mbed-os/features/FEATURE_CLIENT/mbed-client/source/include/m2minterfaceimpl.h

423 lines
14 KiB
C++

/*
* Copyright (c) 2015 ARM Limited. All rights reserved.
* SPDX-License-Identifier: Apache-2.0
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef M2M_INTERFACE_IMPL_H
#define M2M_INTERFACE_IMPL_H
#include "mbed-client/m2minterface.h"
#include "mbed-client/m2mserver.h"
#include "mbed-client/m2mconnectionobserver.h"
#include "mbed-client/m2mconnectionsecurity.h"
#include "include/m2mnsdlobserver.h"
#include "mbed-client/m2mtimerobserver.h"
//FORWARD DECLARATION
class M2MNsdlInterface;
class M2MConnectionHandler;
class M2MConnectionSecurity;
class EventData;
class M2MTimer;
/**
* @brief M2MInterfaceImpl.
* This class implements handling of all mbed Client Interface operations
* defined in OMA LWM2M specifications.
* This includes Bootstrapping, Client Registration, Device Management &
* Service Enablement and Information Reporting.
*/
class M2MInterfaceImpl : public M2MInterface,
public M2MNsdlObserver,
public M2MConnectionObserver,
public M2MTimerObserver
{
private:
// Prevents the use of assignment operator by accident.
M2MInterfaceImpl& operator=( const M2MInterfaceImpl& /*other*/ );
// Prevents the use of copy constructor by accident
M2MInterfaceImpl( const M2MInterfaceImpl& /*other*/ );
friend class M2MInterfaceFactory;
private:
/**
* @brief Constructor
* @param observer, Observer to pass the event callbacks for various
* interface operations.
* @param endpoint_name, Endpoint name of the client.
* @param endpoint_type, Endpoint type of the client.
* @param life_time, Life time of the client in seconds
* @param listen_port, Listening port for the endpoint, default is 8000.
* @param domain, Domain of the client.
* @param mode, Binding mode of the client, default is UDP
* @param stack, Network Stack to be used for connection, default is LwIP_IPv4
* @param context_address, Context address default is empty.
*/
M2MInterfaceImpl(M2MInterfaceObserver& observer,
const String &endpoint_name,
const String &endpoint_type,
const int32_t life_time,
const uint16_t listen_port,
const String &domain = "",
BindingMode mode = M2MInterface::NOT_SET,
M2MInterface::NetworkStack stack = M2MInterface::LwIP_IPv4,
const String &context_address = "");
public:
/**
* @brief Destructor
*/
virtual ~M2MInterfaceImpl();
/**
* @brief Initiates bootstrapping of the client with the provided Bootstrap
* server information.
* @param security_object, Security object which contains information
* required for successful bootstrapping of the client.
*/
virtual void bootstrap(M2MSecurity *security);
/**
* @brief Cancels on going bootstrapping operation of the client. If the client has
* already successfully bootstrapped then this function deletes existing
* bootstrap information from the client.
*/
virtual void cancel_bootstrap();
/**
* @brief Initiates registration of the provided Security object to the
* corresponding LWM2M server.
* @param security_object, Security object which contains information
* required for registering to the LWM2M server.
* If client wants to register to multiple LWM2M servers then it has call
* this function once for each of LWM2M server object separately.
* @param object_list, Objects which contains information
* which the client want to register to the LWM2M server.
*/
virtual void register_object(M2MSecurity *security_object, const M2MObjectList &object_list);
/**
* @brief Updates or refreshes the client's registration on the LWM2M
* server.
* @param security_object, Security object from which the device object
* needs to update registration, if there is only one LWM2M server registered
* then this parameter can be NULL.
* @param lifetime, Lifetime for the endpoint client in seconds.
*/
virtual void update_registration(M2MSecurity *security_object, const uint32_t lifetime = 0);
/**
* @brief Unregisters the registered object from the LWM2M server
* @param security_object, Security object from which the device object
* needs to be unregistered, if there is only one LWM2M server registered
* then this parameter can be NULL.
*/
virtual void unregister_object(M2MSecurity* security = NULL);
/**
* @brief Sets the function which will be called indicating client
* is going to sleep when the Binding mode is selected with Queue mode.
* @param callback, Function pointer which will be called when client
* goes to seleep.
*/
virtual void set_queue_sleep_handler(callback_handler handler);
/**
* @brief Sets the network interface handler that is used by client to connect
* to a network over IP..
* @param handler A network interface handler that is used by client to connect.
* This API is optional but provides a mechanism for different platforms to
* manage usage of underlying network interface by client.
*/
virtual void set_platform_network_handler(void *handler = NULL);
/**
* \brief Sets the function callback that will be called by mbed-client for
* fetching random number from application for ensuring strong entropy.
* \param random_callback A function pointer that will be called by mbed-client
* while performing secure handshake.
* Function signature should be uint32_t (*random_number_callback)(void);
*/
virtual void set_random_number_callback(random_number_cb callback);
/**
* \brief Sets the function callback that will be called by mbed-client for
* providing entropy source from application for ensuring strong entropy.
* \param entropy_callback A function pointer that will be called by mbed-client
* while performing secure handshake.
