mbed-os/features/cellular/framework/API/CellularDevice.h

453 lines
17 KiB
C++

/*
* Copyright (c) 2017, Arm Limited and affiliates.
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef CELLULAR_DEVICE_H_
#define CELLULAR_DEVICE_H_
#include "CellularTargets.h"
#include "CellularStateMachine.h"
#include "Callback.h"
#include "ATHandler.h"
#if (DEVICE_SERIAL && DEVICE_INTERRUPTIN) || defined(DOXYGEN_ONLY)
#include "UARTSerial.h"
#endif // #if DEVICE_SERIAL
/** @file CellularDevice.h
* @brief Class CellularDevice
*
*/
namespace mbed {
class CellularSMS;
class CellularInformation;
class CellularNetwork;
class CellularContext;
class FileHandle;
const int MAX_PIN_SIZE = 8;
const int MAX_PLMN_SIZE = 16;
const int MAX_SIM_READY_WAITING_TIME = 30;
/**
* @addtogroup cellular
* @{
*/
/**
* Class CellularDevice
*
* An abstract interface that defines opening and closing of cellular interfaces.
* You can delete or close opened interfaces only through this class.
*/
class CellularDevice {
public:
/* enumeration for possible SIM states */
enum SimState {
SimStateReady = 0,
SimStatePinNeeded,
SimStatePukNeeded,
SimStateUnknown
};
/** Returns singleton instance of CellularDevice if CELLULAR_DEVICE is defined. If CELLULAR_DEVICE is not
* defined, then it returns NULL. See NetworkInterface::get_default_instance for details.
*
* @remark Application may override this (non-weak) default implementation.
*
* @return default CellularDevice, NULL if not defined
*/
static CellularDevice *get_default_instance();
/** Return target onboard instance of CellularDevice
*
* @remark Mbed OS target shall override (non-weak) this function for an onboard modem.
*
* @return CellularDevice* instance, NULL if not defined
*/
static CellularDevice *get_target_default_instance();
/** Default constructor
*
* @param fh File handle used in communication with the modem.
*/
CellularDevice(FileHandle *fh);
/** virtual Destructor
*/
virtual ~CellularDevice();
/** Sets the modem up for powering on
* This is equivalent to plugging in the device, i.e., attaching power and serial port.
* In general, hard_power_on and soft_power_on provides a simple hardware abstraction layer
* on top of the modem drivers written for Mbed OS; they can be overridden
* in a derived class to perform custom power controls in a particular board configuration.
* In many boards this will be a no-op if there is no separate power supply control circuitry.
*
* @remark CellularStateMachine calls hard_power_on at first until successful,
* then soft_power_on and init until the modem responds.
* If you are not using CellularStateMachine then you need to call these functions yourself.
*
* @post You must call soft_power_on to power on the modem after calling hard_power_on.
*
* @return NSAPI_ERROR_OK on success
*/
virtual nsapi_error_t hard_power_on() = 0;
/** Sets the modem in unplugged state
*
* This is equivalent to pulling the plug off of the device, i.e.,
* detaching power and serial port.
*
* This puts the modem in the lowest power state.
*
* @remark CellularStateMachine disconnect or destruct does not shutdown or power off the modem,
* but you need to do that yourself.
*
* @pre You must call soft_power_off to power off the modem before calling hard_power_off.
*
* @return NSAPI_ERROR_OK on success
*/
virtual nsapi_error_t hard_power_off() = 0;
/** Powers up the modem
*
* This is equivalent to pressing the "power button" to activate or reset the modem
* and usually implemented as a short pulse on a dedicated GPIO signal.
* It is expected to be present to make it possible to reset the modem.
* The driver may repeat this if the modem is not responsive to AT commands.
*
* @remark CellularStateMachine calls this when requested to connect.
* If you are not using CellularStateMachine then you need to call this function yourself.
*
* @post You must call init to setup the modem.
*
* @return NSAPI_ERROR_OK on success
*/
virtual nsapi_error_t soft_power_on() = 0;
/** Powers down the modem
*
* This is equivalent to turning off the modem by button press.
*
* @remark CellularStateMachine disconnect or destruct does not shutdown or power off the modem,
* but you need to do that yourself.
*
* @pre You must call shutdown to prepare the modem for power off.
*
* @return NSAPI_ERROR_OK on success
*/
virtual nsapi_error_t soft_power_off() = 0;
/** Open the SIM card by setting the pin code for SIM.
*
* @param sim_pin PIN for the SIM card
* @return NSAPI_ERROR_OK on success
* NSAPI_ERROR_PARAMETER if sim_pin is null and sim is not ready
* NSAPI_ERROR_DEVICE_ERROR on failure
*/
virtual nsapi_error_t set_pin(const char *sim_pin) = 0;
/** Get SIM card's state
*
* @param state current state of SIM
* @return NSAPI_ERROR_OK on success
* NSAPI_ERROR_DEVICE_ERROR on failure
*/
virtual nsapi_error_t get_sim_state(SimState &state) = 0;
/** Creates a new CellularContext interface.
