mbed-os/features/netsocket/PPPInterface.h

197 lines
6.3 KiB
C++

/*
* Copyright (c) 2019 ARM Limited
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef PPP_INTERFACE_H
#define PPP_INTERFACE_H
#include "nsapi.h"
#include "OnboardNetworkStack.h"
#include "NetworkInterface.h"
#include "PPP.h"
/** PPPInterface class
* Implementation of the NetworkInterface for an PPP-service
*
* This class provides the necessary glue logic to create a NetworkInterface
* based on an PPP and an OnboardNetworkStack.
*
*/
class PPPInterface : public virtual NetworkInterface {
public:
/** Create an PPP-based network interface.
*
* The default arguments obtain the default PPP, which will be target-
* dependent (and the target may have some JSON option to choose which
* is the default, if there are multiple). The default stack is configured
* by JSON option nsapi.default-stack.
*
* Due to inability to return errors from the constructor, no real
* work is done until the first call to connect().
*
* @param ppp Reference to PPP to use
* @param stack Reference to onboard-network stack to use
*/
PPPInterface(PPP &ppp = PPP::get_default_instance(),
OnboardNetworkStack &stack = OnboardNetworkStack::get_default_instance());
virtual ~PPPInterface();
/** Set a static IP address
*
* Configures this network interface to use a static IP address.
* Implicitly disables DHCP, which can be enabled in set_dhcp.
* Requires that the network is disconnected.
*
* @param ip_address Null-terminated representation of the local IP address
* @param netmask Null-terminated representation of the local network mask
* @param gateway Null-terminated representation of the local gateway
* @return 0 on success, negative error code on failure
*/
virtual nsapi_error_t set_network(const char *ip_address, const char *netmask, const char *gateway);
/** Start the interface
* @return 0 on success, negative on failure
*/
virtual nsapi_error_t connect();
/** Stop the interface
* @return 0 on success, negative on failure
*/
virtual nsapi_error_t disconnect();
/** Get the local IP address
*
* @return Null-terminated representation of the local IP address
* or null if no IP address has been received
*/
virtual const char *get_ip_address();
/** @copydoc NetworkInterface::get_ip_address */
virtual nsapi_error_t get_ip_address(SocketAddress *address);
/** @copydoc NetworkInterface::get_netmask */
virtual nsapi_error_t get_netmask(SocketAddress *address);
/** @copydoc NetworkInterface::get_gateway */
virtual nsapi_error_t get_gateway(SocketAddress *address);
/** Get the local network mask
*
* @return Null-terminated representation of the local network mask
* or null if no network mask has been received
*/
virtual const char *get_netmask();
/** Get the local gateways
*
* @return Null-terminated representation of the local gateway
* or null if no network mask has been received
*/
virtual const char *get_gateway();
/** Get the network interface name
*
* @return Null-terminated representation of the network interface name
* or null if interface not exists
*/
virtual char *get_interface_name(char *interface_name);
/** Set the network interface as default one
*/
virtual void set_as_default();
/** Register callback for status reporting
*
* @param status_cb The callback for status changes
*/
virtual void attach(mbed::Callback<void(nsapi_event_t, intptr_t)> status_cb);
/** Get the connection status
*
* @return The connection status according to nsapi_connection_status_t
*/
virtual nsapi_connection_status_t get_connection_status() const;
/** Set blocking status of connect() which by default should be blocking
*
* @param blocking true if connect is blocking
* @return 0 on success, negative error code on failure
*/
virtual nsapi_error_t set_blocking(bool blocking);
/** Sets file stream used to communicate with modem
*
* @param stream Pointer to file handle
*/
virtual void set_stream(mbed::FileHandle *stream);
/** Sets IP protocol versions of IP stack
*
* @param ip_stack IP protocol version
*/
virtual void set_ip_stack(nsapi_ip_stack_t ip_stack);
/** Sets user name and password for PPP protocol
*
* @param uname User name
* @param password Password
*/
virtual void set_credentials(const char *uname, const char *password);
/** Provide access to the PPP
*
* This should be used with care - normally the network stack would
* control the PPP, so manipulating the PPP while the stack
* is also using it (ie after connect) will likely cause problems.
*
* @return Reference to the PPP in use
*/
PPP &getppp() const
{
return _ppp;
}
virtual PPPInterface *pppInterface()
{
return this;
}
protected:
/** Provide access to the underlying stack
*
* @return The underlying network stack
*/
virtual NetworkStack *get_stack();
PPP &_ppp;
OnboardNetworkStack &_stack;
OnboardNetworkStack::Interface *_interface;
bool _blocking;
char _ip_address[NSAPI_IPv6_SIZE];
char _netmask[NSAPI_IPv4_SIZE];
char _gateway[NSAPI_IPv4_SIZE];
mbed::Callback<void(nsapi_event_t, intptr_t)> _connection_status_cb;
mbed::FileHandle *_stream;
nsapi_ip_stack_t _ip_stack;
const char *_uname;
const char *_password;
};
#endif