mbed-os/features/netsocket/InternetSocket.cpp

208 lines
4.7 KiB
C++

/* InternetSocket
* Copyright (c) 2015 ARM Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "InternetSocket.h"
#include "platform/Callback.h"
using namespace mbed;
InternetSocket::InternetSocket()
: _stack(0), _socket(0), _timeout(osWaitForever),
_readers(0), _writers(0), _pending(0),
_factory_allocated(false)
{
}
nsapi_error_t InternetSocket::open(NetworkStack *stack)
{
_lock.lock();
if (_stack != NULL || stack == NULL) {
_lock.unlock();
return NSAPI_ERROR_PARAMETER;
}
_stack = stack;
nsapi_socket_t socket;
nsapi_error_t err = _stack->socket_open(&socket, get_proto());
if (err) {
_lock.unlock();
return err;
}
_socket = socket;
_event = callback(this, &InternetSocket::event);
_stack->socket_attach(_socket, Callback<void()>::thunk, &_event);
_lock.unlock();
return NSAPI_ERROR_OK;
}
nsapi_error_t InternetSocket::close()
{
_lock.lock();
nsapi_error_t ret = NSAPI_ERROR_OK;
if (_socket) {
_stack->socket_attach(_socket, 0, 0);
nsapi_socket_t socket = _socket;
_socket = 0;
ret = _stack->socket_close(socket);
}
_stack = 0;
// Wakeup anything in a blocking operation
// on this socket
event();
// Wait until all readers and writers are gone
while (_readers || _writers) {
_lock.unlock();
_event_flag.wait_any(FINISHED_FLAG, osWaitForever);
_lock.lock();
}
_lock.unlock();
// When allocated by accept() call, will self desctruct on close();
if (_factory_allocated) {
delete this;
}
return ret;
}
int InternetSocket::modify_multicast_group(const SocketAddress &address, nsapi_socket_option_t socketopt)
{
nsapi_ip_mreq_t mreq;
// Set up group address
mreq.imr_multiaddr = address.get_addr();
mreq.imr_interface = nsapi_addr_t(); // Default address, NSAPI_UNSPEC
return this->setsockopt(NSAPI_SOCKET, socketopt, &mreq, sizeof(mreq));
}
int InternetSocket::join_multicast_group(const SocketAddress &address)
{
return modify_multicast_group(address, NSAPI_ADD_MEMBERSHIP);
}
int InternetSocket::leave_multicast_group(const SocketAddress &address)
{
return modify_multicast_group(address, NSAPI_DROP_MEMBERSHIP);
}
nsapi_error_t InternetSocket::bind(uint16_t port)
{
// Underlying bind is thread safe
SocketAddress addr(0, port);
return bind(addr);
}
nsapi_error_t InternetSocket::bind(const char *address, uint16_t port)
{
// Underlying bind is thread safe
SocketAddress addr(address, port);
return bind(addr);
}
nsapi_error_t InternetSocket::bind(const SocketAddress &address)
{
_lock.lock();
nsapi_error_t ret;
if (!_socket) {
ret = NSAPI_ERROR_NO_SOCKET;
} else {
ret = _stack->socket_bind(_socket, address);
}
_lock.unlock();
return ret;
}
void InternetSocket::set_blocking(bool blocking)
{
// InternetSocket::set_timeout is thread safe
set_timeout(blocking ? -1 : 0);
}
void InternetSocket::set_timeout(int timeout)
{
_lock.lock();
if (timeout >= 0) {
_timeout = (uint32_t)timeout;
} else {
_timeout = osWaitForever;
}
_lock.unlock();
}
nsapi_error_t InternetSocket::setsockopt(int level, int optname, const void *optval, unsigned optlen)
{
_lock.lock();
nsapi_error_t ret;
if (!_socket) {
ret = NSAPI_ERROR_NO_SOCKET;
} else {
ret = _stack->setsockopt(_socket, level, optname, optval, optlen);
}
_lock.unlock();
return ret;
}
nsapi_error_t InternetSocket::getsockopt(int level, int optname, void *optval, unsigned *optlen)
{
_lock.lock();
nsapi_error_t ret;
if (!_socket) {
ret = NSAPI_ERROR_NO_SOCKET;
} else {
ret = _stack->getsockopt(_socket, level, optname, optval, optlen);
}
_lock.unlock();
return ret;
}
void InternetSocket::event()
{
_event_flag.set(READ_FLAG | WRITE_FLAG);
_pending += 1;
if (_callback && _pending == 1) {
_callback();
}
}
void InternetSocket::sigio(Callback<void()> callback)
{
_lock.lock();
_callback = callback;
_lock.unlock();
}
void InternetSocket::attach(Callback<void()> callback)
{
sigio(callback);
}