mbed-os/events/Event.h

623 lines
24 KiB
C++

/*
* Copyright (c) 2016-2019 ARM Limited
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef EVENT_H
#define EVENT_H
#include "events/EventQueue.h"
#include "platform/mbed_assert.h"
namespace events {
/**
* \addtogroup events-public-api Events
* \ingroup mbed-os-public
* @{
*/
/** Event
*
* Representation of an event for fine-grain dispatch control
*/
template <typename F>
class Event;
/**
* \defgroup events_Event Event<void()> class
* @{
*/
/** Event
*
* Representation of an event for fine-grain dispatch control
*/
template <typename... ArgTs>
class Event<void(ArgTs...)> {
public:
/** Create an event
*
* Constructs an event bound to the specified event queue. The specified
* callback acts as the target for the event and is executed in the
* context of the event queue's dispatch loop once posted.
*
* @param q Event queue to dispatch on
* @param f Function to execute when the event is dispatched
*/
template <typename F>
Event(EventQueue *q, F f)
{
_event = static_cast<struct event *>(
equeue_alloc(&q->_equeue, sizeof(struct event) + sizeof(F)));
if (_event) {
_event->equeue = &q->_equeue;
_event->id = 0;
_event->delay = 0;
_event->period = -1;
_event->post = &Event::event_post<F>;
_event->dtor = &Event::event_dtor<F>;
new (_event + 1) F(f);
_event->ref = 1;
}
}
/** Copy constructor for events
*/
Event(const Event &e)
{
_event = 0;
if (e._event) {
_event = e._event;
_event->ref += 1;
}
}
/** Assignment operator for events
*/
Event &operator=(const Event &that)
{
if (this != &that) {
this->~Event();
new (this) Event(that);
}
return *this;
}
/** Destructor for events
*/
~Event()
{
if (_event) {
_event->ref -= 1;
if (_event->ref == 0) {
_event->dtor(_event);
equeue_dealloc(_event->equeue, _event);
}
}
}
/** Configure the delay of an event
*
* @param delay Millisecond delay before dispatching the event
*/
void delay(int delay)
{
if (_event) {
_event->delay = delay;
}
}
/** Configure the period of an event
*
* @param period Millisecond period for repeatedly dispatching an event
*/
void period(int period)
{
if (_event) {
_event->period = period;
}
}
/** Posts an event onto the underlying event queue
*
* The event is posted to the underlying queue and is executed in the
* context of the event queue's dispatch loop.
*
* The post function is IRQ safe and can act as a mechanism for moving
* events out of IRQ contexts.
*
* @param args Arguments to pass to the event
* @return A unique id that represents the posted event and can
* be passed to EventQueue::cancel, or an id of 0 if
* there is not enough memory to allocate the event.
*/
int post(ArgTs... args) const
{
if (!_event) {
return 0;
}
_event->id = _event->post(_event, args...);
return _event->id;
}
/** Posts an event onto the underlying event queue, returning void
*
* @param args Arguments to pass to the event
*/
void call(ArgTs... args) const
{
MBED_UNUSED int id = post(args...);
MBED_ASSERT(id);
}
/** Posts an event onto the underlying event queue, returning void
*
* @param args Arguments to pass to the event
*/
void operator()(ArgTs... args) const
{
return call(args...);
}
/** Static thunk for passing as C-style function
*
* @param func Event to call passed as a void pointer
* @param args Arguments to pass to the event
*/
static void thunk(void *func, ArgTs... args)
{
return static_cast<Event *>(func)->call(args...);
}
/** Cancels the most recently posted event
*
* Attempts to cancel the most recently posted event. It is safe to call
* cancel after an event has already been dispatched.
*
* The cancel function is IRQ safe.
*
* If called while the event queue's dispatch loop is active, the cancel
* function does not guarantee that the event will not execute after it
* returns, as the event may have already begun executing.
