mirror of https://github.com/ARMmbed/mbed-os.git
424 lines
18 KiB
C++
424 lines
18 KiB
C++
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/* NetworkStack
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* Copyright (c) 2015 ARM Limited
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef NETWORK_STACK_H
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#define NETWORK_STACK_H
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#include "nsapi_types.h"
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#include "netsocket/SocketAddress.h"
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#include "netsocket/NetworkInterface.h"
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#include "DNS.h"
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// Predeclared classes
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class OnboardNetworkStack;
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/** NetworkStack class
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*
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* Common interface that is shared between hardware that
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* can connect to a network over IP. By implementing the
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* NetworkStack, a network stack can be used as a target
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* for instantiating network sockets.
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* @addtogroup netsocket
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*/
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class NetworkStack: public DNS {
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public:
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virtual ~NetworkStack() {};
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/** Get the local IP address
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*
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* @return Null-terminated representation of the local IP address
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* or null if not yet connected
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*/
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virtual const char *get_ip_address();
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/** Translates a hostname to an IP address with specific version
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*
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* The hostname may be either a domain name or an IP address. If the
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* hostname is an IP address, no network transactions will be performed.
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*
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* If no stack-specific DNS resolution is provided, the hostname
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* will be resolve using a UDP socket on the stack.
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*
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* @param host Hostname to resolve
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* @param address Pointer to a SocketAddress to store the result.
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* @param version IP version of address to resolve, NSAPI_UNSPEC indicates
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* version is chosen by the stack (defaults to NSAPI_UNSPEC)
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* @return NSAPI_ERROR_OK on success, negative error code on failure
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*/
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virtual nsapi_error_t gethostbyname(const char *host,
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SocketAddress *address, nsapi_version_t version = NSAPI_UNSPEC);
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/** Hostname translation callback (asynchronous)
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*
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* Callback will be called after DNS resolution completes or a failure occurs.
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*
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* Callback should not take more than 10ms to execute, otherwise it might
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* prevent underlying thread processing. A portable user of the callback
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* should not make calls to network operations due to stack size limitations.
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* The callback should not perform expensive operations such as socket recv/send
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* calls or blocking operations.
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*
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* @param status NSAPI_ERROR_OK on success, negative error code on failure
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* @param address On success, destination for the host SocketAddress
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*/
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typedef mbed::Callback<void (nsapi_error_t result, SocketAddress *address)> hostbyname_cb_t;
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/** Translates a hostname to an IP address (asynchronous)
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*
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* The hostname may be either a domain name or an IP address. If the
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* hostname is an IP address, no network transactions will be performed.
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*
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* If no stack-specific DNS resolution is provided, the hostname
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* will be resolve using a UDP socket on the stack.
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*
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* Call is non-blocking. Result of the DNS operation is returned by the callback.
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* If this function returns failure, callback will not be called. In case result
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* is success (IP address was found from DNS cache), callback will be called
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* before function returns.
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*
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* @param host Hostname to resolve
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* @param callback Callback that is called for result
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* @param version IP version of address to resolve, NSAPI_UNSPEC indicates
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* version is chosen by the stack (defaults to NSAPI_UNSPEC)
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* @return 0 on immediate success,
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* negative error code on immediate failure or
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* a positive unique id that represents the hostname translation operation
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* and can be passed to cancel
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*/
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virtual nsapi_value_or_error_t gethostbyname_async(const char *host, hostbyname_cb_t callback,
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nsapi_version_t version = NSAPI_UNSPEC);
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/** Cancels asynchronous hostname translation
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*
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* When translation is cancelled, callback will not be called.
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*
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* @param id Unique id of the hostname translation operation
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* @return NSAPI_ERROR_OK on success, negative error code on failure
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*/
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virtual nsapi_error_t gethostbyname_async_cancel(int id);
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/** Add a domain name server to list of servers to query
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*
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* @param address Destination for the host address
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* @return NSAPI_ERROR_OK on success, negative error code on failure
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*/
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virtual nsapi_error_t add_dns_server(const SocketAddress &address);
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/** Get a domain name server from a list of servers to query
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*
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* Returns a DNS server address for a index. If returns error no more
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* DNS servers to read.
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*
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* @param index Index of the DNS server, starts from zero
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* @param address Destination for the host address
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* @return NSAPI_ERROR_OK on success, negative error code on failure
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*/
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virtual nsapi_error_t get_dns_server(int index, SocketAddress *address);
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/* Set stack options
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*
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* setstackopt allows an application to pass stack-specific options
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* to the underlying stack using stack-specific level and option names,
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* or to request generic options using levels from nsapi_stack_level_t.
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*
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* For unsupported options, NSAPI_ERROR_UNSUPPORTED is returned
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* and the stack is unmodified.
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*
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* @param level Stack-specific protocol level or nsapi_stack_level_t
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* @param optname Level-specific option name
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* @param optval Option value
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* @param optlen Length of the option value
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* @return NSAPI_ERROR_OK on success, negative error code on failure
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*/
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virtual nsapi_error_t setstackopt(int level, int optname, const void *optval, unsigned optlen);
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/* Get stack options
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*
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* getstackopt allows an application to retrieve stack-specific options
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* to the underlying stack using stack-specific level and option names,
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* or to request generic options using levels from nsapi_stack_level_t.