* Function signature , if using mbed-client-mbedtls should be
* int (*mbedtls_entropy_f_source_ptr)(void *data, unsigned char *output,
* size_t len, size_t *olen);
*/
virtual void set_entropy_callback(entropy_cb callback);
protected: // From M2MNsdlObserver
virtual void coap_message_ready(uint8_t *data_ptr,
uint16_t data_len,
sn_nsdl_addr_s *address_ptr);
virtual void client_registered(M2MServer *server_object);
virtual void registration_updated(const M2MServer &server_object);
virtual void registration_error(uint8_t error_code, bool retry = false);
virtual void client_unregistered();
virtual void bootstrap_done(M2MSecurity *security_object);
virtual void bootstrap_error();
virtual void coap_data_processed();
virtual void value_updated(M2MBase *base);
protected: // From M2MConnectionObserver
virtual void data_available(uint8_t* data,
uint16_t data_size,
const M2MConnectionObserver::SocketAddress &address);
virtual void socket_error(uint8_t error_code, bool retry = true);
virtual void address_ready(const M2MConnectionObserver::SocketAddress &address,
M2MConnectionObserver::ServerType server_type,
const uint16_t server_port);
virtual void data_sent();
protected: // from M2MTimerObserver
virtual void timer_expired(M2MTimerObserver::Type type);
private: // state machine state functions
/**
* When the state is Idle.
*/
void state_idle(EventData* data);
/**
* When the client starts bootstrap.
*/
void state_bootstrap( EventData *data);
/**
* When the bootstrap server address is resolved.
*/
void state_bootstrap_address_resolved( EventData *data);
/**
* When the bootstrap resource is created.
*/
void state_bootstrap_resource_created( EventData *data);
/**
* When the server has sent response and bootstrapping is done.
*/
void state_bootstrapped( EventData *data);
/**
* When the client starts register.
*/
void state_register( EventData *data);
/**
* When the server address for register is resolved.
*/
void state_register_address_resolved( EventData *data);
/**
* When the register resource is created.
*/
void state_register_resource_created( EventData *data);
/**
* When the client is registered.
*/
void state_registered( EventData *data);
/**
* When the client is updating registration.
*/
void state_update_registration( EventData *data);
/**
* When the client starts unregister.
*/
void state_unregister( EventData *data);
/**
* When the client has been unregistered.
*/
void state_unregistered( EventData *data);
/**
* When the coap data is been sent through socket.
*/
void state_sending_coap_data( EventData *data);
/**
* When the coap data is sent successfully.
*/
void state_coap_data_sent( EventData *data);
/**
* When the socket is receiving coap data.
*/
void state_receiving_coap_data( EventData *data);
/**
* When the socket has received coap data.
*/
void state_coap_data_received( EventData *data);
/**
* When the coap message is being processed.
*/
void state_processing_coap_data( EventData *data);
/**
* When the coap message has been processed.
*/
void state_coap_data_processed( EventData *data);
/**
* When the client is waiting to receive or send data.
*/
void state_waiting( EventData *data);
/**
* State enumeration order must match the order of state
* method entries in the state map
*/
enum E_States {
STATE_IDLE = 0,
STATE_BOOTSTRAP,
STATE_BOOTSTRAP_ADDRESS_RESOLVED,
STATE_BOOTSTRAP_RESOURCE_CREATED,
STATE_BOOTSTRAPPED,
STATE_REGISTER, //5
STATE_REGISTER_ADDRESS_RESOLVED,
STATE_REGISTER_RESOURCE_CREATED,
STATE_REGISTERED,
STATE_UPDATE_REGISTRATION,
STATE_UNREGISTER, //10
STATE_UNREGISTERED,
STATE_SENDING_COAP_DATA,
STATE_COAP_DATA_SENT,
STATE_COAP_DATA_RECEIVED,
STATE_PROCESSING_COAP_DATA, //15
STATE_COAP_DATA_PROCESSED,
STATE_WAITING,
STATE_MAX_STATES
};
/**
* @brief Redirects the state machine to right function.
* @param current_state Current state to be set.
* @param data, Data to be passed to the state function.
*/
void state_function( uint8_t current_state, EventData* data );
/**
* @brief State Engine maintaining state machine logic.
*/
void state_engine(void);
/**
* External event which can trigger the state machine.
* @param New State which the state machine should go to.
* @param data to be passed to the state machine.
*/
void external_event(uint8_t, EventData* = NULL);
/**
* Internal event generated by state machine.
* @param New State which the state machine should go to.
* @param data to be passed to the state machine.
*/
void internal_event(uint8_t, EventData* = NULL);
enum
{
EVENT_IGNORED = 0xFE,
CANNOT_HAPPEN
};
/**
* Helper method for extracting the IP address part and port from the
* given server address.
* @param server_address source url (without "coap" or "coaps" prefix)
* @param ip_address extracted IP
* @param port extracted port
*/
static void process_address(const String& server_address, String& ip_address, uint16_t& port);
private:
M2MInterfaceObserver &_observer;
M2MConnectionHandler *_connection_handler;
M2MConnectionSecurity *_security_connection; // Doesn't own
M2MNsdlInterface *_nsdl_interface;
uint8_t _current_state;
const int _max_states;
bool _event_generated;
EventData *_event_data;
String _endpoint_type;
String _domain;
int32_t _life_time;
BindingMode _binding_mode;
String _context_address;
uint16_t _listen_port;
uint16_t _server_port;
String _server_ip_address;
M2MSecurity *_register_server; //TODO: to be the list not owned
bool _event_ignored;
bool _register_ongoing;
bool _update_register_ongoing;
M2MTimer *_queue_sleep_timer;
M2MTimer *_retry_timer;
M2MTimer *_bootstrap_timer;
callback_handler _callback_handler;
M2MSecurity *_security;
uint8_t _retry_count;
bool _reconnecting;
bool _retry_timer_expired;
friend class Test_M2MInterfaceImpl;
};
#define BEGIN_TRANSITION_MAP \
static const uint8_t TRANSITIONS[] = {\
#define TRANSITION_MAP_ENTRY(entry)\
entry,
#define END_TRANSITION_MAP(data) \
0 };\
external_event(TRANSITIONS[_current_state], data);
#endif //M2M_INTERFACE_IMPL_H