*
* @param fh file handle used in communication to modem. This can be, for example, UART handle. If null, then the default
* file handle is used.
* @param apn access point to use with context, can be null.
* @param cp_req flag indicating if EPS control plane optimization is required
* @param nonip_req flag indicating if this context is required to be Non-IP
*
* @return new instance of class CellularContext or NULL in case of failure
*
*/
virtual CellularContext *create_context(FileHandle *fh = NULL, const char *apn = NULL, bool cp_req = false, bool nonip_req = false) = 0;
#if (DEVICE_SERIAL && DEVICE_INTERRUPTIN) || defined(DOXYGEN_ONLY)
/** Creates a new CellularContext interface. This API should be used if serial is UART and PPP mode used.
* CellularContext created will use data carrier detect to be able to detect disconnection much faster in PPP mode.
* UARTSerial usually is the same which was given for the CellularDevice.
*
* @param serial UARTSerial used in communication to modem. If null then the default file handle is used.
* @param apn access point to use with context, can be null.
* @param dcd_pin Pin used to set data carrier detect on/off for the given UART
* @param active_high a boolean set to true if DCD polarity is active low
* @param cp_req Flag indicating if EPS control plane optimization is required
* @param nonip_req Flag indicating if this context is required to be Non-IP
*
* @return new instance of class CellularContext or NULL in case of failure
*
*/
virtual CellularContext *create_context(UARTSerial *serial, const char *apn, PinName dcd_pin = NC,
bool active_high = false, bool cp_req = false, bool nonip_req = false) = 0;
#endif // #if DEVICE_SERIAL
/** Deletes the given CellularContext instance
*
* @param context CellularContext to delete
*/
virtual void delete_context(CellularContext *context) = 0;
/** Stop the current operation. Operations: set_device_ready, set_sim_ready, register_to_network, attach_to_network
*
*/
void stop();
/** Get the current FileHandle item used when communicating with the modem.
*
* @return reference to FileHandle
*/
FileHandle &get_file_handle() const;
/** Get event queue that can be chained to main event queue.
* @return event queue
*/
virtual events::EventQueue *get_queue();
/** Set the pin code for SIM card
*
* @param sim_pin PIN for the SIM card
*/
void set_sim_pin(const char *sim_pin);
/** Plmn to use when registering to cellular network.
* If plmn is set, then registering is forced to this plmn. If plmn is not set, then automatic
* registering is used when registering to a cellular network. It doesn't start any operations.
*
* @param plmn plmn used when registering to cellular network
*/
void set_plmn(const char *plmn);
/** Start the interface
*
* Initializes the modem for communication.
* API is asynchronous. Application can get results from CellularContext callback, which is set
* with attach(...), or callback, which is set by attach(...), in this class.
*
* @return NSAPI_ERROR_OK on success
* NSAPI_ERROR_NO_MEMORY on case of memory failure
*/
nsapi_error_t set_device_ready();
/** Start the interface
*
* Attempts to open the sim.
* API is asynchronous. Application can get results from CellularContext callback, which is set
* with attach(...), or callback, which is set by attach(...), in this class.
*
* @return NSAPI_ERROR_OK on success
* NSAPI_ERROR_NO_MEMORY on case of memory failure
*/
nsapi_error_t set_sim_ready();
/** Start the interface
*
* Attempts to register the device to cellular network.
* API is asynchronous. Application can get results from CellularContext callback, which is set
* with attach(...), or callback, which is set by attach(...), in this class.
*
* @return NSAPI_ERROR_OK on success
* NSAPI_ERROR_NO_MEMORY on case of memory failure
*/
nsapi_error_t register_to_network();
/** Start the interface
*
* Attempts to attach the device to cellular network.
* API is asynchronous. Application can get results from CellularContext callback, which is set
* with attach(...), or callback, which is set by attach(...), in this class.
*
* @return NSAPI_ERROR_OK on success
* NSAPI_ERROR_NO_MEMORY on case of memory failure
*/
nsapi_error_t attach_to_network();
/** Register callback for status reporting.
*
* The specified status callback function will be called on the network and cellular device status changes.
* The parameters on the callback are the event type and event-type dependent reason parameter.
*
* @remark deleting CellularDevice/CellularContext in callback not allowed.
* @remark Allocating/adding lots of traces not recommended as callback is called mostly from State machines thread which
* is now 2048. You can change to main thread for example via EventQueue.
*
* @param status_cb The callback for status changes.
*/
void attach(Callback<void(nsapi_event_t, intptr_t)> status_cb);
/** Create new CellularNetwork interface.
*
* @param fh file handle used in communication to modem. This can be, for example, UART handle. If null, then the default
* file handle is used.
* @return New instance of interface CellularNetwork.
