mbed-os/features/netsocket/TCPSocket.h

194 lines
8.0 KiB
C++

/*
* Copyright (c) 2015 ARM Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/** @file TCPSocket.h TCPSocket class */
/** \addtogroup netsocket
* @{*/
#ifndef TCPSOCKET_H
#define TCPSOCKET_H
#include "netsocket/InternetSocket.h"
#include "netsocket/NetworkStack.h"
#include "netsocket/NetworkInterface.h"
#include "rtos/EventFlags.h"
/** TCP socket connection
*/
class TCPSocket : public InternetSocket {
public:
/** Create an uninitialized socket
*
* Must call open to initialize the socket on a network stack.
*/
TCPSocket();
/** Override multicast functions to return error for TCP
*
*/
int join_multicast_group(const SocketAddress &address)
{
return NSAPI_ERROR_UNSUPPORTED;
}
/** Connects TCP socket to a remote host
*
* Initiates a connection to a remote server specified by the
* indicated address.
*
* @param address The SocketAddress of the remote host
* @retval NSAPI_ERROR_OK on success
* @retval NSAPI_ERROR_IN_PROGRESS if the operation is ongoing
* @retval NSAPI_ERROR_NO_SOCKET if the socket has not been allocated
* @retval NSAPI_ERROR_DNS_FAILURE if the DNS address of host could not be resolved
* @retval NSAPI_ERROR_IS_CONNECTED if the connection is already established
* @retval int Other negative error codes for stack-related failures.
* See NetworkStack::socket_connect().
*/
nsapi_error_t connect(const SocketAddress &address) override;
/** Send data over a TCP socket
*
* The socket must be connected to a remote host. Returns the number of
* bytes sent from the buffer.
*
* By default, send blocks until all data is sent. If socket is set to
* non-blocking or times out, a partial amount can be written.
* NSAPI_ERROR_WOULD_BLOCK is returned if no data was written.
*
* @param data Buffer of data to send to the host
* @param size Size of the buffer in bytes
* @retval int Number of sent bytes on success
* @retval NSAPI_ERROR_NO_SOCKET in case socket was not created correctly
* @retval NSAPI_ERROR_WOULD_BLOCK in case non-blocking mode is enabled
* and send cannot be performed immediately
* @retval int Other negative error codes for stack-related failures.
* See @ref NetworkStack::socket_send.
*/
nsapi_size_or_error_t send(const void *data, nsapi_size_t size) override;
/** Receive data over a TCP socket
*
* The socket must be connected to a remote host. Returns the number of
* bytes received into the buffer.
*
* By default, recv blocks until some data is received. If socket is set to
* non-blocking or times out, NSAPI_ERROR_WOULD_BLOCK can be returned to
* indicate no data.
*
* @param data Destination buffer for data received from the host
* @param size Size of the buffer in bytes
* @retval int Number of received bytes on success
* @retval NSAPI_ERROR_NO_SOCKET in case socket was not created correctly
* @retval NSAPI_ERROR_WOULD_BLOCK in case non-blocking mode is enabled
* and send cannot be performed immediately
* @retval int Other negative error codes for stack-related failures.
* See @ref NetworkStack::socket_recv.
*/
nsapi_size_or_error_t recv(void *data, nsapi_size_t size) override;
/** Send data on a socket.
*
* TCP socket is connection oriented protocol, so address is ignored.
*
* By default, sendto blocks until data is sent. If socket is set to
* non-blocking or times out, NSAPI_ERROR_WOULD_BLOCK is returned
* immediately.
*
* @param address Remote address
* @param data Buffer of data to send to the host
* @param size Size of the buffer in bytes
* @retval int Number of sent bytes on success
* @retval NSAPI_ERROR_NO_SOCKET in case socket was not created correctly
* @retval NSAPI_ERROR_WOULD_BLOCK in case non-blocking mode is enabled
* and send cannot be performed immediately
* @retval int Other negative error codes for stack-related failures.
* See @ref NetworkStack::socket_send.
*/
nsapi_size_or_error_t sendto(const SocketAddress &address,
const void *data, nsapi_size_t size) override;
/** Receive a data from a socket
*
* Receives a data and stores the source address in address if address
* is not NULL. Returns the number of bytes written into the buffer.
*
* By default, recvfrom blocks until a data is received. If socket is set to
* non-blocking or times out with no datagram, NSAPI_ERROR_WOULD_BLOCK
* is returned.
*
* @param address Destination for the source address or NULL
* @param data Destination buffer for datagram received from the host
* @param size Size of the buffer in bytes
* @retval int Number of received bytes on success
* @retval NSAPI_ERROR_NO_SOCKET in case socket was not created correctly
* @retval NSAPI_ERROR_WOULD_BLOCK in case non-blocking mode is enabled
* and send cannot be performed immediately
* @retval int Other negative error codes for stack-related failures.
* See @ref NetworkStack::socket_recv.
*/
nsapi_size_or_error_t recvfrom(SocketAddress *address,
void *data, nsapi_size_t size) override;
/** Accepts a connection on a socket.
*
* The server socket must be bound and set to listen for connections.
* On a new connection, returns connected network socket which user is expected to call close()
* and that deallocates the resources. Referencing a returned pointer after a close()
* call is not allowed and leads to undefined behavior.
*
* By default, accept blocks until incoming connection occurs. If socket is set to
* non-blocking or times out, error is set to NSAPI_ERROR_WOULD_BLOCK.
*
* @param error pointer to storage of the error value or NULL:
* NSAPI_ERROR_OK on success
* NSAPI_ERROR_WOULD_BLOCK if socket is set to non-blocking and would block
* NSAPI_ERROR_NO_SOCKET if the socket was not open
* @return pointer to a socket
*/
TCPSocket *accept(nsapi_error_t *error = NULL) override;
/** Listen for incoming connections.
*
* Marks the socket as a passive socket that can be used to accept
* incoming connections.
*
* @param backlog Number of pending connections that can be queued
* simultaneously, defaults to 1
* @retval NSAPI_ERROR_OK on success
* @retval NSAPI_ERROR_NO_SOCKET in case socket was not created correctly
* @retval int Other negative error codes for stack-related failures.
* See @ref NetworkStack::socket_listen.
*/
nsapi_error_t listen(int backlog = 1) override;
protected:
nsapi_protocol_t get_proto() override;
private:
/** Create a socket out of a given socket
*
* To be used within accept() function. Close() will clean this up.
*/
TCPSocket(TCPSocket *parent, nsapi_socket_t socket, SocketAddress address);
};
#endif
/** @}*/