*/
void cancel() const
{
if (_event) {
equeue_cancel(_event->equeue, _event->id);
}
}
private:
struct event {
unsigned ref;
equeue_t *equeue;
int id;
int delay;
int period;
int (*post)(struct event *, ArgTs... args);
void (*dtor)(struct event *);
// F follows
} *_event;
// Event attributes
template <typename F>
static int event_post(struct event *e, ArgTs... args)
{
typedef EventQueue::context<F, ArgTs...> C;
void *p = equeue_alloc(e->equeue, sizeof(C));
if (!p) {
return 0;
}
new (p) C(*(F *)(e + 1), args...);
equeue_event_delay(p, e->delay);
equeue_event_period(p, e->period);
equeue_event_dtor(p, &EventQueue::function_dtor<C>);
return equeue_post(e->equeue, &EventQueue::function_call<C>, p);
}
template <typename F>
static void event_dtor(struct event *e)
{
((F *)(e + 1))->~F();
}
public:
/** Create an event
* @param q Event queue to dispatch on
* @param f Function to execute when the event is dispatched
* @param context_args Arguments to bind to the callback, these arguments are
* allocated on an IRQ-safe allocator from the event queue's
* memory pool. Must be type-compatible with bound_args, the
* arguments to the underlying callback.
*/
template <typename F, typename... ContextArgTs>
Event(EventQueue *q, F f, ContextArgTs... context_args) :
Event(q, EventQueue::context<F, ContextArgTs...>(f, context_args...)) { }
/** Create an event
* @see Event::Event
*/
template <typename T, typename R, typename B0>
Event(EventQueue *q, T *obj, R(T::*method)(B0, ArgTs...), B0 b0) :
Event(q, mbed::callback(obj, method), b0) { }
/** Create an event
* @see Event::Event
*/
template <typename T, typename R, typename B0>
Event(EventQueue *q, const T *obj, R(T::*method)(B0, ArgTs...) const, B0 b0) :
Event(q, mbed::callback(obj, method), b0) { }
/** Create an event
* @see Event::Event
*/
template <typename T, typename R, typename B0>
Event(EventQueue *q, volatile T *obj, R(T::*method)(B0, ArgTs...) volatile, B0 b0) :
Event(q, mbed::callback(obj, method), b0) { }
/** Create an event
* @see Event::Event
*/
template <typename T, typename R, typename B0>
Event(EventQueue *q, const volatile T *obj, R(T::*method)(B0, ArgTs...) const volatile, B0 b0) :
Event(q, mbed::callback(obj, method), b0) { }
/** Create an event
* @see Event::Event
*/
template <typename T, typename R, typename B0, typename B1>
Event(EventQueue *q, T *obj, R(T::*method)(B0, B1, ArgTs...), B0 b0, B1 b1) :
Event(q, mbed::callback(obj, method), b0, b1) { }
/** Create an event
* @see Event::Event
*/
template <typename T, typename R, typename B0, typename B1>
Event(EventQueue *q, const T *obj, R(T::*method)(B0, B1, ArgTs...) const, B0 b0, B1 b1) :
Event(q, mbed::callback(obj, method), b0, b1) { }
/** Create an event
* @see Event::Event
*/
template <typename T, typename R, typename B0, typename B1>
Event(EventQueue *q, volatile T *obj, R(T::*method)(B0, B1, ArgTs...) volatile, B0 b0, B1 b1) :
Event(q, mbed::callback(obj, method), b0, b1) { }
/** Create an event
* @see Event::Event
*/
template <typename T, typename R, typename B0, typename B1>
Event(EventQueue *q, const volatile T *obj, R(T::*method)(B0, B1, ArgTs...) const volatile, B0 b0, B1 b1) :
Event(q, mbed::callback(obj, method), b0, b1) { }
/** Create an event
* @see Event::Event
*/
template <typename T, typename R, typename B0, typename B1, typename B2>
Event(EventQueue *q, T *obj, R(T::*method)(B0, B1, B2, ArgTs...), B0 b0, B1 b1, B2 b2) :
Event(q, mbed::callback(obj, method), b0, b1, b2) { }
/** Create an event
* @see Event::Event
*/