*/
virtual CellularNetwork *open_network(FileHandle *fh = NULL) = 0;
/** Create new CellularSMS interface.
*
* @param fh file handle used in communication to modem. This can be, for example, UART handle. If null, then the default
* file handle is used.
* @return New instance of interface CellularSMS.
*/
virtual CellularSMS *open_sms(FileHandle *fh = NULL) = 0;
/** Create new CellularInformation interface.
*
* @param fh file handle used in communication to modem. This can be, for example, UART handle. If null, then the default
* file handle is used.
* @return New instance of interface CellularInformation.
*/
virtual CellularInformation *open_information(FileHandle *fh = NULL) = 0;
/** Closes the opened CellularNetwork by deleting the CellularNetwork instance.
*/
virtual void close_network() = 0;
/** Closes the opened CellularSMS by deleting the CellularSMS instance.
*/
virtual void close_sms() = 0;
/** Closes the opened CellularInformation by deleting the CellularInformation instance.
*/
virtual void close_information() = 0;
/** Set the default response timeout.
*
* @param timeout milliseconds to wait response from modem
*/
virtual void set_timeout(int timeout) = 0;
/** Turn modem debug traces on
*
* @param on set true to enable debug traces
*/
virtual void modem_debug_on(bool on) = 0;
/** Initialize cellular device must be called right after the module is ready.
*
* For example, when multiple cellular modules are supported in a single driver this function
* detects and adapts to an actual module at runtime.
*
* @remark CellularStateMachine calls soft_power_on and init repeatedly when starting to connect
* until the modem responds.
*
* @return NSAPI_ERROR_OK on success
* NSAPI_ERROR_NO_MEMORY on case of memory failure
* NSAPI_ERROR_UNSUPPORTED if current cellular module type is not detected
* NSAPI_ERROR_DEVICE_ERROR if model information could not be read
*
*/
virtual nsapi_error_t init() = 0;
/** Shutdown cellular device to minimum functionality.
*
* Actual functionality is modem specific, for example UART may is not be responsive without
* explicit wakeup signal (such as RTS) after shutdown.
*
* @remark You must call shutdown before power off to prepare the modem and to quit cellular network.
*
* @return NSAPI_ERROR_OK on success
* NSAPI_ERROR_DEVICE_ERROR on failure
*/
virtual nsapi_error_t shutdown();
/** Check whether the device is ready to accept commands.
*
* @return NSAPI_ERROR_OK on success
* NSAPI_ERROR_DEVICE_ERROR on failure
*/
virtual nsapi_error_t is_ready() = 0;
/** Set callback function to listen when device is ready.
*
* @param callback function to call on device ready, or NULL to remove callback.
*/
virtual void set_ready_cb(Callback<void()> callback) = 0;
/** Set power save mode
*
* @remark See 3GPP TS 27.007 PSM for details
*
* @param periodic_time in seconds to enable power save, or zero to disable
* @param active_time in seconds to wait before entering power save mode
*
* @return NSAPI_ERROR_OK on success
* NSAPI_ERROR_DEVICE_ERROR on failure
*/
virtual nsapi_error_t set_power_save_mode(int periodic_time, int active_time = 0) = 0;
/** Get the linked list of CellularContext instances
*
* @return Pointer to first item in linked list
*/
virtual CellularContext *get_context_list() const;
/** Get the current ATHandler instance in use for debug purposes etc.
* Once use has been finished call to release_at_handler() has to be made
*
* @return Pointer to the ATHandler in use
*/
virtual ATHandler *get_at_handler() = 0;
/** Release the ATHandler taken into use with get_at_handler()
*
* @param at_handler
* @return NSAPI_ERROR_OK on success, NSAPI_ERROR_PARAMETER on failure
*/
virtual nsapi_error_t release_at_handler(ATHandler *at_handler) = 0;
protected:
friend class AT_CellularNetwork;
friend class AT_CellularContext;
/** Cellular callback to be attached to Network and CellularStateMachine classes.
* CellularContext calls this when in PPP mode to provide network changes.
* This method will broadcast to every interested classes:
* CellularContext (might be many) and CellularStateMachine if available.
*/
void cellular_callback(nsapi_event_t ev, intptr_t ptr, CellularContext *ctx = NULL);
void stm_callback(nsapi_event_t ev, intptr_t ptr);
int _network_ref_count;
int _sms_ref_count;
int _info_ref_count;
FileHandle *_fh;
events::EventQueue _queue;
CellularStateMachine *_state_machine;
private:
nsapi_error_t start_state_machine(CellularStateMachine::CellularState target_state);
nsapi_error_t create_state_machine();
CellularNetwork *_nw;
char _sim_pin[MAX_PIN_SIZE + 1];
char _plmn[MAX_PLMN_SIZE + 1];
PlatformMutex _mutex;
Callback<void(nsapi_event_t, intptr_t)> _status_cb;
};
/**
* @}
*/
} // namespace mbed
#endif // CELLULAR_DEVICE_H_