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			210 lines
		
	
	
		
			6.7 KiB
		
	
	
	
		
			C++
		
	
	
			
		
		
	
	
			210 lines
		
	
	
		
			6.7 KiB
		
	
	
	
		
			C++
		
	
	
/*
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 * Copyright (c) 2018, Arm Limited and affiliates.
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 * SPDX-License-Identifier: Apache-2.0
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 *     http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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#ifndef _CELLULAR_STATEMACHINE_H_
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#define _CELLULAR_STATEMACHINE_H_
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#include "events/EventQueue.h"
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#include "CellularNetwork.h"
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#include "CellularCommon.h"
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#include "PlatformMutex.h"
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#ifdef MBED_CONF_RTOS_PRESENT
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namespace rtos {
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class Thread;
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}
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#endif
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namespace mbed {
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class CellularDevice;
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/** CellularStateMachine class
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 *
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 *  Finite State Machine for attaching to cellular network. Used by CellularDevice.
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 */
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class CellularStateMachine {
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private:
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    // friend of CellularDevice so that it's the only way to close/delete this class.
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    friend class CellularDevice;
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    friend class AT_CellularDevice;
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    friend class UT_CellularStateMachine; // for unit tests
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    /** Constructor
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     *
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     * @param device    reference to CellularDevice
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     * @param queue     reference to queue used in state transitions
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     * @param nw        reference to CellularNetwork
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     */
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    CellularStateMachine(CellularDevice &device, events::EventQueue &queue, CellularNetwork &nw);
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    ~CellularStateMachine();
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    /** Cellular connection states
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     */
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    enum CellularState {
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        STATE_INIT = 0,
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        STATE_POWER_ON,
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        STATE_DEVICE_READY,
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        STATE_SIM_PIN,
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        STATE_SIGNAL_QUALITY,
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        STATE_REGISTERING_NETWORK,
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        STATE_ATTACHING_NETWORK,
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        STATE_MAX_FSM_STATE
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    };
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    /** Register cellular specific for status changes
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     *
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     *  The specified status callback function will be called on device status changes.
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     *  The parameters on the callback are the event type and event-type dependent reason parameter.
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     *
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     *  @param status_cb The callback for status changes
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     */
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    void set_cellular_callback(mbed::Callback<void(nsapi_event_t, intptr_t)> status_cb);
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    /** Start event queue dispatching
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     *  @return see nsapi_error_t, 0 on success
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     */
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    nsapi_error_t start_dispatch();
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    /** Stop event queue dispatching and close cellular interfaces.
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     */
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    void stop();
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    /** Runs state machine to connected state unless callback method set with set_state_callback return false to stop.
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     *
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     *  @return see nsapi_error_t, 0 on success
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     */
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    nsapi_error_t run_to_state(CellularState state);
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    /** Set cellular device SIM PIN code
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     *  @param sim_pin PIN code
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     */
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    void set_sim_pin(const char *sim_pin);
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    /** Sets the timeout array for network rejects. After reject next item is tried and after all items are waited and
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     *  still fails then current network event will fail.
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     *
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     *  @param timeout      timeout array using seconds
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     *  @param array_len    length of the array
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     */
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    void set_retry_timeout_array(const uint16_t timeout[], int array_len);
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    /** Sets the operator plmn which is used when registering to a network specified by plmn. If plmn is not set then automatic
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     *  registering is used when registering to a cellular network. Does not start any operations.
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     *
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     *  @param plmn operator in numeric format. See more from 3GPP TS 27.007 chapter 7.3.
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     */
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    void set_plmn(const char *plmn);
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    /** returns readable format of the given state. Used for printing states while debugging.
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     *
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     *  @param state state which is returned in string format
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     *  @return      string format of the given state
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     */
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    const char *get_state_string(CellularState state) const;
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    /** Get the current status of the state machine. Thread safe.
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     *
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     *  @param  current_state
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     *  @param  target_state
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     *  @return true if state machine is running, false is not
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     *
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     */
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    bool get_current_status(CellularStateMachine::CellularState ¤t_state, CellularStateMachine::CellularState &target_state);
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    /** CellularDevice updates about network events and cellular events
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     *
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     *  @param ev   Event type
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     *  @param ptr  Event type specific data
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     */
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    void cellular_event_changed(nsapi_event_t ev, intptr_t ptr);
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    /** Reset the state machine to init state. After reset state machine can be used again to run to wanted state.
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     */
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    void reset();
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private:
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    void get_retry_timeout_array(uint16_t *timeout, int &array_len) const;
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    bool power_on();
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    bool open_sim();
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    bool get_network_registration(CellularNetwork::RegistrationType type, CellularNetwork::RegistrationStatus &status, bool &is_registered);
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    bool is_registered();
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    bool device_ready();
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    // state functions to keep state machine simple
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    void state_init();
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    void state_power_on();
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    void state_device_ready();
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    void state_sim_pin();
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    void state_signal_quality();
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    void state_registering();
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    void state_attaching();
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    void enter_to_state(CellularState state);
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    void retry_state_or_fail();
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    void continue_from_state(CellularState state);
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    void report_failure(const char *msg);
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    void event();
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    void device_ready_cb();
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    void pre_event(CellularState state);
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    bool check_is_target_reached();
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    void send_event_cb(cellular_connection_status_t status);
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    void change_timeout(const int &timeout);
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private:
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#ifdef MBED_CONF_RTOS_PRESENT
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    rtos::Thread *_queue_thread;
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#endif
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    CellularDevice &_cellularDevice;
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    CellularState _state;
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    CellularState _next_state;
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    CellularState _target_state;
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    Callback<void(nsapi_event_t, intptr_t)> _event_status_cb;
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    CellularNetwork &_network;
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    events::EventQueue &_queue;
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    const char *_sim_pin;
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    int _retry_count;
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    int _start_time;
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    int _event_timeout;
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    uint16_t _retry_timeout_array[CELLULAR_RETRY_ARRAY_SIZE];
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    int _retry_array_length;
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    int _event_id;
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    const char *_plmn;
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    bool _command_success;
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    bool _is_retry;
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    cell_callback_data_t _cb_data;
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    cellular_connection_status_t _current_event;
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    int _status;
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    PlatformMutex _mutex;
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    // Cellular state timeouts
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    int _state_timeout_power_on;
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    int _state_timeout_sim_pin;
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    int _state_timeout_registration;
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    int _state_timeout_network;
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    int _state_timeout_connect; // timeout for PS attach, PDN connect and socket operations
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    // Change all cellular state timeouts to `timeout`
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    void set_timeout(int timeout);
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    cell_signal_quality_t _signal_quality;
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};
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} // namespace
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#endif /* _CELLULAR_STATEMACHINE_H_ */
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