template <typename T, typename R, typename B0, typename B1, typename B2>
Event(EventQueue *q, const T *obj, R(T::*method)(B0, B1, B2, ArgTs...) const, B0 b0, B1 b1, B2 b2) :
Event(q, mbed::callback(obj, method), b0, b1, b2) { }
/** Create an event
* @see Event::Event
*/
template <typename T, typename R, typename B0, typename B1, typename B2>
Event(EventQueue *q, volatile T *obj, R(T::*method)(B0, B1, B2, ArgTs...) volatile, B0 b0, B1 b1, B2 b2) :
Event(q, mbed::callback(obj, method), b0, b1, b2) { }
/** Create an event
* @see Event::Event
*/
template <typename T, typename R, typename B0, typename B1, typename B2>
Event(EventQueue *q, const volatile T *obj, R(T::*method)(B0, B1, B2, ArgTs...) const volatile, B0 b0, B1 b1, B2 b2) :
Event(q, mbed::callback(obj, method), b0, b1, b2) { }
/** Create an event
* @see Event::Event
*/
template <typename T, typename R, typename B0, typename B1, typename B2, typename B3>
Event(EventQueue *q, T *obj, R(T::*method)(B0, B1, B2, B3, ArgTs...), B0 b0, B1 b1, B2 b2, B3 b3) :
Event(q, mbed::callback(obj, method), b0, b1, b2, b3) { }
/** Create an event
* @see Event::Event
*/
template <typename T, typename R, typename B0, typename B1, typename B2, typename B3>
Event(EventQueue *q, const T *obj, R(T::*method)(B0, B1, B2, B3, ArgTs...) const, B0 b0, B1 b1, B2 b2, B3 b3) :
Event(q, mbed::callback(obj, method), b0, b1, b2, b3) { }
/** Create an event
* @see Event::Event
*/
template <typename T, typename R, typename B0, typename B1, typename B2, typename B3>
Event(EventQueue *q, volatile T *obj, R(T::*method)(B0, B1, B2, B3, ArgTs...) volatile, B0 b0, B1 b1, B2 b2, B3 b3) :
Event(q, mbed::callback(obj, method), b0, b1, b2, b3) { }
/** Create an event
* @see Event::Event
*/
template <typename T, typename R, typename B0, typename B1, typename B2, typename B3>
Event(EventQueue *q, const volatile T *obj, R(T::*method)(B0, B1, B2, B3, ArgTs...) const volatile, B0 b0, B1 b1, B2 b2, B3 b3) :
Event(q, mbed::callback(obj, method), b0, b1, b2, b3) { }
/** Create an event
* @see Event::Event
*/
template <typename T, typename R, typename B0, typename B1, typename B2, typename B3, typename B4>
Event(EventQueue *q, T *obj, R(T::*method)(B0, B1, B2, B3, B4, ArgTs...), B0 b0, B1 b1, B2 b2, B3 b3, B4 b4) :
Event(q, mbed::callback(obj, method), b0, b1, b2, b3, b4) { }
/** Create an event
* @see Event::Event
*/
template <typename T, typename R, typename B0, typename B1, typename B2, typename B3, typename B4>
Event(EventQueue *q, const T *obj, R(T::*method)(B0, B1, B2, B3, B4, ArgTs...) const, B0 b0, B1 b1, B2 b2, B3 b3, B4 b4) :
Event(q, mbed::callback(obj, method), b0, b1, b2, b3, b4) { }
/** Create an event
* @see Event::Event
*/
template <typename T, typename R, typename B0, typename B1, typename B2, typename B3, typename B4>
Event(EventQueue *q, volatile T *obj, R(T::*method)(B0, B1, B2, B3, B4, ArgTs...) volatile, B0 b0, B1 b1, B2 b2, B3 b3, B4 b4) :
Event(q, mbed::callback(obj, method), b0, b1, b2, b3, b4) { }
/** Create an event
* @see Event::Event
*/
template <typename T, typename R, typename B0, typename B1, typename B2, typename B3, typename B4>
Event(EventQueue *q, const volatile T *obj, R(T::*method)(B0, B1, B2, B3, B4, ArgTs...) const volatile, B0 b0, B1 b1, B2 b2, B3 b3, B4 b4) :
Event(q, mbed::callback(obj, method), b0, b1, b2, b3, b4) { }
};
/** @}*/
// Convenience functions declared here to avoid cyclic
// dependency between Event and EventQueue
template <typename R, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(R(*func)(ArgTs...))
