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			205 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			C++
		
	
	
			
		
		
	
	
			205 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			C++
		
	
	
/*
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 * Copyright (c) 2015 ARM Limited
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 *     http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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/** @file TCPSocket.h TCPSocket class */
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/** \addtogroup netsocket
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 * @{*/
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#ifndef TCPSOCKET_H
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#define TCPSOCKET_H
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#include "netsocket/InternetSocket.h"
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#include "netsocket/NetworkStack.h"
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#include "netsocket/NetworkInterface.h"
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#include "rtos/EventFlags.h"
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/** TCP socket connection
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 */
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class TCPSocket : public InternetSocket {
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public:
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    /** Create an uninitialized socket
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     *
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     *  Must call open to initialize the socket on a network stack.
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     */
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    TCPSocket();
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    /** Create a socket on a network interface
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     *
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     *  Creates and opens a socket on the network stack of the given
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     *  network interface.
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     *
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     *  @param stack    Network stack as target for socket
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     *
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     *  @deprecated since mbed-os-5.11
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     */
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    template <typename S>
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    MBED_DEPRECATED_SINCE("mbed-os-5.11",
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                          "The TCPSocket(S *stack) constructor is deprecated."
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                          "It discards the open() call return value."
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                          "Use another constructor and call open() explicitly, instead.")
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    TCPSocket(S *stack)
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    {
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        open(stack);
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    }
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    /** Destroy a socket
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     *
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     *  Closes socket if the socket is still open
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     */
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    virtual ~TCPSocket();
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    /** Override multicast functions to return error for TCP
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     *
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     */
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    virtual int join_multicast_group(const SocketAddress &address)
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    {
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        return NSAPI_ERROR_UNSUPPORTED;
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    }
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    /** Connects TCP socket to a remote host
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     *
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     *  Initiates a connection to a remote server specified by either
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     *  a domain name or an IP address and a port.
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     *
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     *  @param host     Hostname of the remote host
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     *  @param port     Port of the remote host
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     *  @return         0 on success, negative error code on failure
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     */
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    nsapi_error_t connect(const char *host, uint16_t port);
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    /** Connects TCP socket to a remote host
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     *
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     *  Initiates a connection to a remote server specified by the
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     *  indicated address.
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     *
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     *  @param address  The SocketAddress of the remote host
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     *  @return         0 on success, negative error code on failure
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     */
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    virtual nsapi_error_t connect(const SocketAddress &address);
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    /** Send data over a TCP socket
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     *
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     *  The socket must be connected to a remote host. Returns the number of
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     *  bytes sent from the buffer.
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     *
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     *  By default, send blocks until all data is sent. If socket is set to
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     *  non-blocking or times out, a partial amount can be written.
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     *  NSAPI_ERROR_WOULD_BLOCK is returned if no data was written.
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     *
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     *  @param data     Buffer of data to send to the host
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     *  @param size     Size of the buffer in bytes
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     *  @return         Number of sent bytes on success, negative error
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     *                  code on failure
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     */
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    virtual nsapi_size_or_error_t send(const void *data, nsapi_size_t size);
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    /** Receive data over a TCP socket
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     *
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     *  The socket must be connected to a remote host. Returns the number of
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     *  bytes received into the buffer.
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     *
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     *  By default, recv blocks until some data is received. If socket is set to
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     *  non-blocking or times out, NSAPI_ERROR_WOULD_BLOCK can be returned to
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     *  indicate no data.
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     *
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     *  @param data     Destination buffer for data received from the host
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     *  @param size     Size of the buffer in bytes
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     *  @return         Number of received bytes on success, negative error
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     *                  code on failure. If no data is available to be received
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     *                  and the peer has performed an orderly shutdown,
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     *                  recv() returns 0.
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     */
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    virtual nsapi_size_or_error_t recv(void *data, nsapi_size_t size);
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    /** Send data on a socket.
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     *
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     * TCP socket is connection oriented protocol, so address is ignored.
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     *
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     * By default, sendto blocks until data is sent. If socket is set to
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     * non-blocking or times out, NSAPI_ERROR_WOULD_BLOCK is returned
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     * immediately.
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     *
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     *  @param address  Remote address
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     *  @param data     Buffer of data to send to the host
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     *  @param size     Size of the buffer in bytes
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     *  @return         Number of sent bytes on success, negative error
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     *                  code on failure
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     */
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    virtual nsapi_size_or_error_t sendto(const SocketAddress &address,
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                                         const void *data, nsapi_size_t size);
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    /** Receive a data from a socket
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     *
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     *  Receives a data and stores the source address in address if address
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     *  is not NULL. Returns the number of bytes written into the buffer.
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     *
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     *  By default, recvfrom blocks until a data is received. If socket is set to
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     *  non-blocking or times out with no datagram, NSAPI_ERROR_WOULD_BLOCK
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     *  is returned.
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     *
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     *  @param address  Destination for the source address or NULL
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     *  @param data     Destination buffer for datagram received from the host
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     *  @param size     Size of the buffer in bytes
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     *  @return         Number of received bytes on success, negative error
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     *                  code on failure
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     */
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    virtual nsapi_size_or_error_t recvfrom(SocketAddress *address,
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                                           void *data, nsapi_size_t size);
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    /** Accepts a connection on a socket.
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     *
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     *  The server socket must be bound and set to listen for connections.
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     *  On a new connection, returns connected network socket which user is expected to call close()
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     *  and that deallocates the resources. Referencing a returned pointer after a close()
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     *  call is not allowed and leads to undefined behavior.
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     *
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     *  By default, accept blocks until incoming connection occurs. If socket is set to
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     *  non-blocking or times out, error is set to NSAPI_ERROR_WOULD_BLOCK.
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     *
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     *  @param error      pointer to storage of the error value or NULL
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     *  @return           pointer to a socket
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     */
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    virtual TCPSocket *accept(nsapi_error_t *error = NULL);
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    /** Listen for incoming connections.
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     *
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     *  Marks the socket as a passive socket that can be used to accept
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     *  incoming connections.
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     *
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     *  @param backlog  Number of pending connections that can be queued
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     *                  simultaneously, defaults to 1
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     *  @return         0 on success, negative error code on failure
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     */
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    virtual nsapi_error_t listen(int backlog = 1);
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protected:
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    friend class TCPServer;
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    virtual nsapi_protocol_t get_proto();
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private:
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    /** Create a socket out of a given socket
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     *
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     *  To be used within accept() function. Close() will clean this up.
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     */
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    TCPSocket(TCPSocket *parent, nsapi_socket_t socket, SocketAddress address);
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};
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#endif
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/** @}*/
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