mbed-os/features/netsocket/NetworkInterface.h

151 lines
4.9 KiB
C++

/** \addtogroup netsocket */
/** @{*/
/* NetworkStack
* Copyright (c) 2015 ARM Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef NETWORK_INTERFACE_H
#define NETWORK_INTERFACE_H
#include "netsocket/nsapi_types.h"
#include "netsocket/SocketAddress.h"
// Predeclared class
class NetworkStack;
/** NetworkInterface class
*
* Common interface that is shared between network devices
*/
class NetworkInterface {
public:
virtual ~NetworkInterface() {};
/** Get the local MAC address
*
* Provided MAC address is intended for info or debug purposes and
* may not be provided if the underlying network interface does not
* provide a MAC address
*
* @return Null-terminated representation of the local MAC address
* or null if no MAC address is available
*/
virtual const char *get_mac_address();
/** Get the local IP address
*
* @return Null-terminated representation of the local IP address
* or null if no IP address has been recieved
*/
virtual const char *get_ip_address();
/** Get the local network mask
*
* @return Null-terminated representation of the local network mask
* or null if no network mask has been recieved
*/
virtual const char *get_netmask();
/** Get the local gateway
*
* @return Null-terminated representation of the local gateway
* or null if no network mask has been recieved
*/
virtual const char *get_gateway();
/** Set a static IP address
*
* Configures this network interface to use a static IP address.
* Implicitly disables DHCP, which can be enabled in set_dhcp.
* Requires that the network is disconnected.
*
* @param address Null-terminated representation of the local IP address
* @param netmask Null-terminated representation of the local network mask
* @param gateway Null-terminated representation of the local gateway
* @return 0 on success, negative error code on failure
*/
virtual nsapi_error_t set_network(
const char *ip_address, const char *netmask, const char *gateway);
/** Enable or disable DHCP on the network
*
* Enables DHCP on connecting the network. Defaults to enabled unless
* a static IP address has been assigned. Requires that the network is
* disconnected.
*
* @param dhcp True to enable DHCP
* @return 0 on success, negative error code on failure
*/
virtual nsapi_error_t set_dhcp(bool dhcp);
/** Start the interface
*
* @return 0 on success, negative error code on failure
*/
virtual nsapi_error_t connect() = 0;
/** Stop the interface
*
* @return 0 on success, negative error code on failure
*/
virtual nsapi_error_t disconnect() = 0;
/** Translates a hostname to an IP address with specific version
*
* The hostname may be either a domain name or an IP address. If the
* hostname is an IP address, no network transactions will be performed.
*
* If no stack-specific DNS resolution is provided, the hostname
* will be resolve using a UDP socket on the stack.
*
* @param address Destination for the host SocketAddress
* @param host Hostname to resolve
* @param version IP version of address to resolve, NSAPI_UNSPEC indicates
* version is chosen by the stack (defaults to NSAPI_UNSPEC)
* @return 0 on success, negative error code on failure
*/
virtual nsapi_error_t gethostbyname(const char *host,
SocketAddress *address, nsapi_version_t version = NSAPI_UNSPEC);
/** Add a domain name server to list of servers to query
*
* @param addr Destination for the host address
* @return 0 on success, negative error code on failure
*/
virtual nsapi_error_t add_dns_server(const SocketAddress &address);
protected:
friend class Socket;
friend class UDPSocket;
friend class TCPSocket;
friend class TCPServer;
friend class SocketAddress;
template <typename IF>
friend NetworkStack *nsapi_create_stack(IF *iface);
/** Provide access to the NetworkStack object
*
* @return The underlying NetworkStack object
*/
virtual NetworkStack *get_stack() = 0;
};
#endif
/** @}*/