mirror of https://github.com/ARMmbed/mbed-os.git
690 lines
23 KiB
C++
690 lines
23 KiB
C++
/*
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* Copyright (c) 2018, Arm Limited and affiliates.
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "CellularStateMachine.h"
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#include "CellularDevice.h"
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#include "CellularLog.h"
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#include "Thread.h"
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#ifndef MBED_TRACE_MAX_LEVEL
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#define MBED_TRACE_MAX_LEVEL TRACE_LEVEL_INFO
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#endif
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// timeout to wait for AT responses
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#define TIMEOUT_POWER_ON (1*1000)
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#define TIMEOUT_SIM_PIN (1*1000)
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#define TIMEOUT_NETWORK (10*1000)
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#define TIMEOUT_CONNECT (60*1000)
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#define TIMEOUT_REGISTRATION (180*1000)
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// maximum time when retrying network register, attach and connect in seconds ( 20minutes )
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#define TIMEOUT_NETWORK_MAX (20*60)
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#define RETRY_COUNT_DEFAULT 3
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const int STM_STOPPED = -99;
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const int ACTIVE_PDP_CONTEXT = 0x01;
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const int ATTACHED_TO_NETWORK = 0x02;
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const int DEVICE_READY = 0x04;
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namespace mbed {
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CellularStateMachine::CellularStateMachine(CellularDevice &device, events::EventQueue &queue) :
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_cellularDevice(device), _state(STATE_INIT), _next_state(_state), _target_state(_state),
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_event_status_cb(0), _network(0), _queue(queue), _queue_thread(0), _sim_pin(0),
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_retry_count(0), _event_timeout(-1), _event_id(-1), _plmn(0), _command_success(false),
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_is_retry(false), _cb_data(), _current_event(NSAPI_EVENT_CONNECTION_STATUS_CHANGE), _status(0)
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{
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#if MBED_CONF_CELLULAR_RANDOM_MAX_START_DELAY == 0
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_start_time = 0;
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#else
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// so that not every device don't start at the exact same time (for example after power outage)
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_start_time = rand() % (MBED_CONF_CELLULAR_RANDOM_MAX_START_DELAY);
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#endif // MBED_CONF_CELLULAR_RANDOM_MAX_START_DELAY
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// set initial retry values in seconds
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_retry_timeout_array[0] = 1; // double time on each retry in order to keep network happy
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_retry_timeout_array[1] = 2;
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_retry_timeout_array[2] = 4;
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_retry_timeout_array[3] = 8;
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_retry_timeout_array[4] = 16;
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_retry_timeout_array[5] = 32;
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_retry_timeout_array[6] = 64;
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_retry_timeout_array[7] = 128; // if around two minutes was not enough then let's wait much longer
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_retry_timeout_array[8] = 600;
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_retry_timeout_array[9] = TIMEOUT_NETWORK_MAX;
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_retry_array_length = RETRY_ARRAY_SIZE;
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}
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CellularStateMachine::~CellularStateMachine()
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{
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tr_debug("CellularStateMachine destruct");
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stop();
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}
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void CellularStateMachine::reset()
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{
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_state = STATE_INIT;
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_event_timeout = -1;
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_event_id = -1;
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_is_retry = false;
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_status = 0;
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_target_state = STATE_INIT;
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enter_to_state(STATE_INIT);
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}
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void CellularStateMachine::stop()
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{
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tr_debug("CellularStateMachine stop");
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if (_queue_thread) {
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_queue.break_dispatch();
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_queue_thread->terminate();
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delete _queue_thread;
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_queue_thread = NULL;
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}
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reset();
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_event_id = STM_STOPPED;
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if (_network) {
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_cellularDevice.close_network();
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_network = NULL;
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}
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}
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bool CellularStateMachine::power_on()
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{
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_cb_data.error = _cellularDevice.hard_power_on();
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if (_cb_data.error != NSAPI_ERROR_OK) {
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tr_warn("Hard power on failed.");
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return false;
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}
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return true;
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}
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void CellularStateMachine::set_sim_pin(const char *sim_pin)
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{
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_sim_pin = sim_pin;
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}
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void CellularStateMachine::set_plmn(const char *plmn)
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{
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_plmn = plmn;
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}
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bool CellularStateMachine::open_sim()
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{
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CellularDevice::SimState state = CellularDevice::SimStateUnknown;
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// wait until SIM is readable
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// here you could add wait(secs) if you know start delay of your SIM
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_cb_data.error = _cellularDevice.get_sim_state(state);
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if (_cb_data.error != NSAPI_ERROR_OK) {
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tr_info("Waiting for SIM (err while reading)...");
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return false;
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}
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// report current state so callback can set sim pin if needed
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if (_event_status_cb) {
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_cb_data.status_data = state;
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_event_status_cb((nsapi_event_t)CellularSIMStatusChanged, (intptr_t)&_cb_data);
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}
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if (state == CellularDevice::SimStatePinNeeded) {
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if (_sim_pin) {
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tr_info("Entering PIN to open SIM");
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_cb_data.error = _cellularDevice.set_pin(_sim_pin);
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if (_cb_data.error) {
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tr_error("Failed to set PIN: error %d", _cb_data.error);
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}
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} else {
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// No sim pin provided even it's needed, stop state machine
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tr_error("PIN required but no SIM pin provided.");
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_retry_count = RETRY_ARRAY_SIZE;
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return false;
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}
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}
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bool sim_ready = state == CellularDevice::SimStateReady;
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if (sim_ready) {
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// If plmn is set, we should it right after sim is opened so that registration is forced to correct network.