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*
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* @param level Stack-specific protocol level or nsapi_stack_level_t
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* @param optname Level-specific option name
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* @param optval Destination for option value
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* @param optlen Length of the option value
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* @return NSAPI_ERROR_OK on success, negative error code on failure
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*/
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virtual nsapi_error_t getstackopt(int level, int optname, void *optval, unsigned *optlen);
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/** Dynamic downcast to a OnboardNetworkStack */
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virtual OnboardNetworkStack *onboardNetworkStack()
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{
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return 0;
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}
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protected:
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friend class InternetSocket;
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friend class UDPSocket;
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friend class TCPSocket;
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friend class TCPServer;
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/** Opens a socket
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*
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* Creates a network socket and stores it in the specified handle.
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* The handle must be passed to following calls on the socket.
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*
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* A stack may have a finite number of sockets, in this case
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* NSAPI_ERROR_NO_SOCKET is returned if no socket is available.
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*
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* @param handle Destination for the handle to a newly created socket
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* @param proto Protocol of socket to open, NSAPI_TCP or NSAPI_UDP
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* @return NSAPI_ERROR_OK on success, negative error code on failure
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*/
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virtual nsapi_error_t socket_open(nsapi_socket_t *handle, nsapi_protocol_t proto) = 0;
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/** Close the socket
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*
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* Closes any open connection and deallocates any memory associated
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* with the socket.
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*
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* @param handle Socket handle
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* @return NSAPI_ERROR_OK on success, negative error code on failure
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*/
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virtual nsapi_error_t socket_close(nsapi_socket_t handle) = 0;
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/** Bind a specific address to a socket
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*
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* Binding a socket specifies the address and port on which to receive
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* data. If the IP address is zeroed, only the port is bound.
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*
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* @param handle Socket handle
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* @param address Local address to bind
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* @return NSAPI_ERROR_OK on success, negative error code on failure.
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*/
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virtual nsapi_error_t socket_bind(nsapi_socket_t handle, const SocketAddress &address) = 0;
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/** Listen for connections on a TCP socket
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*
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* Marks the socket as a passive socket that can be used to accept
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* incoming connections.
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*
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* @param handle Socket handle
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* @param backlog Number of pending connections that can be queued
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* simultaneously
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* @return NSAPI_ERROR_OK on success, negative error code on failure
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*/
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virtual nsapi_error_t socket_listen(nsapi_socket_t handle, int backlog) = 0;
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/** Connects TCP socket to a remote host
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*
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* Initiates a connection to a remote server specified by the
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* indicated address.
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*
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* @param handle Socket handle
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* @param address The SocketAddress of the remote host
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* @return NSAPI_ERROR_OK on success, negative error code on failure
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*/
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virtual nsapi_error_t socket_connect(nsapi_socket_t handle, const SocketAddress &address) = 0;
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/** Accepts a connection on a TCP socket
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*
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* The server socket must be bound and set to listen for connections.
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* On a new connection, creates a network socket and stores it in the
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* specified handle. The handle must be passed to following calls on
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* the socket.
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*
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* A stack may have a finite number of sockets, in this case
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* NSAPI_ERROR_NO_SOCKET is returned if no socket is available.
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*
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* This call is non-blocking. If accept would block,
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* NSAPI_ERROR_WOULD_BLOCK is returned immediately.
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*
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* @param server Socket handle to server to accept from
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* @param handle Destination for a handle to the newly created socket
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* @param address Destination for the remote address or NULL
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* @return NSAPI_ERROR_OK on success, negative error code on failure
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*/
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virtual nsapi_error_t socket_accept(nsapi_socket_t server,
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nsapi_socket_t *handle, SocketAddress *address = 0) = 0;
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/** Send data over a TCP socket
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*
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* The socket must be connected to a remote host. Returns the number of
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* bytes sent from the buffer.
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*
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* This call is non-blocking. If send would block,
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* NSAPI_ERROR_WOULD_BLOCK is returned immediately.
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*
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* @param handle Socket handle
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* @param data Buffer of data to send to the host
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* @param size Size of the buffer in bytes
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* @return Number of sent bytes on success, negative error
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* code on failure
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*/
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virtual nsapi_size_or_error_t socket_send(nsapi_socket_t handle,
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const void *data, nsapi_size_t size) = 0;
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/** Receive data over a TCP socket
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*
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* The socket must be connected to a remote host. Returns the number of
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* bytes received into the buffer.
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*
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* This call is non-blocking. If recv would block,
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* NSAPI_ERROR_WOULD_BLOCK is returned immediately.
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*
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* @param handle Socket handle
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* @param data Destination buffer for data received from the host
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* @param size Size of the buffer in bytes
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* @return Number of received bytes on success, negative error
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* code on failure
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*/
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virtual nsapi_size_or_error_t socket_recv(nsapi_socket_t handle,
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void *data, nsapi_size_t size) = 0;
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/** Send a packet over a UDP socket
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*
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* Sends data to the specified address. Returns the number of bytes
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* sent from the buffer.
