mirror of https://github.com/ARMmbed/mbed-os.git
453 lines
17 KiB
C++
453 lines
17 KiB
C++
/*
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* Copyright (c) 2017, Arm Limited and affiliates.
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef CELLULAR_DEVICE_H_
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#define CELLULAR_DEVICE_H_
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#include "CellularTargets.h"
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#include "CellularStateMachine.h"
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#include "Callback.h"
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#include "ATHandler.h"
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#if (DEVICE_SERIAL && DEVICE_INTERRUPTIN) || defined(DOXYGEN_ONLY)
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#include "UARTSerial.h"
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#endif // #if DEVICE_SERIAL
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/** @file CellularDevice.h
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* @brief Class CellularDevice
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*
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*/
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namespace mbed {
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class CellularSMS;
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class CellularInformation;
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class CellularNetwork;
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class CellularContext;
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class FileHandle;
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const int MAX_PIN_SIZE = 8;
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const int MAX_PLMN_SIZE = 16;
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const int MAX_SIM_READY_WAITING_TIME = 30;
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/**
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* @addtogroup cellular
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* @{
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*/
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/**
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* Class CellularDevice
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*
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* An abstract interface that defines opening and closing of cellular interfaces.
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* You can delete or close opened interfaces only through this class.
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*/
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class CellularDevice {
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public:
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/* enumeration for possible SIM states */
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enum SimState {
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SimStateReady = 0,
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SimStatePinNeeded,
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SimStatePukNeeded,
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SimStateUnknown
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};
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/** Returns singleton instance of CellularDevice if CELLULAR_DEVICE is defined. If CELLULAR_DEVICE is not
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* defined, then it returns NULL. See NetworkInterface::get_default_instance for details.
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*
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* @remark Application may override this (non-weak) default implementation.
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*
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* @return default CellularDevice, NULL if not defined
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*/
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static CellularDevice *get_default_instance();
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/** Return target onboard instance of CellularDevice
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*
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* @remark Mbed OS target shall override (non-weak) this function for an onboard modem.
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*
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* @return CellularDevice* instance, NULL if not defined
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*/
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static CellularDevice *get_target_default_instance();
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/** Default constructor
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*
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* @param fh File handle used in communication with the modem.
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*/
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CellularDevice(FileHandle *fh);
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/** virtual Destructor
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*/
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virtual ~CellularDevice();
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/** Sets the modem up for powering on
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* This is equivalent to plugging in the device, i.e., attaching power and serial port.
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* In general, hard_power_on and soft_power_on provides a simple hardware abstraction layer
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* on top of the modem drivers written for Mbed OS; they can be overridden
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* in a derived class to perform custom power controls in a particular board configuration.
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* In many boards this will be a no-op if there is no separate power supply control circuitry.
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*
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* @remark CellularStateMachine calls hard_power_on at first until successful,
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* then soft_power_on and init until the modem responds.
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* If you are not using CellularStateMachine then you need to call these functions yourself.
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*
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* @post You must call soft_power_on to power on the modem after calling hard_power_on.
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*
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* @return NSAPI_ERROR_OK on success
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*/
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virtual nsapi_error_t hard_power_on() = 0;
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/** Sets the modem in unplugged state
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*
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* This is equivalent to pulling the plug off of the device, i.e.,
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* detaching power and serial port.
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*
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* This puts the modem in the lowest power state.
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*
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* @remark CellularStateMachine disconnect or destruct does not shutdown or power off the modem,
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* but you need to do that yourself.
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*
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* @pre You must call soft_power_off to power off the modem before calling hard_power_off.
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*
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* @return NSAPI_ERROR_OK on success
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*/
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virtual nsapi_error_t hard_power_off() = 0;
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/** Powers up the modem
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*
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* This is equivalent to pressing the "power button" to activate or reset the modem
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* and usually implemented as a short pulse on a dedicated GPIO signal.
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* It is expected to be present to make it possible to reset the modem.