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if (_plmn && strlen(_plmn)) {
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_cb_data.error = _network->set_registration(_plmn);
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tr_debug("STM: manual set_registration: %d, plmn: %s", _cb_data.error, _plmn);
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if (_cb_data.error) {
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return false;
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}
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}
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}
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return sim_ready;
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}
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bool CellularStateMachine::is_registered()
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{
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CellularNetwork::RegistrationStatus status;
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bool is_registered = false;
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// accept only CGREG/CEREG. CREG is for circuit switch network changed. If we accept CREG attach will fail if also
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// CGREG/CEREG is not registered.
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for (int type = 0; type < CellularNetwork::C_REG; type++) {
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if (get_network_registration((CellularNetwork::RegistrationType) type, status, is_registered)) {
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if (is_registered) {
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break;
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}
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}
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}
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_cb_data.status_data = status;
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// in manual registering we are forcing registration to certain network so we don't accept active context or attached
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// as indication that device is registered to correct network.
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if (_plmn && strlen(_plmn)) {
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return is_registered;
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}
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return is_registered || _status;
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}
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bool CellularStateMachine::get_network_registration(CellularNetwork::RegistrationType type,
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CellularNetwork::RegistrationStatus &status, bool &is_registered)
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{
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is_registered = false;
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bool is_roaming = false;
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CellularNetwork::registration_params_t reg_params;
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_cb_data.error = _network->get_registration_params(type, reg_params);
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if (_cb_data.error != NSAPI_ERROR_OK) {
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if (_cb_data.error != NSAPI_ERROR_UNSUPPORTED) {
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tr_warn("Get network registration failed (type %d)!", type);
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}
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return false;
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}
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status = reg_params._status;
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switch (status) {
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case CellularNetwork::RegisteredRoaming:
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is_roaming = true;// @suppress("No break at end of case")
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// fall-through
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case CellularNetwork::RegisteredHomeNetwork:
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is_registered = true;
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break;
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case CellularNetwork::RegisteredSMSOnlyRoaming:
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is_roaming = true;// @suppress("No break at end of case")
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// fall-through
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case CellularNetwork::RegisteredSMSOnlyHome:
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tr_warn("SMS only network registration!");
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break;
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case CellularNetwork::RegisteredCSFBNotPreferredRoaming:
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is_roaming = true; // @suppress("No break at end of case")
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// fall-through
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case CellularNetwork::RegisteredCSFBNotPreferredHome:
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tr_warn("Not preferred network registration!");
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break;
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case CellularNetwork::AttachedEmergencyOnly:
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tr_warn("Emergency only network registration!");
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break;
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case CellularNetwork::RegistrationDenied:
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case CellularNetwork::NotRegistered:
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case CellularNetwork::Unknown:
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case CellularNetwork::SearchingNetwork:
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default:
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break;
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}
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if (is_roaming) {
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tr_info("Roaming network.");
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}
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return true;
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}
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void CellularStateMachine::report_failure(const char *msg)
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{
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tr_error("CellularStateMachine failure: %s", msg);
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_event_id = -1;
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if (_event_status_cb) {
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_cb_data.final_try = true;
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_event_status_cb(_current_event, (intptr_t)&_cb_data);
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}
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tr_error("CellularStateMachine target state %s, current state %s", get_state_string(_target_state), get_state_string(_state));
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}
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const char *CellularStateMachine::get_state_string(CellularState state) const
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{
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#if MBED_CONF_MBED_TRACE_ENABLE
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static const char *strings[STATE_MAX_FSM_STATE] = { "Init", "Power", "Device ready", "SIM pin", "Registering network", "Attaching network"};
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return strings[state];
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#else
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return NULL;
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#endif // #if MBED_CONF_MBED_TRACE_ENABLE
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}
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void CellularStateMachine::enter_to_state(CellularState state)
