mirror of https://github.com/ARMmbed/mbed-os.git
159 lines
3.9 KiB
C
159 lines
3.9 KiB
C
/* ----------------------------------------------------------------------
|
|
* Copyright (C) 2010 ARM Limited. All rights reserved.
|
|
*
|
|
* $Date: 15. February 2012
|
|
* $Revision: V1.1.0
|
|
*
|
|
* Project: CMSIS DSP Library
|
|
* Title: arm_offset_f32.c
|
|
*
|
|
* Description: Floating-point vector offset.
|
|
*
|
|
* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
|
|
*
|
|
* Version 1.1.0 2012/02/15
|
|
* Updated with more optimizations, bug fixes and minor API changes.
|
|
*
|
|
* Version 1.0.10 2011/7/15
|
|
* Big Endian support added and Merged M0 and M3/M4 Source code.
|
|
*
|
|
* Version 1.0.3 2010/11/29
|
|
* Re-organized the CMSIS folders and updated documentation.
|
|
*
|
|
* Version 1.0.2 2010/11/11
|
|
* Documentation updated.
|
|
*
|
|
* Version 1.0.1 2010/10/05
|
|
* Production release and review comments incorporated.
|
|
*
|
|
* Version 1.0.0 2010/09/20
|
|
* Production release and review comments incorporated.
|
|
*
|
|
* Version 0.0.7 2010/06/10
|
|
* Misra-C changes done
|
|
* ---------------------------------------------------------------------------- */
|
|
#include "arm_math.h"
|
|
|
|
/**
|
|
* @ingroup groupMath
|
|
*/
|
|
|
|
/**
|
|
* @defgroup offset Vector Offset
|
|
*
|
|
* Adds a constant offset to each element of a vector.
|
|
*
|
|
* <pre>
|
|
* pDst[n] = pSrc[n] + offset, 0 <= n < blockSize.
|
|
* </pre>
|
|
*
|
|
* There are separate functions for floating-point, Q7, Q15, and Q31 data types.
|
|
*/
|
|
|
|
/**
|
|
* @addtogroup offset
|
|
* @{
|
|
*/
|
|
|
|
/**
|
|
* @brief Adds a constant offset to a floating-point vector.
|
|
* @param[in] *pSrc points to the input vector
|
|
* @param[in] offset is the offset to be added
|
|
* @param[out] *pDst points to the output vector
|
|
* @param[in] blockSize number of samples in the vector
|
|
* @return none.
|
|
*/
|
|
|
|
|
|
void arm_offset_f32(
|
|
float32_t * pSrc,
|
|
float32_t offset,
|
|
float32_t * pDst,
|
|
uint32_t blockSize)
|
|
{
|
|
uint32_t blkCnt; /* loop counter */
|
|
|
|
#ifndef ARM_MATH_CM0
|
|
|
|
/* Run the below code for Cortex-M4 and Cortex-M3 */
|
|
float32_t in1, in2, in3, in4;
|
|
|
|
/*loop Unrolling */
|
|
blkCnt = blockSize >> 2u;
|
|
|
|
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
|
|
** a second loop below computes the remaining 1 to 3 samples. */
|
|
while(blkCnt > 0u)
|
|
{
|
|
/* C = A + offset */
|
|
/* Add offset and then store the results in the destination buffer. */
|
|
/* read samples from source */
|
|
in1 = *pSrc;
|
|
in2 = *(pSrc + 1);
|
|
|
|
/* add offset to input */
|
|
in1 = in1 + offset;
|
|
|
|
/* read samples from source */
|
|
in3 = *(pSrc + 2);
|
|
|
|
/* add offset to input */
|
|
in2 = in2 + offset;
|
|
|
|
/* read samples from source */
|
|
in4 = *(pSrc + 3);
|
|
|
|
/* add offset to input */
|
|
in3 = in3 + offset;
|
|
|
|
/* store result to destination */
|
|
*pDst = in1;
|
|
|
|
/* add offset to input */
|
|
in4 = in4 + offset;
|
|
|
|
/* store result to destination */
|
|
*(pDst + 1) = in2;
|
|
|
|
/* store result to destination */
|
|
*(pDst + 2) = in3;
|
|
|
|
/* store result to destination */
|
|
*(pDst + 3) = in4;
|
|
|
|
/* update pointers to process next samples */
|
|
pSrc += 4u;
|
|
pDst += 4u;
|
|
|
|
/* Decrement the loop counter */
|
|
blkCnt--;
|
|
}
|
|
|
|
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
|
|
** No loop unrolling is used. */
|
|
blkCnt = blockSize % 0x4u;
|
|
|
|
#else
|
|
|
|
/* Run the below code for Cortex-M0 */
|
|
|
|
/* Initialize blkCnt with number of samples */
|
|
blkCnt = blockSize;
|
|
|
|
#endif /* #ifndef ARM_MATH_CM0 */
|
|
|
|
while(blkCnt > 0u)
|
|
{
|
|
/* C = A + offset */
|
|
/* Add offset and then store the result in the destination buffer. */
|
|
*pDst++ = (*pSrc++) + offset;
|
|
|
|
/* Decrement the loop counter */
|
|
blkCnt--;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @} end of offset group
|
|
*/
|