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* The driver may repeat this if the modem is not responsive to AT commands.
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*
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* @remark CellularStateMachine calls this when requested to connect.
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* If you are not using CellularStateMachine then you need to call this function yourself.
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*
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* @post You must call init to setup the modem.
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*
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* @return NSAPI_ERROR_OK on success
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*/
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virtual nsapi_error_t soft_power_on() = 0;
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/** Powers down the modem
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*
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* This is equivalent to turning off the modem by button press.
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*
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* @remark CellularStateMachine disconnect or destruct does not shutdown or power off the modem,
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* but you need to do that yourself.
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*
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* @pre You must call shutdown to prepare the modem for power off.
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*
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* @return NSAPI_ERROR_OK on success
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*/
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virtual nsapi_error_t soft_power_off() = 0;
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/** Open the SIM card by setting the pin code for SIM.
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*
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* @param sim_pin PIN for the SIM card
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* @return NSAPI_ERROR_OK on success
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* NSAPI_ERROR_PARAMETER if sim_pin is null and sim is not ready
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* NSAPI_ERROR_DEVICE_ERROR on failure
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*/
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virtual nsapi_error_t set_pin(const char *sim_pin) = 0;
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/** Get SIM card's state
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*
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* @param state current state of SIM
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* @return NSAPI_ERROR_OK on success
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* NSAPI_ERROR_DEVICE_ERROR on failure
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*/
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virtual nsapi_error_t get_sim_state(SimState &state) = 0;
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/** Creates a new CellularContext interface.
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*
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* @param fh file handle used in communication to modem. This can be, for example, UART handle. If null, then the default
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* file handle is used.
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* @param apn access point to use with context, can be null.
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* @param cp_req flag indicating if EPS control plane optimization is required
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* @param nonip_req flag indicating if this context is required to be Non-IP
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*
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* @return new instance of class CellularContext or NULL in case of failure
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*
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*/
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virtual CellularContext *create_context(FileHandle *fh = NULL, const char *apn = NULL, bool cp_req = false, bool nonip_req = false) = 0;
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#if (DEVICE_SERIAL && DEVICE_INTERRUPTIN) || defined(DOXYGEN_ONLY)
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/** Creates a new CellularContext interface. This API should be used if serial is UART and PPP mode used.
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* CellularContext created will use data carrier detect to be able to detect disconnection much faster in PPP mode.
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* UARTSerial usually is the same which was given for the CellularDevice.
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*
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* @param serial UARTSerial used in communication to modem. If null then the default file handle is used.
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* @param apn access point to use with context, can be null.
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* @param dcd_pin Pin used to set data carrier detect on/off for the given UART
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* @param active_high a boolean set to true if DCD polarity is active low
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* @param cp_req Flag indicating if EPS control plane optimization is required
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* @param nonip_req Flag indicating if this context is required to be Non-IP
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*
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* @return new instance of class CellularContext or NULL in case of failure
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*
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*/
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virtual CellularContext *create_context(UARTSerial *serial, const char *apn, PinName dcd_pin = NC,
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bool active_high = false, bool cp_req = false, bool nonip_req = false) = 0;
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#endif // #if DEVICE_SERIAL
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/** Deletes the given CellularContext instance
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*
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* @param context CellularContext to delete
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*/
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virtual void delete_context(CellularContext *context) = 0;
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/** Stop the current operation. Operations: set_device_ready, set_sim_ready, register_to_network, attach_to_network
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*
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*/
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void stop();
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/** Get the current FileHandle item used when communicating with the modem.
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*
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* @return reference to FileHandle
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*/
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FileHandle &get_file_handle() const;
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/** Get event queue that can be chained to main event queue.
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* @return event queue
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*/
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virtual events::EventQueue *get_queue();
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/** Set the pin code for SIM card
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*
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* @param sim_pin PIN for the SIM card
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*/
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void set_sim_pin(const char *sim_pin);
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/** Plmn to use when registering to cellular network.