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{
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_next_state = state;
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_retry_count = 0;
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_command_success = false;
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_cb_data.error = NSAPI_ERROR_OK;
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_cb_data.status_data = -1;
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_cb_data.final_try = false;
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}
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void CellularStateMachine::retry_state_or_fail()
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{
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if (++_retry_count < RETRY_ARRAY_SIZE) {
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tr_debug("%s: retry %d/%d", get_state_string(_state), _retry_count, RETRY_ARRAY_SIZE);
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_event_timeout = _retry_timeout_array[_retry_count];
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_is_retry = true;
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_cb_data.error = NSAPI_ERROR_OK;
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} else {
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report_failure(get_state_string(_state));
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return;
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}
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}
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void CellularStateMachine::state_init()
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{
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_cellularDevice.set_timeout(TIMEOUT_POWER_ON);
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tr_info("Start connecting (timeout %d s)", TIMEOUT_POWER_ON / 1000);
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_cb_data.error = _cellularDevice.is_ready();
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_status = _cb_data.error ? 0 : DEVICE_READY;
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if (_cb_data.error != NSAPI_ERROR_OK) {
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_event_timeout = _start_time;
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if (_start_time > 0) {
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tr_info("Startup delay %d ms", _start_time);
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}
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enter_to_state(STATE_POWER_ON);
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} else {
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enter_to_state(STATE_DEVICE_READY);
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}
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}
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void CellularStateMachine::state_power_on()
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{
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_cellularDevice.set_timeout(TIMEOUT_POWER_ON);
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tr_info("Modem power ON (timeout %d s)", TIMEOUT_POWER_ON / 1000);
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if (power_on()) {
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enter_to_state(STATE_DEVICE_READY);
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} else {
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// retry to power on device
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retry_state_or_fail();
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}
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}
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bool CellularStateMachine::device_ready()
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{
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tr_info("Modem ready");
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if (!_network) {
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_network = _cellularDevice.open_network();
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}
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#ifdef MBED_CONF_CELLULAR_RADIO_ACCESS_TECHNOLOGY
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MBED_ASSERT(MBED_CONF_CELLULAR_RADIO_ACCESS_TECHNOLOGY >= CellularNetwork::RAT_GSM &&
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MBED_CONF_CELLULAR_RADIO_ACCESS_TECHNOLOGY < CellularNetwork::RAT_UNKNOWN);
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nsapi_error_t err = _network->set_access_technology((CellularNetwork::RadioAccessTechnology)MBED_CONF_CELLULAR_RADIO_ACCESS_TECHNOLOGY);
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if (err != NSAPI_ERROR_OK && err != NSAPI_ERROR_UNSUPPORTED) {
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tr_warning("Failed to set access technology to %d", MBED_CONF_CELLULAR_RADIO_ACCESS_TECHNOLOGY);
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return false;
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}
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#endif // MBED_CONF_CELLULAR_DEBUG_AT
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if (_event_status_cb) {
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_event_status_cb((nsapi_event_t)CellularDeviceReady, (intptr_t)&_cb_data);
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}
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_cellularDevice.set_ready_cb(0);
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return true;
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}
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void CellularStateMachine::state_device_ready()
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{
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_cellularDevice.set_timeout(TIMEOUT_POWER_ON);
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if (!(_status & DEVICE_READY)) {
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tr_debug("Device was not ready, calling soft_power_on()");
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_cb_data.error = _cellularDevice.soft_power_on();
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}
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if (_cb_data.error == NSAPI_ERROR_OK) {
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_cb_data.error = _cellularDevice.init();
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if (_cb_data.error == NSAPI_ERROR_OK) {
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if (device_ready()) {
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_status = 0;
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enter_to_state(STATE_SIM_PIN);
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}
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}
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}
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if (_cb_data.error != NSAPI_ERROR_OK) {
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if (_retry_count == 0) {
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_cellularDevice.set_ready_cb(callback(this, &CellularStateMachine::device_ready_cb));
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}
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retry_state_or_fail();
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}
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}
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void CellularStateMachine::state_sim_pin()
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{
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_cellularDevice.set_timeout(TIMEOUT_SIM_PIN);
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tr_info("Setup SIM (timeout %d s)", TIMEOUT_SIM_PIN / 1000);
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if (open_sim()) {
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bool success = false;
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for (int type = 0; type < CellularNetwork::C_MAX; type++) {
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_cb_data.error = _network->set_registration_urc((CellularNetwork::RegistrationType)type, true);
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if (!_cb_data.error && (type == CellularNetwork::C_EREG || type == CellularNetwork::C_GREG)) {
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success = true;