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*
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* This call is non-blocking. If sendto would block,
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* NSAPI_ERROR_WOULD_BLOCK is returned immediately.
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*
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* @param handle Socket handle
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* @param address The SocketAddress of the remote host
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* @param data Buffer of data to send to the host
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* @param size Size of the buffer in bytes
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* @return Number of sent bytes on success, negative error
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* code on failure
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*/
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virtual nsapi_size_or_error_t socket_sendto(nsapi_socket_t handle, const SocketAddress &address,
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const void *data, nsapi_size_t size) = 0;
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/** Receive a packet over a UDP socket
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*
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* Receives data and stores the source address in address if address
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* is not NULL. Returns the number of bytes received into the buffer.
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*
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* This call is non-blocking. If recvfrom would block,
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* NSAPI_ERROR_WOULD_BLOCK is returned immediately.
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*
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* @param handle Socket handle
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* @param address Destination for the source address or NULL
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* @param buffer Destination buffer for data received from the host
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* @param size Size of the buffer in bytes
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* @return Number of received bytes on success, negative error
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* code on failure
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*/
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virtual nsapi_size_or_error_t socket_recvfrom(nsapi_socket_t handle, SocketAddress *address,
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void *buffer, nsapi_size_t size) = 0;
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/** Register a callback on state change of the socket
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*
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* The specified callback will be called on state changes such as when
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* the socket can recv/send/accept successfully and on when an error
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* occurs. The callback may also be called spuriously without reason.
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*
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* The callback may be called in an interrupt context and should not
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* perform expensive operations such as recv/send calls.
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*
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* @param handle Socket handle
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* @param callback Function to call on state change
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* @param data Argument to pass to callback
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*/
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virtual void socket_attach(nsapi_socket_t handle, void (*callback)(void *), void *data) = 0;
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/** Set stack-specific socket options.
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*
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* The setsockopt allow an application to pass stack-specific hints
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* to the underlying stack. For unsupported options,
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* NSAPI_ERROR_UNSUPPORTED is returned and the socket is unmodified.
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*
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* @param handle Socket handle.
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* @param level Stack-specific protocol level.
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* @param optname Stack-specific option identifier.
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* @param optval Option value.
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* @param optlen Length of the option value.
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* @return NSAPI_ERROR_OK on success, negative error code on failure.
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*/
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virtual nsapi_error_t setsockopt(nsapi_socket_t handle, int level,
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int optname, const void *optval, unsigned optlen);
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/** Get stack-specific socket options.
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*
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* The getstackopt allow an application to retrieve stack-specific hints
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* from the underlying stack. For unsupported options,
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* NSAPI_ERROR_UNSUPPORTED is returned and optval is unmodified.
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*
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* @param handle Socket handle.
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* @param level Stack-specific protocol level.
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* @param optname Stack-specific option identifier.
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* @param optval Destination for option value.
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* @param optlen Length of the option value.
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* @return NSAPI_ERROR_OK on success, negative error code on failure.
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*/
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virtual nsapi_error_t getsockopt(nsapi_socket_t handle, int level,
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int optname, void *optval, unsigned *optlen);
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private:
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/** Call in callback
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*
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* Callback is used to call the call in method of the network stack.
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*/
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typedef mbed::Callback<nsapi_error_t (int delay_ms, mbed::Callback<void()> user_cb)> call_in_callback_cb_t;
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/** Get a call in callback
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*
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* Get a call in callback from the network stack context.
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*
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* Callback should not take more than 10ms to execute, otherwise it might
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* prevent underlying thread processing. A portable user of the callback
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* should not make calls to network operations due to stack size limitations.
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* The callback should not perform expensive operations such as socket recv/send
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* calls or blocking operations.
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*
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* @return Call in callback
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*/
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virtual call_in_callback_cb_t get_call_in_callback();
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/** Call a callback after a delay
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*
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* Call a callback from the network stack context after a delay. If function
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* returns error callback will not be called.
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*
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* @param delay Delay in milliseconds
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* @param func Callback to be called
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* @return NSAPI_ERROR_OK on success, negative error code on failure
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*/
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virtual nsapi_error_t call_in(int delay, mbed::Callback<void()> func);
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};
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/** Convert a raw nsapi_stack_t object into a C++ NetworkStack object
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*
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* @param stack Reference to an object that can be converted to a stack
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* - A raw nsapi_stack_t object
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* - A reference to a network stack
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* - A reference to a network interface
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* @return Reference to the underlying network stack
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*/
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NetworkStack *nsapi_create_stack(nsapi_stack_t *stack);
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NetworkStack *nsapi_create_stack(NetworkStack *stack);
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template <typename IF>
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NetworkStack *nsapi_create_stack(IF *iface)
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{
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return nsapi_create_stack(static_cast<NetworkInterface *>(iface)->get_stack());
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}
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#endif
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