{
return Event<void(ArgTs...)>(this, func);
}
template <typename T, typename R, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(T *obj, R(T::*method)(ArgTs...))
{
return Event<void(ArgTs...)>(this, mbed::callback(obj, method));
}
template <typename T, typename R, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(const T *obj, R(T::*method)(ArgTs...) const)
{
return Event<void(ArgTs...)>(this, mbed::callback(obj, method));
}
template <typename T, typename R, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(volatile T *obj, R(T::*method)(ArgTs...) volatile)
{
return Event<void(ArgTs...)>(this, mbed::callback(obj, method));
}
template <typename T, typename R, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(const volatile T *obj, R(T::*method)(ArgTs...) const volatile)
{
return Event<void(ArgTs...)>(this, mbed::callback(obj, method));
}
template <typename R, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(mbed::Callback<R(ArgTs...)> cb)
{
return Event<void(ArgTs...)>(this, cb);
}
template <typename R, typename B0, typename C0, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(R(*func)(B0, ArgTs...), C0 c0)
{
return Event<void(ArgTs...)>(this, func, c0);
}
template <typename T, typename R, typename B0, typename C0, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(T *obj, R(T::*method)(B0, ArgTs...), C0 c0)
{
return Event<void(ArgTs...)>(this, mbed::callback(obj, method), c0);
}
template <typename T, typename R, typename B0, typename C0, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(const T *obj, R(T::*method)(B0, ArgTs...) const, C0 c0)
{
return Event<void(ArgTs...)>(this, mbed::callback(obj, method), c0);
}
template <typename T, typename R, typename B0, typename C0, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(volatile T *obj, R(T::*method)(B0, ArgTs...) volatile, C0 c0)
{
return Event<void(ArgTs...)>(this, mbed::callback(obj, method), c0);
}
template <typename T, typename R, typename B0, typename C0, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(const volatile T *obj, R(T::*method)(B0, ArgTs...) const volatile, C0 c0)
{
return Event<void(ArgTs...)>(this, mbed::callback(obj, method), c0);
}
template <typename R, typename B0, typename C0, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(mbed::Callback<R(B0, ArgTs...)> cb, C0 c0)
{
return Event<void(ArgTs...)>(this, cb, c0);
}
template <typename R, typename B0, typename B1, typename C0, typename C1, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(R(*func)(B0, B1, ArgTs...), C0 c0, C1 c1)
{
return Event<void(ArgTs...)>(this, func, c0, c1);
}
template <typename T, typename R, typename B0, typename B1, typename C0, typename C1, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(T *obj, R(T::*method)(B0, B1, ArgTs...), C0 c0, C1 c1)
{
return Event<void(ArgTs...)>(this, mbed::callback(obj, method), c0, c1);
}
template <typename T, typename R, typename B0, typename B1, typename C0, typename C1, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(const T *obj, R(T::*method)(B0, B1, ArgTs...) const, C0 c0, C1 c1)
{
return Event<void(ArgTs...)>(this, mbed::callback(obj, method), c0, c1);
}
template <typename T, typename R, typename B0, typename B1, typename C0, typename C1, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(volatile T *obj, R(T::*method)(B0, B1, ArgTs...) volatile, C0 c0, C1 c1)
{
return Event<void(ArgTs...)>(this, mbed::callback(obj, method), c0, c1);