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}
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}
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if (!success) {
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tr_error("Failed to set CEREG/CGREG URC's for registration");
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retry_state_or_fail();
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return;
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}
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if (_network->is_active_context()) { // check if context was already activated
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tr_debug("Active context found.");
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_status |= ACTIVE_PDP_CONTEXT;
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}
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CellularNetwork::AttachStatus status = CellularNetwork::Detached; // check if modem is already attached to a network
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if (_network->get_attach(status) == NSAPI_ERROR_OK && status == CellularNetwork::Attached) {
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_status |= ATTACHED_TO_NETWORK;
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tr_debug("Cellular already attached.");
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}
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enter_to_state(STATE_REGISTERING_NETWORK);
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} else {
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retry_state_or_fail();
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}
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}
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void CellularStateMachine::state_registering()
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{
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_cellularDevice.set_timeout(TIMEOUT_NETWORK);
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tr_info("Network registration (timeout %d s)", TIMEOUT_REGISTRATION / 1000);
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if (is_registered()) {
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if (_cb_data.status_data != CellularNetwork::RegisteredHomeNetwork &&
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_cb_data.status_data != CellularNetwork::RegisteredRoaming && _status) {
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// there was already activated context or attached to network, and registration status is not registered, set to already registered.
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_cb_data.status_data = CellularNetwork::AlreadyRegistered;
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}
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_cb_data.error = NSAPI_ERROR_OK;
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_event_status_cb(_current_event, (intptr_t)&_cb_data);
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// we are already registered, go to attach
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enter_to_state(STATE_ATTACHING_NETWORK);
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} else {
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_cellularDevice.set_timeout(TIMEOUT_REGISTRATION);
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if (!_command_success && !_plmn) { // don't call set_registration twice for manual registration
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_cb_data.error = _network->set_registration(_plmn);
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_command_success = (_cb_data.error == NSAPI_ERROR_OK);
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}
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retry_state_or_fail();
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}
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}
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void CellularStateMachine::state_attaching()
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{
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_cellularDevice.set_timeout(TIMEOUT_CONNECT);
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tr_info("Attaching network (timeout %d s)", TIMEOUT_CONNECT / 1000);
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if (_status != ATTACHED_TO_NETWORK) {
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_cb_data.error = _network->set_attach();
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}
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if (_cb_data.error == NSAPI_ERROR_OK) {
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if (_event_status_cb) {
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_cb_data.status_data = CellularNetwork::Attached;
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_event_status_cb(_current_event, (intptr_t)&_cb_data);
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}
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} else {
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retry_state_or_fail();
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}
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}
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void CellularStateMachine::continue_from_state(CellularState state)
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{
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_mutex.lock();
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tr_info("%s => %s", get_state_string((CellularStateMachine::CellularState)_state),
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get_state_string((CellularStateMachine::CellularState)state));
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_state = state;
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enter_to_state(state);
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_event_id = _queue.call_in(0, this, &CellularStateMachine::event);
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if (!_event_id) {
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_event_id = -1;
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_cb_data.error = NSAPI_ERROR_NO_MEMORY;
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report_failure("Failed to call queue.");
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stop();
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}
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_mutex.unlock();
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}
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nsapi_error_t CellularStateMachine::run_to_state(CellularStateMachine::CellularState state)
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{
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_mutex.lock();
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// call pre_event via queue so that it's in same thread and it's safe to decisions
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int id = _queue.call_in(0, this, &CellularStateMachine::pre_event, state);
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if (!id) {
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report_failure("Failed to call queue.");
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stop();
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_mutex.unlock();
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return NSAPI_ERROR_NO_MEMORY;
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}
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_mutex.unlock();
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return NSAPI_ERROR_OK;
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}
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void CellularStateMachine::pre_event(CellularState state)
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{
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if (_target_state < state) {
|
|
// new wanted state will not be achieved with current _target_state so update it
|
|
_target_state = state;
|
|
} else {
|
|
// wanted state is already / will be achieved, return without launching new event
|
|
return;
|
|
}
|
|
// if _event_id is -1 it means that new event is not going to be launched so we must launch new event
|
|
if (_event_id == -1) {
|
|
if (!_cb_data.final_try) {
|
|
// update next state so that we don't continue from previous state if state machine was paused and then started again.