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* If plmn is set, then registering is forced to this plmn. If plmn is not set, then automatic
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* registering is used when registering to a cellular network. It doesn't start any operations.
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*
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* @param plmn plmn used when registering to cellular network
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*/
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void set_plmn(const char *plmn);
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/** Start the interface
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*
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* Initializes the modem for communication.
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* API is asynchronous. Application can get results from CellularContext callback, which is set
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* with attach(...), or callback, which is set by attach(...), in this class.
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*
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* @return NSAPI_ERROR_OK on success
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* NSAPI_ERROR_NO_MEMORY on case of memory failure
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*/
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nsapi_error_t set_device_ready();
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/** Start the interface
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*
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* Attempts to open the sim.
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* API is asynchronous. Application can get results from CellularContext callback, which is set
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* with attach(...), or callback, which is set by attach(...), in this class.
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*
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* @return NSAPI_ERROR_OK on success
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* NSAPI_ERROR_NO_MEMORY on case of memory failure
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*/
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nsapi_error_t set_sim_ready();
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/** Start the interface
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*
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* Attempts to register the device to cellular network.
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* API is asynchronous. Application can get results from CellularContext callback, which is set
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* with attach(...), or callback, which is set by attach(...), in this class.
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*
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* @return NSAPI_ERROR_OK on success
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* NSAPI_ERROR_NO_MEMORY on case of memory failure
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*/
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nsapi_error_t register_to_network();
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/** Start the interface
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*
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* Attempts to attach the device to cellular network.
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* API is asynchronous. Application can get results from CellularContext callback, which is set
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* with attach(...), or callback, which is set by attach(...), in this class.
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*
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* @return NSAPI_ERROR_OK on success
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* NSAPI_ERROR_NO_MEMORY on case of memory failure
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*/
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nsapi_error_t attach_to_network();
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/** Register callback for status reporting.
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*
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* The specified status callback function will be called on the network and cellular device status changes.
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* The parameters on the callback are the event type and event-type dependent reason parameter.
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*
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* @remark deleting CellularDevice/CellularContext in callback not allowed.
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* @remark Allocating/adding lots of traces not recommended as callback is called mostly from State machines thread which
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* is now 2048. You can change to main thread for example via EventQueue.
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*
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* @param status_cb The callback for status changes.
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*/
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void attach(Callback<void(nsapi_event_t, intptr_t)> status_cb);
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/** Create new CellularNetwork interface.
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*
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* @param fh file handle used in communication to modem. This can be, for example, UART handle. If null, then the default
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* file handle is used.
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* @return New instance of interface CellularNetwork.
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*/
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virtual CellularNetwork *open_network(FileHandle *fh = NULL) = 0;
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/** Create new CellularSMS interface.
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*
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* @param fh file handle used in communication to modem. This can be, for example, UART handle. If null, then the default
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* file handle is used.
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* @return New instance of interface CellularSMS.
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*/
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virtual CellularSMS *open_sms(FileHandle *fh = NULL) = 0;
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/** Create new CellularInformation interface.
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*
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* @param fh file handle used in communication to modem. This can be, for example, UART handle. If null, then the default
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* file handle is used.
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* @return New instance of interface CellularInformation.
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*/
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virtual CellularInformation *open_information(FileHandle *fh = NULL) = 0;
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/** Closes the opened CellularNetwork by deleting the CellularNetwork instance.
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*/
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virtual void close_network() = 0;
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/** Closes the opened CellularSMS by deleting the CellularSMS instance.
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*/
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virtual void close_sms() = 0;
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/** Closes the opened CellularInformation by deleting the CellularInformation instance.
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*/
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virtual void close_information() = 0;
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/** Set the default response timeout.
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*
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* @param timeout milliseconds to wait response from modem
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*/
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virtual void set_timeout(int timeout) = 0;
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/** Turn modem debug traces on
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*
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* @param on set true to enable debug traces
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*/
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virtual void modem_debug_on(bool on) = 0;
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/** Initialize cellular device must be called right after the module is ready.
