mbed-os/features/nanostack/nanostack-interface/Nanostack.h

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12 KiB
C++

/*
* Copyright (c) 2016-2017, Arm Limited and affiliates.
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef NANOSTACK_H_
#define NANOSTACK_H_
#include "OnboardNetworkStack.h"
#include "NanostackMemoryManager.h"
#include "MeshInterface.h"
#include "mesh_interface_types.h"
#include "eventOS_event.h"
struct ns_address;
class Nanostack : public OnboardNetworkStack, private mbed::NonCopyable<Nanostack> {
public:
static Nanostack &get_instance();
// Our Nanostack::Interface etc are defined by mbed_mesh_api
class Interface;
class EthernetInterface;
class MeshInterface;
class LoWPANNDInterface;
class ThreadInterface;
class WisunInterface;
class PPPInterface;
/* Implement OnboardNetworkStack method */
nsapi_error_t add_ethernet_interface(EMAC &emac, bool default_if, OnboardNetworkStack::Interface **interface_out) override;
/* Local variant with stronger typing and manual address specification */
nsapi_error_t add_ethernet_interface(EMAC &emac, bool default_if, Nanostack::EthernetInterface **interface_out, const uint8_t *mac_addr = NULL);
nsapi_error_t add_ppp_interface(PPP &ppp, bool default_if, OnboardNetworkStack::Interface **interface_out) override;
/* Local variant with stronger typing and manual address specification */
nsapi_error_t add_ppp_interface(PPP &ppp, bool default_if, Nanostack::PPPInterface **interface_out);
nsapi_error_t remove_ppp_interface(OnboardNetworkStack::Interface **interface_out);
protected:
Nanostack();
/** @copydoc NetworkStack::get_ip_address */
nsapi_error_t get_ip_address(SocketAddress *sockAddr) override;
/** Opens a socket
*
* Creates a network socket and stores it in the specified handle.
* The handle must be passed to following calls on the socket.
*
* A stack may have a finite number of sockets, in this case
* NSAPI_ERROR_NO_SOCKET is returned if no socket is available.
*
* @param handle Destination for the handle to a newly created socket
* @param proto Protocol of socket to open, NSAPI_TCP or NSAPI_UDP
* @return 0 on success, negative error code on failure
*/
nsapi_error_t socket_open(void **handle, nsapi_protocol_t proto) override;
/** Close the socket
*
* Closes any open connection and deallocates any memory associated
* with the socket.
*
* @param handle Socket handle
* @return 0 on success, negative error code on failure
*/
nsapi_error_t socket_close(void *handle) override;
/** Bind a specific address to a socket
*
* Binding a socket specifies the address and port on which to recieve
* data. If the IP address is zeroed, only the port is bound.
*
* @param handle Socket handle
* @param address Local address to bind
* @return 0 on success, negative error code on failure.
*/
nsapi_error_t socket_bind(void *handle, const SocketAddress &address) override;
/** Listen for connections on a TCP socket
*
* Marks the socket as a passive socket that can be used to accept
* incoming connections.
*
* @param handle Socket handle
* @param backlog Number of pending connections that can be queued
* simultaneously
* @return 0 on success, negative error code on failure
*/
nsapi_error_t socket_listen(void *handle, int backlog) override;
/** Connects TCP socket to a remote host
*
* Initiates a connection to a remote server specified by the
* indicated address.
*
* @param handle Socket handle
* @param address The SocketAddress of the remote host
* @return 0 on success, negative error code on failure
*/
nsapi_error_t socket_connect(void *handle, const SocketAddress &address) override;
/** Accepts a connection on a TCP socket
*
* The server socket must be bound and set to listen for connections.
* On a new connection, creates a network socket and stores it in the
* specified handle. The handle must be passed to following calls on
* the socket.
*
* A stack may have a finite number of sockets, in this case
* NSAPI_ERROR_NO_SOCKET is returned if no socket is available.
*
* This call is non-blocking. If accept would block,
* NSAPI_ERROR_WOULD_BLOCK is returned immediately.
*
* @param server Socket handle to server to accept from
* @param handle Destination for a handle to the newly created socket
* @param address Destination for the remote address or NULL
* @return 0 on success, negative error code on failure
*/
nsapi_error_t socket_accept(void *handle, void **server, SocketAddress *address) override;
/** Send data over a TCP socket
*
* The socket must be connected to a remote host. Returns the number of
* bytes sent from the buffer.
*
* This call is non-blocking. If send would block,
* NSAPI_ERROR_WOULD_BLOCK is returned immediately.
*
* @param handle Socket handle
* @param data Buffer of data to send to the host
* @param size Size of the buffer in bytes
* @return Number of sent bytes on success, negative error
* code on failure
*/
nsapi_size_or_error_t socket_send(void *handle, const void *data, nsapi_size_t size) override;
/** Receive data over a TCP socket
*
* The socket must be connected to a remote host. Returns the number of
* bytes received into the buffer.