}
template <typename T, typename R, typename B0, typename B1, typename C0, typename C1, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(const volatile T *obj, R(T::*method)(B0, B1, ArgTs...) const volatile, C0 c0, C1 c1)
{
return Event<void(ArgTs...)>(this, mbed::callback(obj, method), c0, c1);
}
template <typename R, typename B0, typename B1, typename C0, typename C1, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(mbed::Callback<R(B0, B1, ArgTs...)> cb, C0 c0, C1 c1)
{
return Event<void(ArgTs...)>(this, cb, c0, c1);
}
template <typename R, typename B0, typename B1, typename B2, typename C0, typename C1, typename C2, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(R(*func)(B0, B1, B2, ArgTs...), C0 c0, C1 c1, C2 c2)
{
return Event<void(ArgTs...)>(this, func, c0, c1, c2);
}
template <typename T, typename R, typename B0, typename B1, typename B2, typename C0, typename C1, typename C2, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(T *obj, R(T::*method)(B0, B1, B2, ArgTs...), C0 c0, C1 c1, C2 c2)
{
return Event<void(ArgTs...)>(this, mbed::callback(obj, method), c0, c1, c2);
}
template <typename T, typename R, typename B0, typename B1, typename B2, typename C0, typename C1, typename C2, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(const T *obj, R(T::*method)(B0, B1, B2, ArgTs...) const, C0 c0, C1 c1, C2 c2)
{
return Event<void(ArgTs...)>(this, mbed::callback(obj, method), c0, c1, c2);
}
template <typename T, typename R, typename B0, typename B1, typename B2, typename C0, typename C1, typename C2, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(volatile T *obj, R(T::*method)(B0, B1, B2, ArgTs...) volatile, C0 c0, C1 c1, C2 c2)
{
return Event<void(ArgTs...)>(this, mbed::callback(obj, method), c0, c1, c2);
}
template <typename T, typename R, typename B0, typename B1, typename B2, typename C0, typename C1, typename C2, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(const volatile T *obj, R(T::*method)(B0, B1, B2, ArgTs...) const volatile, C0 c0, C1 c1, C2 c2)
{
return Event<void(ArgTs...)>(this, mbed::callback(obj, method), c0, c1, c2);
}
template <typename R, typename B0, typename B1, typename B2, typename C0, typename C1, typename C2, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(mbed::Callback<R(B0, B1, B2, ArgTs...)> cb, C0 c0, C1 c1, C2 c2)
{
return Event<void(ArgTs...)>(this, cb, c0, c1, c2);
}
template <typename R, typename B0, typename B1, typename B2, typename B3, typename C0, typename C1, typename C2, typename C3, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(R(*func)(B0, B1, B2, B3, ArgTs...), C0 c0, C1 c1, C2 c2, C3 c3)
{
return Event<void(ArgTs...)>(this, func, c0, c1, c2, c3);
}
template <typename T, typename R, typename B0, typename B1, typename B2, typename B3, typename C0, typename C1, typename C2, typename C3, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(T *obj, R(T::*method)(B0, B1, B2, B3, ArgTs...), C0 c0, C1 c1, C2 c2, C3 c3)
{
return Event<void(ArgTs...)>(this, mbed::callback(obj, method), c0, c1, c2, c3);
}
template <typename T, typename R, typename B0, typename B1, typename B2, typename B3, typename C0, typename C1, typename C2, typename C3, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(const T *obj, R(T::*method)(B0, B1, B2, B3, ArgTs...) const, C0 c0, C1 c1, C2 c2, C3 c3)
{
return Event<void(ArgTs...)>(this, mbed::callback(obj, method), c0, c1, c2, c3);
}
