtual nsapi_error_t socket_open(nsapi_socket_t *handle, nsapi_protocol_t proto) = 0;
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    /** Close the socket
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     *
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     *  Closes any open connection and deallocates any memory associated
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     *  with the socket.
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     *
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     *  @param handle   Socket handle
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     *  @return         0 on success, negative error code on failure
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     */
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    virtual nsapi_error_t socket_close(nsapi_socket_t handle) = 0;
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    /** Bind a specific address to a socket
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     *
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     *  Binding a socket specifies the address and port on which to recieve
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     *  data. If the IP address is zeroed, only the port is bound.
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     *
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     *  @param handle   Socket handle
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     *  @param address  Local address to bind
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     *  @return         0 on success, negative error code on failure.
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     */
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    virtual nsapi_error_t socket_bind(nsapi_socket_t handle, const SocketAddress &address) = 0;
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    /** Listen for connections on a TCP socket
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     *
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     *  Marks the socket as a passive socket that can be used to accept
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     *  incoming connections.
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     *
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     *  @param handle   Socket handle
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     *  @param backlog  Number of pending connections that can be queued
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     *                  simultaneously
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     *  @return         0 on success, negative error code on failure
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     */
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    virtual nsapi_error_t socket_listen(nsapi_socket_t handle, int backlog) = 0;
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    /** Connects TCP socket to a remote host
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     *
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     *  Initiates a connection to a remote server specified by the
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     *  indicated address.
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     *
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     *  @param handle   Socket handle
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     *  @param address  The SocketAddress of the remote host
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     *  @return         0 on success, negative error code on failure
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     */
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    virtual nsapi_error_t socket_connect(nsapi_socket_t handle, const SocketAddress &address) = 0;
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    /** Accepts a connection on a TCP socket
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     *
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     *  The server socket must be bound and set to listen for connections.
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     *  On a new connection, creates a network socket and stores it in the
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     *  specified handle. The handle must be passed to following calls on
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     *  the socket.
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     *
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     *  A stack may have a finite number of sockets, in this case
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     *  NSAPI_ERROR_NO_SOCKET is returned if no socket is available.
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     *
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     *  This call is non-blocking. If accept would block,
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     *  NSAPI_ERROR_WOULD_BLOCK is returned immediately.
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     *
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     *  @param server   Socket handle to server to accept from
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     *  @param handle   Destination for a handle to the newly created socket
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     *  @param address  Destination for the remote address or NULL
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     *  @return         0 on success, negative error code on failure
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     */
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    virtual nsapi_error_t socket_accept(nsapi_socket_t server,
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            nsapi_socket_t *handle, SocketAddress *address=0) = 0;
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    /** Send data over a TCP socket
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     *
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     *  The socket must be connected to a remote host. Returns the number of
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     *  bytes sent from the buffer.
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     *
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     *  This call is non-blocking. If send would block,
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     *  NSAPI_ERROR_WOULD_BLOCK is returned immediately.
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     *
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     *  @param handle   Socket handle
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     *  @param data     Buffer of data to send to the host
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     *  @param size     Size of the buffer in bytes
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     *  @return         Number of sent bytes on success, negative error
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     *                  code on failure
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     */
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    virtual nsapi_size_or_error_t socket_send(nsapi_socket_t handle,
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            const void *data, nsapi_size_t size) = 0;
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    /** Receive data over a TCP socket
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     *
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     *  The socket must be connected to a remote host. Returns the number of
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     *  bytes received into the buffer.
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     *
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     *  This call is non-blocking. If recv would block,
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     *  NSAPI_ERROR_WOULD_BLOCK is returned immediately.
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     *
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     *  @param handle   Socket handle
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     *  @param data     Destination buffer for data received from the host
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     *  @param size     Size of the buffer in bytes
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     *  @return         Number of received bytes on success, negative error
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     *                  code on failure
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     */
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    virtual nsapi_size_or_error_t socket_recv(nsapi_socket_t handle,
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            void *data, nsapi_size_t size) = 0;
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    /** Send a packet over a UDP socket
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     *
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     *  Sends data to the specified address. Returns the number of bytes
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     *  sent from the buffer.
