mbed-os/platform/mbed_wait_api.h

190 lines
6.7 KiB
C

/* mbed Microcontroller Library
* Copyright (c) 2006-2019 ARM Limited
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef MBED_WAIT_API_H
#define MBED_WAIT_API_H
#include "platform/mbed_toolchain.h"
#include "platform/mbed_atomic.h"
#include "device.h"
#ifdef __cplusplus
extern "C" {
#endif
/** \addtogroup platform-public-api */
/** @{*/
/**
* \defgroup platform_wait_api wait_api functions
* @{
*/
/** Generic wait functions.
*
* These provide simple NOP type wait capabilities.
*
* Example:
* @code
* #include "mbed.h"
*
* DigitalOut heartbeat(LED1);
*
* int main() {
* while (1) {
* heartbeat = 1;
* wait(0.5);
* heartbeat = 0;
* wait(0.5);
* }
* }
* @endcode
*/
/** Waits for a number of seconds, with microsecond resolution (within
* the accuracy of single precision floating point).
*
* @param s number of seconds to wait
*
* @note
* If the RTOS is present, this function spins to get the exact number of microseconds for
* microsecond precision up to 10 milliseconds. If delay is larger than 10 milliseconds and not in ISR, it is the same as
* `wait_ms`. We recommend `wait_us` and `wait_ms` over `wait`.
*
* @deprecated
* 'wait' is deprecated in favor of explicit sleep functions. To sleep, 'wait' should be replaced by
* 'ThisThread::sleep_for' (C++) or 'thread_sleep_for' (C). If you wish to wait (without sleeping), call
* 'wait_us'. 'wait_us' is safe to call from ISR context.
*/
MBED_DEPRECATED_SINCE("mbed-os-5.14",
"'wait' is deprecated in favor of explicit sleep functions. To sleep, 'wait' should be replaced by "
"'ThisThread::sleep_for' (C++) or 'thread_sleep_for' (C). If you wish to wait (without sleeping), call "
"'wait_us'. 'wait_us' is safe to call from ISR context.")
void wait(float s);
/** Waits a number of milliseconds.
*
* @param ms the whole number of milliseconds to wait
*
* @note
* If the RTOS is present, it calls ThisThread::sleep_for(), which is same as CMSIS osDelay().
* You can't call this from interrupts, and it doesn't lock hardware sleep.
*
* @deprecated
* 'wait_ms' is deprecated in favor of explicit sleep functions. To sleep, 'wait_ms' should be replaced by
* 'ThisThread::sleep_for' (C++) or 'thread_sleep_for' (C). If you wish to wait (without sleeping), call
* 'wait_us'. 'wait_us' is safe to call from ISR context.
*/
MBED_DEPRECATED_SINCE("mbed-os-5.14",
"'wait_ms' is deprecated in favor of explicit sleep functions. To sleep, 'wait_ms' should be replaced by "
"'ThisThread::sleep_for' (C++) or 'thread_sleep_for' (C). If you wish to wait (without sleeping), call "
"'wait_us'. 'wait_us' is safe to call from ISR context.")
void wait_ms(int ms);
/** Waits a number of microseconds.
*
* @param us the whole number of microseconds to wait
*
* @note
* This function always spins to get the exact number of microseconds.
* This will affect power and multithread performance. Therefore, spinning for
* millisecond wait is not recommended, and ThisThread::sleep_for should
* be used instead.
*
* @note You may call this function from ISR context, but large delays may
* impact system stability - interrupt handlers should take less than
* 50us.
*/
void wait_us(int us);
/** Waits a number of nanoseconds.
*
* This function spins the CPU to produce a small delay. It should normally
* only be used for delays of 10us (10000ns) or less. As it is calculated
* based on the expected execution time of a software loop, it may well run
* slower than requested based on activity from other threads and interrupts.
* If greater precision is required, this can be called from inside a critical
* section.
*
* @param ns the number of nanoseconds to wait
*
* @note
* wait_us() will likely give more precise time than wait_ns for large-enough
* delays, as it is based on a timer, but its set-up time may be excessive
* for the smallest microsecond counts, at which point wait_ns() is better.
*
* @note
* Any delay larger than a millisecond (1000000ns) is liable to cause
* overflow in the internal loop calculation. You shouldn't normally be
* using this for such large delays anyway in real code, but be aware if
* calibrating. Make repeated calls for longer test runs.
*
* @note You may call this function from ISR context.
*
*/
void wait_ns(unsigned int ns);
/* Optimize if we know the rate */
#if DEVICE_USTICKER && defined US_TICKER_PERIOD_NUM
void _wait_us_ticks(uint32_t ticks);
void _wait_us_generic(unsigned int us);
/* Further optimization if we know us_ticker is always running */
#if MBED_CONF_TARGET_INIT_US_TICKER_AT_BOOT
#define _us_ticker_is_initialized true
#else
extern bool _us_ticker_initialized;
#define _us_ticker_is_initialized core_util_atomic_load_bool(&_us_ticker_initialized)
#endif
#if US_TICKER_PERIOD_DEN == 1 && (US_TICKER_MASK * US_TICKER_PERIOD_NUM) >= 0xFFFFFFFF
/* Ticker is wide and slow enough to have full 32-bit range - can always use it directly */
#define _us_is_small_enough(us) true
#else
/* Threshold is determined by specification of us_ticker_api.h - smallest possible
* time range for the us_ticker is 16-bit 8MHz, which gives 8192us. This also leaves
* headroom for the multiplication in 32 bits.
*/
#define _us_is_small_enough(us) ((us) < 8192)
#endif
/* Speed optimisation for small wait_us. Care taken to preserve binary compatibility */
inline void _wait_us_inline(unsigned int us)
{
/* Threshold is determined by specification of us_ticker_api.h - smallest possible
* time range for the us_ticker is 16-bit 8MHz, which gives 8192us. This also leaves
* headroom for the multiplication in 32 bits.
*/
if (_us_is_small_enough(us) && _us_ticker_is_initialized) {
const uint32_t ticks = ((us * US_TICKER_PERIOD_DEN) + US_TICKER_PERIOD_NUM - 1) / US_TICKER_PERIOD_NUM;
_wait_us_ticks(ticks);
} else {
_wait_us_generic(us);
}
}
#define wait_us(us) _wait_us_inline(us)
#endif // Known-rate, initialised timer
#ifdef __cplusplus
}
#endif
#endif
/** @}*/
/** @}*/