|
|
// but only if earlier try did not finish to failure, then we must continue from that state
|
|
_state = _next_state;
|
|
}
|
|
enter_to_state(_next_state);
|
|
_event_id = _queue.call_in(0, this, &CellularStateMachine::event);
|
|
if (!_event_id) {
|
|
_event_id = -1;
|
|
report_failure("Failed to call queue.");
|
|
stop();
|
|
}
|
|
}
|
|
}
|
|
|
|
bool CellularStateMachine::get_current_status(CellularStateMachine::CellularState ¤t_state, CellularStateMachine::CellularState &target_state)
|
|
{
|
|
bool is_running;
|
|
_mutex.lock();
|
|
current_state = _state;
|
|
target_state = _target_state;
|
|
if (_event_id == -1 || _event_id == STM_STOPPED) {
|
|
is_running = false;
|
|
} else {
|
|
is_running = true;
|
|
}
|
|
_mutex.unlock();
|
|
return is_running;
|
|
}
|
|
|
|
void CellularStateMachine::event()
|
|
{
|
|
#if MBED_CONF_MBED_TRACE_ENABLE
|
|
if (_network) {
|
|
int rssi;
|
|
if (_network->get_signal_quality(rssi) == NSAPI_ERROR_OK) {
|
|
if (rssi == CellularNetwork::SignalQualityUnknown) {
|
|
tr_info("RSSI unknown");
|
|
} else {
|
|
tr_info("RSSI %d dBm", rssi);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
_event_timeout = -1;
|
|
_is_retry = false;
|
|
|
|
switch (_state) {
|
|
case STATE_INIT:
|
|
_current_event = (nsapi_event_t)CellularDeviceReady;
|
|
state_init();
|
|
break;
|
|
case STATE_POWER_ON:
|
|
_current_event = (nsapi_event_t)CellularDeviceReady;
|
|
state_power_on();
|
|
break;
|
|
case STATE_DEVICE_READY:
|
|
_current_event = (nsapi_event_t)CellularDeviceReady;
|
|
state_device_ready();
|
|
break;
|
|
case STATE_SIM_PIN:
|
|
_current_event = (nsapi_event_t)CellularSIMStatusChanged;
|
|
state_sim_pin();
|
|
break;
|
|
case STATE_REGISTERING_NETWORK:
|
|
_current_event = (nsapi_event_t)CellularRegistrationStatusChanged;
|
|
state_registering();
|
|
break;
|
|
case STATE_ATTACHING_NETWORK:
|
|
_current_event = (nsapi_event_t)CellularAttachNetwork;
|
|
state_attaching();
|
|
break;
|
|
default:
|
|
MBED_ASSERT(0);
|
|
break;
|
|
}
|
|
|
|
if (check_is_target_reached()) {
|
|
_event_id = -1;
|
|
return;
|
|
}
|
|
|
|
if (_next_state != _state || _event_timeout >= 0) {
|
|
if (_next_state != _state) { // state exit condition
|
|
tr_debug("%s => %s", get_state_string((CellularStateMachine::CellularState)_state),
|
|
get_state_string((CellularStateMachine::CellularState)_next_state));
|
|
} else {
|
|
tr_info("Continue after %d seconds", _event_timeout);
|
|
}
|
|
_state = _next_state;
|
|
if (_event_timeout == -1) {
|
|
_event_timeout = 0;
|
|
}
|
|
_event_id = _queue.call_in(_event_timeout * 1000, callback(this, &CellularStateMachine::event));
|
|
if (!_event_id) {
|
|
_cb_data.error = NSAPI_ERROR_NO_MEMORY;
|
|
report_failure("CellularStateMachine event failure!");
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
nsapi_error_t CellularStateMachine::start_dispatch()
|
|
{
|
|
MBED_ASSERT(!_queue_thread);
|
|
|
|
_queue_thread = new rtos::Thread(osPriorityNormal, 2048, NULL, "stm_queue");
