mbed-os/source/Core/include/ns_socket.h

240 lines
8.7 KiB
C

/*
* Copyright (c) 2008-2017, 2019, Arm Limited and affiliates.
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
*
* \file socket.h
* \brief Socket API definitions.
*
* Socket API functions and relevant structures.
*
*
*/
#ifndef _NS_SOCKET_H
#define _NS_SOCKET_H
#include "Core/include/ns_error_types.h"
#include "Core/include/ns_buffer.h"
#include "Core/include/sockbuf.h"
#ifndef SOCKET_RX_LIMIT
#define SOCKET_RX_LIMIT 3
#endif
#ifndef SOCKETS_MAX
#define SOCKETS_MAX 16
#endif
#ifndef SOCKET_DEFAULT_STREAM_RCVBUF
#define SOCKET_DEFAULT_STREAM_RCVBUF 2048
#endif
#ifndef SOCKET_DEFAULT_STREAM_SNDBUF
#define SOCKET_DEFAULT_STREAM_SNDBUF 2048
#endif
#ifndef SOCKET_DEFAULT_STREAM_SNDLOWAT
#define SOCKET_DEFAULT_STREAM_SNDLOWAT 512
#endif
typedef enum socket_family_e {
SOCKET_FAMILY_NONE,
SOCKET_FAMILY_IPV6,
} socket_family_t;
// This is always true because we currently have only 1 type
// If we support more types in future it becomes "((socket)->family == SOCKET_FAMILY_IPV6)"
#define socket_is_ipv6(socket) true
typedef enum socket_type_e {
SOCKET_TYPE_DGRAM,
SOCKET_TYPE_STREAM,
SOCKET_TYPE_RAW
} socket_type_t;
#define SOCKET_FLAG_CLOSED 128 /* Has been closed by application */
#define SOCKET_FLAG_PENDING 64 /* Is waiting for accept on a listening socket */
#define SOCKET_FLAG_CANT_RECV_MORE 32
#define SOCKET_FLAG_SHUT_WR 16
#define SOCKET_FLAG_CONNECTED 8 /* Connection completed (and possibly since broken) */
#define SOCKET_LISTEN_STATE 4
#define SOCKET_BUFFER_CB 2
#define SOCKET_FLAG_CONNECTING 1 /* Connection in progress */
#ifndef SOCKET_IPV6_TCLASS_DEFAULT
#define SOCKET_IPV6_TCLASS_DEFAULT 0 /** Default traffic class for a new socket */
#endif
#ifndef SOCKET_LISTEN_BACKLOG_MAX
#define SOCKET_LISTEN_BACKLOG_MAX 10
#endif
typedef enum {
ARM_SOCKET_INIT = 0,
ARM_SOCKET_EVENT_CB = 1,
ARM_SOCKET_DATA_CB = 2, // Original data event - one buffer stored in event
ARM_SOCKET_DATA_QUEUED_CB = 3, // New data event - no buffer in event, buffer in queue
ARM_SOCKET_TCP_TIMER_CB,
} arm_socket_event_id_e;
typedef struct socket_buffer_callback_t {
uint8_t event_type;
int8_t socket_id;
int8_t interface_id;
buffer_t *buf;
void *session_ptr;
} socket_buffer_callback_t;
typedef enum {
SOCKET_SRC_ADDRESS_PRIMARY = 0,
SOCKET_SRC_ADDRESS_SECONDARY = 1,
} socket_src_address_type;
struct inet_pcb_s;
struct ns_msghdr;
struct socket;
typedef NS_LIST_HEAD_INCOMPLETE(struct socket) socket_queue_list_t;
struct socket_pending {
ns_list_link_t link; /*!< Link as member of connection queue */
struct socket *listen_head; /*!< Pointer to listening socket we're queued against */
};
struct socket_live {
socket_queue_list_t queue; /*!< Incoming connection queue */
void (*fptr)(void *);
};
/** Socket structure */
typedef struct socket {
/* This listen queue must be first, due to need to use incomplete list head */
union {
struct socket_pending pending; /* !< Info if PENDING flag set (pending connection) */
struct socket_live live; /* !< Info if PENDING flag clear (normal socket) */
} u;
int8_t id; /*!< socket id */
uint8_t flags; /*!< Socket option flags */
int8_t tasklet; /*!< Receiver tasklet */
uint8_t refcount;
socket_family_t family;
socket_type_t type;
int8_t default_interface_id;
int8_t broadcast_pan;
uint8_t listen_backlog; /*!< Limit if pending connection queue */
struct inet_pcb_s *inet_pcb; /*!< shortcut to Internet control block */
sockbuf_t rcvq;
sockbuf_t sndq;
ns_list_link_t link; /*!< link */
} socket_t;
NS_STATIC_ASSERT(offsetof(socket_t, u.pending.link) == 0, "Listen queue link must be first (NS_LIST_HEAD_INCOMPLETE)")
typedef struct inet_group {
uint8_t group_addr[16];
int8_t interface_id;
ns_list_link_t link;
} inet_group_t;
/** Internet protocol control block */
typedef struct inet_pcb_s {
socket_t *socket;
#ifndef NO_TCP