template <typename T, typename R, typename B0, typename B1, typename B2, typename B3, typename C0, typename C1, typename C2, typename C3, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(volatile T *obj, R(T::*method)(B0, B1, B2, B3, ArgTs...) volatile, C0 c0, C1 c1, C2 c2, C3 c3)
{
return Event<void(ArgTs...)>(this, mbed::callback(obj, method), c0, c1, c2, c3);
}
template <typename T, typename R, typename B0, typename B1, typename B2, typename B3, typename C0, typename C1, typename C2, typename C3, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(const volatile T *obj, R(T::*method)(B0, B1, B2, B3, ArgTs...) const volatile, C0 c0, C1 c1, C2 c2, C3 c3)
{
return Event<void(ArgTs...)>(this, mbed::callback(obj, method), c0, c1, c2, c3);
}
template <typename R, typename B0, typename B1, typename B2, typename B3, typename C0, typename C1, typename C2, typename C3, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(mbed::Callback<R(B0, B1, B2, B3, ArgTs...)> cb, C0 c0, C1 c1, C2 c2, C3 c3)
{
return Event<void(ArgTs...)>(this, cb, c0, c1, c2, c3);
}
template <typename R, typename B0, typename B1, typename B2, typename B3, typename B4, typename C0, typename C1, typename C2, typename C3, typename C4, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(R(*func)(B0, B1, B2, B3, B4, ArgTs...), C0 c0, C1 c1, C2 c2, C3 c3, C4 c4)
{
return Event<void(ArgTs...)>(this, func, c0, c1, c2, c3, c4);
}
template <typename T, typename R, typename B0, typename B1, typename B2, typename B3, typename B4, typename C0, typename C1, typename C2, typename C3, typename C4, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(T *obj, R(T::*method)(B0, B1, B2, B3, B4, ArgTs...), C0 c0, C1 c1, C2 c2, C3 c3, C4 c4)
{
return Event<void(ArgTs...)>(this, mbed::callback(obj, method), c0, c1, c2, c3, c4);
}
template <typename T, typename R, typename B0, typename B1, typename B2, typename B3, typename B4, typename C0, typename C1, typename C2, typename C3, typename C4, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(const T *obj, R(T::*method)(B0, B1, B2, B3, B4, ArgTs...) const, C0 c0, C1 c1, C2 c2, C3 c3, C4 c4)
{
return Event<void(ArgTs...)>(this, mbed::callback(obj, method), c0, c1, c2, c3, c4);
}
template <typename T, typename R, typename B0, typename B1, typename B2, typename B3, typename B4, typename C0, typename C1, typename C2, typename C3, typename C4, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(volatile T *obj, R(T::*method)(B0, B1, B2, B3, B4, ArgTs...) volatile, C0 c0, C1 c1, C2 c2, C3 c3, C4 c4)
{
return Event<void(ArgTs...)>(this, mbed::callback(obj, method), c0, c1, c2, c3, c4);
}
template <typename T, typename R, typename B0, typename B1, typename B2, typename B3, typename B4, typename C0, typename C1, typename C2, typename C3, typename C4, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(const volatile T *obj, R(T::*method)(B0, B1, B2, B3, B4, ArgTs...) const volatile, C0 c0, C1 c1, C2 c2, C3 c3, C4 c4)
{
return Event<void(ArgTs...)>(this, mbed::callback(obj, method), c0, c1, c2, c3, c4);
}
template <typename R, typename B0, typename B1, typename B2, typename B3, typename B4, typename C0, typename C1, typename C2, typename C3, typename C4, typename... ArgTs>
Event<void(ArgTs...)> EventQueue::event(mbed::Callback<R(B0, B1, B2, B3, B4, ArgTs...)> cb, C0 c0, C1 c1, C2 c2, C3 c3, C4 c4)
{
return Event<void(ArgTs...)>(this, cb, c0, c1, c2, c3, c4);
}
/** @}*/
}
#endif