*
* This call is non-blocking. If recv would block,
* NSAPI_ERROR_WOULD_BLOCK is returned immediately.
*
* @param handle Socket handle
* @param data Destination buffer for data received from the host
* @param size Size of the buffer in bytes
* @return Number of received bytes on success, negative error
* code on failure
*/
nsapi_size_or_error_t socket_recv(void *handle, void *data, nsapi_size_t size) override;
/** Send a packet over a UDP socket
*
* Sends data to the specified address. Returns the number of bytes
* sent from the buffer.
*
* This call is non-blocking. If sendto would block,
* NSAPI_ERROR_WOULD_BLOCK is returned immediately.
*
* @param handle Socket handle
* @param address The SocketAddress of the remote host
* @param data Buffer of data to send to the host
* @param size Size of the buffer in bytes
* @return Number of sent bytes on success, negative error
* code on failure
*/
nsapi_size_or_error_t socket_sendto(void *handle, const SocketAddress &address, const void *data, nsapi_size_t size) override;
/** Receive a packet over a UDP socket
*
* Receives data and stores the source address in address if address
* is not NULL. Returns the number of bytes received into the buffer.
*
* This call is non-blocking. If recvfrom would block,
* NSAPI_ERROR_WOULD_BLOCK is returned immediately.
*
* @param handle Socket handle
* @param address Destination for the source address or NULL
* @param buffer Destination buffer for data received from the host
* @param size Size of the buffer in bytes
* @return Number of received bytes on success, negative error
* code on failure
*/
nsapi_size_or_error_t socket_recvfrom(void *handle, SocketAddress *address, void *buffer, nsapi_size_t size) override;
/** Register a callback on state change of the socket
*
* The specified callback will be called on state changes such as when
* the socket can recv/send/accept successfully and on when an error
* occurs. The callback may also be called spuriously without reason.
*
* The callback may be called in an interrupt context and should not
* perform expensive operations such as recv/send calls.
*
* @param handle Socket handle
* @param callback Function to call on state change
* @param data Argument to pass to callback
*/
void socket_attach(void *handle, void (*callback)(void *), void *data) override;
/* Set stack-specific socket options
*
* The setsockopt allow an application to pass stack-specific hints
* to the underlying stack. For unsupported options,
* NSAPI_ERROR_UNSUPPORTED is returned and the socket is unmodified.
*
* @param handle Socket handle
* @param level Stack-specific protocol level
* @param optname Stack-specific option identifier
* @param optval Option value
* @param optlen Length of the option value
* @return 0 on success, negative error code on failure
*/
nsapi_error_t setsockopt(void *handle, int level, int optname, const void *optval, unsigned optlen) override;
/* Get stack-specific socket options
*
* The getstackopt allow an application to retrieve stack-specific hints
* from the underlying stack. For unsupported options,
* NSAPI_ERROR_UNSUPPORTED is returned and optval is unmodified.
*
* @param handle Socket handle
* @param level Stack-specific protocol level
* @param optname Stack-specific option identifier
* @param optval Destination for option value
* @param optlen Length of the option value
* @return 0 on success, negative error code on failure
*/
nsapi_error_t getsockopt(void *handle, int level, int optname, void *optval, unsigned *optlen) override;
private:
/** Call in callback
*
* Callback is used to call the call in method of the network stack.
*/
typedef mbed::Callback<nsapi_error_t (int delay_ms, mbed::Callback<void()> user_cb)> call_in_callback_cb_t;
/** Get a call in callback
*
* Get a call in callback from the network stack context.
*
* Callback should not take more than 10ms to execute, otherwise it might
* prevent underlying thread processing. A portable user of the callback
* should not make calls to network operations due to stack size limitations.
* The callback should not perform expensive operations such as socket recv/send
* calls or blocking operations.
*
* @return Call in callback
*/
call_in_callback_cb_t get_call_in_callback() override;
/** Call a callback after a delay
*
* Call a callback from the network stack context after a delay. If function
* returns error callback will not be called.
*
* @param delay Delay in milliseconds
* @param func Callback to be called
* @return 0 on success, negative error code on failure
*/
nsapi_error_t call_in(int delay, mbed::Callback<void()> func) override;
struct nanostack_callback {
mbed::Callback<void()> callback;
};
nsapi_size_or_error_t do_sendto(void *handle, const struct ns_address *address, const void *data, nsapi_size_t size);
static void call_event_tasklet_main(arm_event_s *event);
char text_ip_address[40];
NanostackMemoryManager memory_manager;
int8_t call_event_tasklet;
};
nsapi_error_t map_mesh_error(mesh_error_t err);
#endif /* NANOSTACK_H_ */