void *session; /*!< Session for transport protocol - only used by TCP at present */
#endif
uint8_t local_address[16]; /*!< Local address */
uint8_t remote_address[16]; /*!< Destination address */
uint16_t local_port; /*!< Local port */
uint16_t remote_port; /*!< Destination port */
int16_t unicast_hop_limit; /*!< May be -1, which will give per-interface default */
uint8_t multicast_hop_limit;
int8_t multicast_if;
uint32_t addr_preferences;
uint8_t protocol; /*!< IP type IPV6_NH_TCP, IPV6_NH_UDP, IPV6_NH_ICMPV6... */
int8_t link_layer_security;
#ifndef NO_IPV6_PMTUD
int8_t use_min_mtu; /*!< RFC 3542 socket option */
#endif
#ifndef NO_IP_FRAGMENT_TX
int8_t dontfrag;
#endif
uint8_t tclass;
bool multicast_loop: 1;
bool recvpktinfo: 1;
bool recvhoplimit: 1;
bool recvtclass: 1;
bool edfe_mode: 1;
int_least24_t flow_label;
NS_LIST_HEAD(inet_group_t, link) mc_groups;
} inet_pcb_t;
typedef NS_LIST_HEAD(socket_t, link) socket_list_t;
extern socket_list_t socket_list;
extern const uint8_t ns_in6addr_any[16];
extern void socket_init(void);
extern int8_t socket_event_handler_id_get(void);
extern bool socket_data_queued_event_push(socket_t *socket);
extern void socket_event_push(uint8_t sock_event, socket_t *socket, int8_t interface_id, void *session_ptr, uint16_t length);
extern socket_error_t socket_create(socket_family_t family, socket_type_t type, uint8_t protocol, int8_t *sid, uint16_t port, void (*passed_fptr)(void *), bool buffer_type);
extern socket_t *socket_new_incoming_connection(socket_t *listen_socket);
void socket_connection_abandoned(socket_t *socket, int8_t interface_id, uint8_t reason);
void socket_connection_complete(socket_t *socket, int8_t interface_id);
extern void socket_leave_pending_state(socket_t *socket, void (*fptr)(void *));
void socket_cant_recv_more(socket_t *socket, int8_t interface_id);
extern int8_t socket_id_assign_and_attach(socket_t *socket);
extern void socket_id_detach(int8_t sid);
extern buffer_t *socket_buffer_read(socket_t *socket);
extern socket_t *socket_lookup(socket_family_t family, uint8_t protocol, const sockaddr_t *local_addr, const sockaddr_t *remote_addr);
extern socket_t *socket_lookup_ipv6(uint8_t protocol, const sockaddr_t *local_addr, const sockaddr_t *remote_addr, bool allow_wildcards);
extern socket_error_t socket_port_validate(uint16_t port, uint8_t protocol);
extern socket_error_t socket_up(buffer_t *buf);
extern bool socket_message_validate_iov(const struct ns_msghdr *msg, uint16_t *length_out);
extern int16_t socket_buffer_sendmsg(int8_t sid, buffer_t *buf, const struct ns_msghdr *msg, int flags);
extern socket_t *socket_pointer_get(int8_t socket);
extern void socket_inet_pcb_set_buffer_hop_limit(const inet_pcb_t *socket, buffer_t *buf, const int16_t *msg_hoplimit);
extern bool socket_validate_listen_backlog(const socket_t *socket_ptr);
extern void socket_list_print(route_print_fn_t *print_fn, char sep);
extern socket_t *socket_reference(socket_t *);
extern socket_t *socket_dereference(socket_t *);
extern void socket_release(socket_t *socket);
extern void socket_tx_buffer_event_and_free(buffer_t *buf, uint8_t status);
extern buffer_t *socket_tx_buffer_event(buffer_t *buf, uint8_t status);
extern inet_pcb_t *socket_inet_pcb_allocate(void);
extern inet_pcb_t *socket_inet_pcb_clone(const inet_pcb_t *orig);
/**
* Free reserved inet_pcb
*/
extern inet_pcb_t *socket_inet_pcb_free(inet_pcb_t *inet_pcb);
extern int8_t socket_inet_pcb_join_group(inet_pcb_t *inet_pcb, int8_t interface_id, const uint8_t group[__static 16]);
extern int8_t socket_inet_pcb_leave_group(inet_pcb_t *inet_pcb, int8_t interface_id, const uint8_t group[__static 16]);
/**
* Determine interface based on socket_id and address
*/
extern struct protocol_interface_info_entry *socket_interface_determine(const socket_t *socket, buffer_t *buf);
extern uint16_t socket_generate_random_port(uint8_t protocol);
#endif /*_NS_SOCKET_H*/