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     *
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     *  This call is non-blocking. If sendto would block,
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     *  NSAPI_ERROR_WOULD_BLOCK is returned immediately.
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     *
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     *  @param handle   Socket handle
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     *  @param address  The SocketAddress of the remote host
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     *  @param data     Buffer of data to send to the host
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     *  @param size     Size of the buffer in bytes
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     *  @return         Number of sent bytes on success, negative error
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     *                  code on failure
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     */
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    virtual nsapi_size_or_error_t socket_sendto(nsapi_socket_t handle, const SocketAddress &address,
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            const void *data, nsapi_size_t size) = 0;
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    /** Receive a packet over a UDP socket
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     *
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     *  Receives data and stores the source address in address if address
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     *  is not NULL. Returns the number of bytes received into the buffer.
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     *
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     *  This call is non-blocking. If recvfrom would block,
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     *  NSAPI_ERROR_WOULD_BLOCK is returned immediately.
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     *
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     *  @param handle   Socket handle
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     *  @param address  Destination for the source address or NULL
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     *  @param buffer   Destination buffer for data received from the host
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     *  @param size     Size of the buffer in bytes
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     *  @return         Number of received bytes on success, negative error
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     *                  code on failure
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     */
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    virtual nsapi_size_or_error_t socket_recvfrom(nsapi_socket_t handle, SocketAddress *address,
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            void *buffer, nsapi_size_t size) = 0;
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    /** Register a callback on state change of the socket
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     *
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     *  The specified callback will be called on state changes such as when
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     *  the socket can recv/send/accept successfully and on when an error
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     *  occurs. The callback may also be called spuriously without reason.
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     *
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     *  The callback may be called in an interrupt context and should not
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     *  perform expensive operations such as recv/send calls.
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     *
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     *  @param handle   Socket handle
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     *  @param callback Function to call on state change
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     *  @param data     Argument to pass to callback
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     */
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    virtual void socket_attach(nsapi_socket_t handle, void (*callback)(void *), void *data) = 0;
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    /*  Set stack-specific socket options
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     *
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     *  The setsockopt allow an application to pass stack-specific hints
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     *  to the underlying stack. For unsupported options,
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     *  NSAPI_ERROR_UNSUPPORTED is returned and the socket is unmodified.
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     *
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     *  @param handle   Socket handle
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     *  @param level    Stack-specific protocol level
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     *  @param optname  Stack-specific option identifier
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     *  @param optval   Option value
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     *  @param optlen   Length of the option value
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     *  @return         0 on success, negative error code on failure
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     */
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    virtual nsapi_error_t setsockopt(nsapi_socket_t handle, int level,
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            int optname, const void *optval, unsigned optlen);
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    /*  Get stack-specific socket options
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     *
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     *  The getstackopt allow an application to retrieve stack-specific hints
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     *  from the underlying stack. For unsupported options,
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     *  NSAPI_ERROR_UNSUPPORTED is returned and optval is unmodified.
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     *
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     *  @param handle   Socket handle
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     *  @param level    Stack-specific protocol level
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     *  @param optname  Stack-specific option identifier
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     *  @param optval   Destination for option value
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     *  @param optlen   Length of the option value
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     *  @return         0 on success, negative error code on failure
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     */
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    virtual nsapi_error_t getsockopt(nsapi_socket_t handle, int level,
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            int optname, void *optval, unsigned *optlen);
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};
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/** Convert a raw nsapi_stack_t object into a C++ NetworkStack object
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 *
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 *  @param stack    Reference to an object that can be converted to a stack
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 *                  - A raw nsapi_stack_t object
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 *                  - A reference to a network stack
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 *                  - A reference to a network interface
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 *  @return         Reference to the underlying network stack
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 */
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NetworkStack *nsapi_create_stack(nsapi_stack_t *stack);
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NetworkStack *nsapi_create_stack(NetworkStack *stack);
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template <typename IF>
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NetworkStack *nsapi_create_stack(IF *iface)
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{
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    return nsapi_create_stack(static_cast<NetworkInterface *>(iface)->get_stack());
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}
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#endif
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