|
|
if (_queue_thread->start(callback(&_queue, &events::EventQueue::dispatch_forever)) != osOK) {
|
|
report_failure("Failed to start thread.");
|
|
stop();
|
|
return NSAPI_ERROR_NO_MEMORY;
|
|
}
|
|
|
|
return NSAPI_ERROR_OK;
|
|
}
|
|
|
|
void CellularStateMachine::set_cellular_callback(mbed::Callback<void(nsapi_event_t, intptr_t)> status_cb)
|
|
{
|
|
_event_status_cb = status_cb;
|
|
}
|
|
|
|
bool CellularStateMachine::check_is_target_reached()
|
|
{
|
|
if (((_target_state == _state || _target_state < _next_state) && _cb_data.error == NSAPI_ERROR_OK && !_is_retry) ||
|
|
_event_id == STM_STOPPED) {
|
|
if (_target_state != _state && _target_state < _next_state) {
|
|
// we are skipping the state, update _state to current state because we have reached it
|
|
_state = _target_state;
|
|
}
|
|
_event_id = -1;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void CellularStateMachine::cellular_event_changed(nsapi_event_t ev, intptr_t ptr)
|
|
{
|
|
cell_callback_data_t *data = (cell_callback_data_t *)ptr;
|
|
if ((cellular_connection_status_t)ev == CellularRegistrationStatusChanged && _state == STATE_REGISTERING_NETWORK) {
|
|
// expect packet data so only these states are valid
|
|
CellularNetwork::registration_params_t reg_params;
|
|
nsapi_error_t err = _network->get_registration_params(reg_params);
|
|
|
|
if (err == NSAPI_ERROR_OK && (reg_params._type == CellularNetwork::C_EREG || reg_params._type == CellularNetwork::C_GREG)) {
|
|
if ((data->status_data == CellularNetwork::RegisteredHomeNetwork ||
|
|
data->status_data == CellularNetwork::RegisteredRoaming) && data->error == NSAPI_ERROR_OK) {
|
|
_queue.cancel(_event_id);
|
|
_is_retry = false;
|
|
_event_id = -1;
|
|
if (!check_is_target_reached()) {
|
|
continue_from_state(STATE_ATTACHING_NETWORK);
|
|
}
|
|
}
|
|
} else {
|
|
tr_debug("creg event, discard...");
|
|
}
|
|
}
|
|
}
|
|
|
|
void CellularStateMachine::device_ready_cb()
|
|
{
|
|
tr_debug("Device ready callback");
|
|
if (_state == STATE_DEVICE_READY && _cellularDevice.init() == NSAPI_ERROR_OK) {
|
|
tr_debug("State was STATE_DEVICE_READY and at mode ready, cancel state and move to next");
|
|
_queue.cancel(_event_id);
|
|
_event_id = -1;
|
|
if (device_ready()) {
|
|
_is_retry = false;
|
|
_status = 0;
|
|
if (!check_is_target_reached()) {
|
|
continue_from_state(STATE_SIM_PIN);
|
|
}
|
|
} else {
|
|
continue_from_state(STATE_DEVICE_READY);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CellularStateMachine::set_retry_timeout_array(const uint16_t timeout[], int array_len)
|
|
{
|
|
if (!timeout || array_len <= 0) {
|
|
tr_warn("set_retry_timeout_array, timeout array null or invalid length");
|
|
return;
|
|
}
|
|
_retry_array_length = array_len > RETRY_ARRAY_SIZE ? RETRY_ARRAY_SIZE : array_len;
|
|
|
|
for (int i = 0; i < _retry_array_length; i++) {
|
|
_retry_timeout_array[i] = timeout[i];
|
|
}
|
|
}
|
|
|
|
} // namespace
|
|
|