mbed-os/features/FEATURE_BLE/ble/BLEInstanceBase.h

177 lines
5.9 KiB
C++

/* mbed Microcontroller Library
* Copyright (c) 2006-2013 ARM Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __BLE_DEVICE_INSTANCE_BASE__
#define __BLE_DEVICE_INSTANCE_BASE__
#include "Gap.h"
#include "ble/SecurityManager.h"
#include "ble/BLE.h"
/* Forward declarations. */
class GattServer;
class GattClient;
/**
* The interface for the transport object to be created by the target library's
* createBLEInstance().
*
* @note This class is part of the interface of BLE API with the implementation;
* therefore, it is meant to be used only by porters rather than normal
* BLE API users.
*/
class BLEInstanceBase
{
public:
BLEInstanceBase() {}
/**
* Virtual destructor of the interface.
*/
virtual ~BLEInstanceBase();
/**
* Initialize the underlying BLE stack. This should be called before
* anything else in the BLE API.
*
* @param[in] instanceID
* The ID of the instance to initialize.
* @param[in] initCallback
* A callback for when initialization completes for a BLE
* instance. This is an optional parameter set to NULL when not
* supplied.
*
* @return BLE_ERROR_NONE if the initialization procedure was started
* successfully.
*/
virtual ble_error_t init(BLE::InstanceID_t instanceID,
FunctionPointerWithContext<BLE::InitializationCompleteCallbackContext *> initCallback) = 0;
/**
* Check whether the underlying stack has already been initialized,
* possible with a call to init().
*
* @return true if the initialization has completed for the underlying BLE
* stack.
*/
virtual bool hasInitialized(void) const = 0;
/**
* Shutdown the underlying BLE stack. This includes purging the stack of
* GATT and GAP state and clearing all state from other BLE components
* such as the SecurityManager. init() must be called afterwards to
* re-instantiate services and GAP state.
*
* @return BLE_ERROR_NONE if the underlying stack and all other services of
* the BLE API were shutdown correctly.
*/
virtual ble_error_t shutdown(void) = 0;
/**
* Fetches a string representation of the underlying BLE stack's version.
*
* @return A pointer to the string representation of the underlying
* BLE stack's version.
*/
virtual const char * getVersion(void) = 0;
/**
* Accessor to Gap. This function is used by BLE::gap().
*
* @return A reference to a Gap object associated to this BLE instance.
*/
virtual Gap& getGap() = 0;
/**
* A const alternative to getGap().
*
* @return A const reference to a Gap object associated to this BLE instance.
*/
virtual const Gap& getGap() const = 0;
/**
* Accessor to GattServer. This function is used by BLE::gattServer().
*
* @return A reference to a GattServer object associated to this BLE instance.
*/
virtual GattServer& getGattServer() = 0;
/**
* A const alternative to getGattServer().
*
* @return A const reference to a GattServer object associated to this BLE instance.
*/
virtual const GattServer& getGattServer() const = 0;
/**
* Accessors to GattClient. This function is used by BLE::gattClient().
*
* @return A reference to a GattClient object associated to this BLE instance.
*/
virtual GattClient& getGattClient() = 0;
/**
* Accessors to SecurityManager. This function is used by BLE::securityManager().
*
* @return A reference to a SecurityManager object associated to this BLE instance.
*/
virtual SecurityManager& getSecurityManager() = 0;
/**
* A const alternative to getSecurityManager().
*
* @return A const reference to a SecurityManager object associated to this BLE instance.
*/
virtual const SecurityManager& getSecurityManager() const = 0;
/**
* Yield control to the BLE stack or to other tasks waiting for events.
* refer to BLE::waitForEvent().
*/
virtual void waitForEvent(void) = 0;
/**
* Process ALL pending events living in the BLE stack .
* Return once all events have been consumed.
*/
virtual void processEvents() = 0;
/**
* This function allow the BLE stack to signal that their is work to do and
* event processing should be done (BLE::processEvent()).
* @param id: The ID of the BLE instance which does have events to process.
*/
void signalEventsToProcess(BLE::InstanceID_t id);
private:
// this class is not a value type.
// prohibit copy construction and copy assignement
BLEInstanceBase(const BLEInstanceBase&);
BLEInstanceBase& operator=(const BLEInstanceBase&);
};
/**
* BLE uses composition to hide an interface object encapsulating the
* backend transport.
*
* The following API is used to create the singleton interface object. An
* implementation for this function must be provided by the device-specific
* library, otherwise there will be a linker error.
*/
extern BLEInstanceBase *createBLEInstance(void);
#endif // ifndef __BLE_DEVICE_INSTANCE_BASE__