mbed-os/features/netsocket/UDPSocket.cpp

140 lines
3.4 KiB
C++

/* Socket
* Copyright (c) 2015 ARM Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "UDPSocket.h"
#include "Timer.h"
#include "mbed_assert.h"
UDPSocket::UDPSocket()
: _pending(1), _read_sem(0), _write_sem(0)
{
}
UDPSocket::~UDPSocket()
{
close();
}
nsapi_protocol_t UDPSocket::get_proto()
{
return NSAPI_UDP;
}
nsapi_size_or_error_t UDPSocket::sendto(const char *host, uint16_t port, const void *data, nsapi_size_t size)
{
SocketAddress address;
nsapi_size_or_error_t err = _stack->gethostbyname(host, &address);
if (err) {
return NSAPI_ERROR_DNS_FAILURE;
}
address.set_port(port);
// sendto is thread safe
return sendto(address, data, size);
}
nsapi_size_or_error_t UDPSocket::sendto(const SocketAddress &address, const void *data, nsapi_size_t size)
{
_lock.lock();
nsapi_size_or_error_t ret;
while (true) {
if (!_socket) {
ret = NSAPI_ERROR_NO_SOCKET;
break;
}
_pending = 0;
nsapi_size_or_error_t sent = _stack->socket_sendto(_socket, address, data, size);
if ((0 == _timeout) || (NSAPI_ERROR_WOULD_BLOCK != sent)) {
ret = sent;
break;
} else {
int32_t count;
// Release lock before blocking so other threads
// accessing this object aren't blocked
_lock.unlock();
count = _write_sem.wait(_timeout);
_lock.lock();
if (count < 1) {
// Semaphore wait timed out so break out and return
ret = NSAPI_ERROR_WOULD_BLOCK;
break;
}
}
}
_lock.unlock();
return ret;
}
nsapi_size_or_error_t UDPSocket::recvfrom(SocketAddress *address, void *buffer, nsapi_size_t size)
{
_lock.lock();
nsapi_size_or_error_t ret;
while (true) {
if (!_socket) {
ret = NSAPI_ERROR_NO_SOCKET;
break;
}
_pending = 0;
nsapi_size_or_error_t recv = _stack->socket_recvfrom(_socket, address, buffer, size);
if ((0 == _timeout) || (NSAPI_ERROR_WOULD_BLOCK != recv)) {
ret = recv;
break;
} else {
int32_t count;
// Release lock before blocking so other threads
// accessing this object aren't blocked
_lock.unlock();
count = _read_sem.wait(_timeout);
_lock.lock();
if (count < 1) {
// Semaphore wait timed out so break out and return
ret = NSAPI_ERROR_WOULD_BLOCK;
break;
}
}
}
_lock.unlock();
return ret;
}
void UDPSocket::event()
{
int32_t wcount = _write_sem.wait(0);
if (wcount <= 1) {
_write_sem.release();
}
int32_t rcount = _read_sem.wait(0);
if (rcount <= 1) {
_read_sem.release();
}
_pending += 1;
if (_callback && _pending == 1) {
_callback();
}
}