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*
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* For example, when multiple cellular modules are supported in a single driver this function
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* detects and adapts to an actual module at runtime.
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*
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* @remark CellularStateMachine calls soft_power_on and init repeatedly when starting to connect
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* until the modem responds.
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*
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* @return NSAPI_ERROR_OK on success
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* NSAPI_ERROR_NO_MEMORY on case of memory failure
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* NSAPI_ERROR_UNSUPPORTED if current cellular module type is not detected
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* NSAPI_ERROR_DEVICE_ERROR if model information could not be read
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*
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*/
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virtual nsapi_error_t init() = 0;
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/** Shutdown cellular device to minimum functionality.
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*
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* Actual functionality is modem specific, for example UART may is not be responsive without
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* explicit wakeup signal (such as RTS) after shutdown.
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*
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* @remark You must call shutdown before power off to prepare the modem and to quit cellular network.
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*
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* @return NSAPI_ERROR_OK on success
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* NSAPI_ERROR_DEVICE_ERROR on failure
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*/
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virtual nsapi_error_t shutdown();
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/** Check whether the device is ready to accept commands.
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*
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* @return NSAPI_ERROR_OK on success
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* NSAPI_ERROR_DEVICE_ERROR on failure
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*/
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virtual nsapi_error_t is_ready() = 0;
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/** Set callback function to listen when device is ready.
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*
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* @param callback function to call on device ready, or NULL to remove callback.
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*/
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virtual void set_ready_cb(Callback<void()> callback) = 0;
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/** Set power save mode
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*
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* @remark See 3GPP TS 27.007 PSM for details
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*
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* @param periodic_time in seconds to enable power save, or zero to disable
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* @param active_time in seconds to wait before entering power save mode
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*
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* @return NSAPI_ERROR_OK on success
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* NSAPI_ERROR_DEVICE_ERROR on failure
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*/
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virtual nsapi_error_t set_power_save_mode(int periodic_time, int active_time = 0) = 0;
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/** Get the linked list of CellularContext instances
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*
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* @return Pointer to first item in linked list
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*/
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virtual CellularContext *get_context_list() const;
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/** Get the current ATHandler instance in use for debug purposes etc.
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* Once use has been finished call to release_at_handler() has to be made
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*
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* @return Pointer to the ATHandler in use
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*/
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virtual ATHandler *get_at_handler() = 0;
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/** Release the ATHandler taken into use with get_at_handler()
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*
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* @param at_handler
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* @return NSAPI_ERROR_OK on success, NSAPI_ERROR_PARAMETER on failure
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*/
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virtual nsapi_error_t release_at_handler(ATHandler *at_handler) = 0;
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protected:
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friend class AT_CellularNetwork;
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friend class AT_CellularContext;
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/** Cellular callback to be attached to Network and CellularStateMachine classes.
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* CellularContext calls this when in PPP mode to provide network changes.
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* This method will broadcast to every interested classes:
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* CellularContext (might be many) and CellularStateMachine if available.
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*/
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void cellular_callback(nsapi_event_t ev, intptr_t ptr, CellularContext *ctx = NULL);
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void stm_callback(nsapi_event_t ev, intptr_t ptr);
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int _network_ref_count;
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int _sms_ref_count;
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int _info_ref_count;
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FileHandle *_fh;
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events::EventQueue _queue;
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CellularStateMachine *_state_machine;
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private:
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nsapi_error_t start_state_machine(CellularStateMachine::CellularState target_state);
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nsapi_error_t create_state_machine();
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CellularNetwork *_nw;
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char _sim_pin[MAX_PIN_SIZE + 1];
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char _plmn[MAX_PLMN_SIZE + 1];
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PlatformMutex _mutex;
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Callback<void(nsapi_event_t, intptr_t)> _status_cb;
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};
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/**
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* @}
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*/
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} // namespace mbed
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#endif // CELLULAR_DEVICE_H_
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